Obitus Movement:
Unit #2B: Difficult Terrain Test 4”
Unit #4: Difficult Terrain Test 4”
Unit #5: Difficult Terrain Test 5”
Obitus Shooting:
Unit #2A: 1x Missile (Krak) shot @ (DK9), 1 Hit (side armor), 1x Glancing Hit,
Weapon Destroyed (Assault Cannon) (failed cover save)
2x Grenade Launcher (Krak) shots, Miss
Unit #2B: 1x Grenade Launcher (Frag) shot @ (DK2a), Direct Hit, 3 Models Hit,
1 Wound, 1 Kill (Bolter)
2x Shotgun shots, Miss
Unit #4: 1x Flamer shot @ (DK3b), 5 Models Hit, 4 Wounds, 1 Kill (Bolter)
1x Flamer shot, 3 Models Hit, 1 Wound, 1 Kill (Bolter)
1x Grenade Launcher (Frag) shot, Drifts 3” D3, Miss
1x Laspistol shot, Miss
Unit #5: 1x Flamer shot @ (WH6), 5 Models Hit, 4 Wounds, 1 Kill (Sister)
1x Flamer shot, 4 Models Hit, 4 Wounds, 2 Kills (Sisters)
1x Grenade Launcher (Frag) shot, Drifts 1” D3, Hits (WH6), 4 Models Hit,
4 Wounds, 0 Kills
1x Laspistol shot, 1 Hit, 0 Wounds
Unit #3: 1x Grenade Launcher (Frag) shot @ (WH2), Drifts 5” D1, Hits (Building 2);
Ineffiecent Weapon Strength to Damage Target
Unit #1A: (FP4) 4x Autocannon shots @ (WH8), 4 Hits (Sharpshooter), 2 Wounds,
0 Kills
(FP7) 4x Autocannon shots, 3 Hits, 3 Wounds, 1 Kill (Bolt Pistols)
(FP5) 4x Lasgun (Rapid) shots, 2 Hits (Sharpshooter), 0 Wounds
(FP6) 2x Lasgun (Rapid) shots, 1 Hit (Sharpshooter), 0 Wounds
(FP6) 2x Shotgun shots, Miss
Unit #1B: 1x Mortar (indirect fire) shot @ (WH8), Direct Hit, 5 Models Hit, 3 Wounds,
1 Kill (Bolt Pistols)
1x Mortar (indirect fire) shot, Direct Hit, 4 Models Hit, 4 Wounds,
2 Kills (Bolt Pistols)
1x Mortar (indirect fire) shot, Direct Hit, 2 Models Hit, 2 Wounds,
0 Kills
Witch Hunter Unit #8: Failed Pinning Test; Unit Goes to Ground
Morale:
Dark Knight Unit #2a: Combat Tactics; Voluntarily Falls Back 6”; Auto Regroup DK Turn 2
Dark Knight Unit #3a: Combat Tactics; Voluntarily Falls Back 4”; Auto Regroup DK Turn 2
Witch Hunter Unit #6: Fails Morale Test; Righteous Zeal, Charges Towards (O5) 9”; Assaults (O5)
Obitus Assault:
Witch Hunter Unit #6: Assaults (O5); Obitus Unit #5 Reacts
Witch Hunter Unit #6: 4x Neural Whip Attacks (O5), 3 Hits, 1 Wound, 1 Kill (Lasgun)
Obitus Unit #6: 9x Attacks (WH6), 7 Hits, 6 Wounds, 3 Kills (Sisters)
Witch Hunter Unit #6: 6x Power Weapon Attacks (O5), 3 Hits, 3 Wounds, 3 Kills (2x
Lasguns, 1x Mortar)
Obitus Unit #5: Passed Morale Test; Units Stay Locked in Combat
**** CASUALTY REPORT ****
Dark Knight Unit #2a: 1x Marine (Bolter) Killed by Grenade Launcher fire
Dark Knight Unit #3b: 2x Marine (Bolter) Killed by Flamer fire
Dark Knight Unit #8: 1x Scout (Sniper) Killed by Frag Missile fire; 1x Scout (Sniper) Killed by Lasgun fire
Witch Hunter Unit #6: 3x Sisters Killed by Flamer fire; 3x Sisters Killed in Close Combat
Witch Hunter Unit #8: 1x Seraphim (Bolt Pistols) Killed by Autocannon fire; 3x Seraphim (Bolt Pistols) Killed by Mortar fire
