
Witch Hunter Movement:
Unit #3A: Difficult Terrain Test 4”
Witch Hunter Shooting:
Unit #3A: 1x Meltagun shot @ (N1), Miss
6x Storm Bolter shots, 4 Hits, 3 Wounds, 0 Kills
Unit #2: Passed Act of Faith Test (Divine Guidance); Units Weapons Become AP1 When Rolling 6 on Wounds
Unit #2: 1x Heavy Flamer shot @ (N1), 4 Models Hit, 3 Wounds, 2 Kills (1x Sonic Blaster, 1x Blastmaster)
1x Meltagun shot, 1 Hit, 1 Wound, 1 Kill (Sonic Blaster)
12x Bolter (Rapid) shots, 9 Hits, 2 Wounds (1x AP1), 1 Kill (Champion); Unit Destroyed
Unit #1: (FP8) 2x Bolter shots @ (N2), 2 Hits, 2 Wounds, 0 Kills
(FP1) 2x Bolter shots @ (N2), 1 Hit, 1 Wound, 0 Kills
Witch Hunter Assault:
None
**** CASUALTY REPORT ****
Nephilim Unit #1: 2x Noise Marines (1x Sonic Blaster, 1x Blastmaster) Killed by Heavy Flamer fire; 1x Noise Marine (Sonic Blaster) Killed by Meltagun, 1x Champion Killed by Bolter fire; Unit Destroyed
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UNIT SUMMARY REPORT
Witch Hunter Unit #1: 3/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 0/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior (Embarked Building #2)
Witch Hunter Unit #2: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #3: Destroyed
Witch Hunter Unit #3A: 1/1 Dominion Squad (Meltagun); 3/3 Dominion Squad (Storm Bolter); 0/1 Veteran Sister Superior
Acts of Faith Remaining: 3
Objectives Rescued: 1
Causality Points Earned: 265
Nephilim Unit #1: Killed
Nephilim Unit #2: 7/7 Noise Marines; 1/1 Blastmaster
Objectives Captured: 0
Causality Points Earned: 192
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