
Nephilim Movement:
Unit #1: Difficult Terrain 6”
Nephilim Shooting:
Unit #2: Run! 2”
Unit #1: 1x Doom Siren shot @ (WH3), 1 Hit, 1 Glancing Hit, Crew Shaken (extra armor)
2x Blastmaster (Assault) shots, 1 Hit, 1 Glancing Hit, Crew Shaken (extra armor)
8x Sonic Blaster (Assault) shots, Inefficient Weapon Strength to Damage Target
Nephilim Assault:
Nephilim Unit #1: Assaults (WH3)
Nephilim Unit #1: 6x Krak Grenade Attacks, 6 Hits;
1x Penetrating Hit, Vehicle Explodes 4”, Hits (WH2, N1)
Witch Hunter Unit #2: 10 Hits, 5 Wounds, 1 Kill (Bolter)
Nephilim Unit #1: 6 Hits, 4 Wounds, 2 Kills (Sonic Blasters)
Witch Hunter Unit #3A: 5 Hits, 4 Wounds, 1 Kill (Veteran Sister)
Witch Hunter Unit #3A: Passed Pinning Test
Nephilim Unit #1: 4” Consolidation
**** CASUALTY REPORT ****
Witch Hunter Unit #3: Destroyed by Krak Grenade attack
Witch Hunter Unit #2: 1x Sister (Bolter) Killed by Explosion
Witch Hunter Unit #3A: 1x Veteran Sister Killed by Explosion
Nephilim Unit #1: 2x Noise Marines (Sonic Blasters) Killed by Explosion
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UNIT SUMMARY REPORT
Witch Hunter Unit #1: 3/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 0/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior (Embarked Building #2)
Witch Hunter Unit #2: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #3: Destroyed
Witch Hunter Unit #3A: 1/1 Dominion Squad (Meltagun); 3/3 Dominion Squad (Storm Bolter); 0/1 Veteran Sister Superior (cover)
Acts of Faith Remaining: 4
Objectives Rescued: 1
Causality Points Earned: 100
Nephilim Unit #1: 2/6 Noise Marines; 1/1 Blastmaster, 1/1 Champion
Nephilim Unit #2: 7/7 Noise Marines; 1/1 Blastmaster
Objectives Captured: 0
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