=========================================
UNIT SUMMARY REPORT
Obitus #1A: 1/1 Obitus Commander; 4/4 Guardsmen (Autocannon);
3/3 Guardsmen (Lasgun); 3/3 Guardsmen (Laspistol) (Embarked in B1)
Obitus #1B: 3/3 Guardsmen (Mortar); 0/3 Guardsmen (Lasgun)
Obitus #2A: 1/1 Junior Officer; 1/1 Guardsmen (Missile);
2/2 Guardsmen (Grenade); 0/1 Guardsmen (Lasgun) (Cover)
Obitus #2B: 1/1 Sergeant; 1/1 Guardsmen (Missile);
1/1 Guardsmen (Grenade); 4/7 Guardsmen (Lasgun) (Cover)
Obitus #2C: Killed
Obitus #3: 0/1 Sergeant; 1/2 Guardsmen (Grenade); 0/2 Guardsmen (Hellgun) (Embarked in Tower)
Obitus #4: 1/1 Veteran Sergeant; 1/1 Veteran (Mortar); 1/1 Veteran (Grenade); 2/2 Veteran (Flamer); 5/5 Veteran (Lasgun) (Cover)
Obitus #5: 1/1 Veteran Sergeant; 0/1 Veteran (Mortar); 1/1 Veteran (Grenade); 2/2 Veteran (Flamer); 0/5 Veteran (Lasgun) (Cover)
Obitus #6: Destroyed
Obitus #7: Destroyed
Obitus #8: Destroyed
Obitus #9: Destroyed
Obitus #10: Destroyed
Witch Hunter Unit #1: 3w/3w Canoness
Witch Hunter Unit #2: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 3/6 Sisters (Bolter)
Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 5/6 Sisters (Bolter) (Embarked in Building 3)
Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 1/4 Stormtrooper (Hellgun)
Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 2/4 Stormtrooper (Hellgun)
Witch Hunter Unit #6: 1/1 Repentia Mistress; 3/9 Sisters (Eviscerator)
Witch Hunter Unit #7: Immolator (mobile)
Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun);
2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer)
(Embarked in WH Unit #7)
Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol);
2/7 Seraphim (TL-Bolt Pistol) (Pinned)
Witch Hunter Unit #9: Exorcist (mobile)
Acts of Faith Remaining: 6
Objective Captured: No
Casualty Points Earned: 540
Dark Knight Unit #1: 2w/3w Chapter Master
Dark Knight Unit #2a: 1/1 Sergeant; 1/1 Marine (Meltagun); 0/3 Marine (Bolter) (Falling Back)
Dark Knight Unit #2b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (cover)
Dark Knight Unit #3a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)
Dark Knight Unit #3b: 1/1 Marine (Lascannon); 2/4 Marine (Bolter) (cover) (Falling Back)
Dark Knight Unit #4a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)
Dark Knight Unit #4b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (cover)
Dark Knight Unit #5: 1/1 Sergeant; 1/1 Scout (Missile); 6/8 Scout (Sniper) (cover)
Dark Knight Unit #6: Destroyed
Dark Knight Unit #7: Vindicator (mobile)
Dark Knight Unit #8: Vindicator (mobile)
Dark Knight Unit #9: Dreadnought (Weapon Destroyed-Assault Cannon)
Dark Knight Unit #10: Land Speeder (mobile)
Objective Captured: No
Casualty Points Earned: 438
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