Friday, May 8, 2009

Mission #6: Dark Knights vs. Thousand Sons Turn 1

Results Thousand Sons Turn 1

Thousand Sons Movement:

Unit #1: Slow and Purposeful 6”

Unit #2: Slow and Purposeful 6”


Thousand Sons Shooting:

Unit #1: 1x Bolt of Change shot @ (Tower), Passed Psych Test, 1 Hit, 1 Penetrating Hit, Tower Explodes 4”

Dark Knight Unit #1: 5x Explosion Hits, 2 Wounds, 1 Kill (Sniper)


Dark Knight Unit #1: Passed Pinning Test


Unit #2: 1x Bolt of Change shot @ (DK1), Passed Psych Test, 1 Hit, 0 Wounds

8x Inferno Bolter shots, 5 Hits, 2 Wounds, 0 Kills (cover save)


Thousand Sons Assault:

None


**** CASUALTY REPORT ****


Dark Knight Unit #1: 1x Scout (Sniper) Killed by Explosion


=========================================


UNIT SUMMARY REPORT


Dark Knight Unit #1: 2/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover, Dangerous Terrain)

Dark Knight Unit #2: 7/7 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon; 1/1 Sergeant

Dark Knight Unit #3a: 4/4 Missile; 1/1 Sergeant

Dark Knight Unit #3b: 5/5 Bolters


Objectives Captured: 69

Causality Points Earned: 0



Thousand Son Unit #1: 77 Thousand Sons; 1/1 Aspiring Sorcerer

Thousand Son Unit #2: 4/7 Thousand Sons; 1/1 Aspiring Sorcerer


Objectives Captured: 0

Causality Points Earned: 15

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