Tuesday, June 30, 2009

Mission #8: Witch Hunter Inquisition vs. Dark Knights Turn 3

Results Witch Hunter Inquisition Turn 3

Witch Hunter Movement:

Unit #6: Failed Righteous Rage Test; Unit Advances 7” Towards (O3)

Unit #7: Combat Speed

Unit #9: Combat Speed


Witch Hunter Shooting:

Unit #1: 1x Inferno Pistol shot @ (O1A), 1 Hit, 1 Wound, 1 Kill (Lasgun) (failed cover save)


Unit #8: 2x Inferno Pistol (linked) shots @ (O1A), 1 Hit, 1 Wound, 1 Kill (Autocannon) (failed cover save)

2x Bolt Pistol (linked) shots, 2 Hits, 2 Wounds, 0 Kills (cover save)


Unit #3: Run! 2”


Unit #4: Run! 3”


Unit #7: 1x Multimelta (linked) shot @ (O1A), 1 Hit, 1 Wound, 1 Kill (Autocannon) (failed cover save)


Unit #7A: 4x Strom Bolter shots @ (O1A), 2 Hit, 1 Wound, 0 Kills (cover save)


Unit #9: 2x Exorcist Missile shots @ (DK8); Miss


Morale:

Obitus Unit #1A: Passes Morale Test


Witch Hunter Assault:

Witch Hunter Unit #1: Assaults (O1A) Through Cover; Passed Dangerous Terrain Test; Difficult Terrain Test 3”

Witch Hunter Unit #8: Assaults (O1A) Through Cover; Failed Dangerous Terrain Test, 1 Kill (Bolt Pistols); Difficult Terrain Test 4”; Obitus Unit #1A Reacts


Witch Hunter Unit #1: Contests Objective

Witch Hunter Unit #8: Contests Objective


Witch Hunter Unit #1: 4x Power Weapon Attacks (O1A), 3 Hits, 3 Wounds, 3 Kills (2x Autocannons, 1x Laspistol)

Witch Hunter Unit #8: 9x Attacks (O1A), 7 Hits, 3 Kills (1x Autocannon, 2x Laspistols)

Obitus Unit #1A: 2x Attacks (WH8), 2 Hits, 1 Wound, 1 Kill (Bolt Pistols)

Witch Hunter Unit #8: 3x Power Weapon Attacks (O1A), 2 Hits, 2 Wounds, 1 Kill; Unit Destroyed


Witch Hunter Unit #1: Consolidates 13”

Witch Hunter Unit #1: Consolidates 9”



Witch Hunter Unit #6: Assaults (Tower)


Witch Hunter Unit #6: 4x Neural Whip Attacks (Tower), Ineffiecent Weapon Strength to Damage Target

Witch Hunter Unit #6: 6x Power Weapon Attacks (Tower), 6 Hits;

1x Penetrating Hit, Tower Destroyed

Obitus Unit #3: Passed Pinning Test


Witch Hunter Unit #6: Consolidates 6”


**** CASUALTY REPORT ****


Obitus Unit #1A: 2x Guardsmen (1x Autocannon, 1x Lasgun) Killed by Inferno Pistol fire; 1x Guardsman (Autocannon) Killed by Multimelta fire, 4x Guardsmen (1x Sergeant, 2x Autocannons, 1x Laspistol) Killed by Power Weapon, 3x Guardsmen (1x Autocannon, 2x Laspistols) Killed in Close Combat; Unit Destroyed


Witch Hunter Unit #8: 1x Seraphim (Bolt Pistols) Killed by Dangerous Terrain; 1x Seraphim (Bolt Pistols) Killed in Close Combat


=========================================


UNIT SUMMARY REPORT


Obitus #1A: Killed

Obitus #1B: Killed

Obitus #2A: 0/1 Junior Officer; 1/1 Guardsmen (Missile); 0/2 Guardsmen (Grenade); 0/1 Guardsmen (Lasgun) (Cover)

Obitus #2B: Killed

Obitus #2C: Killed

Obitus #3: 0/1 Sergeant; 1/2 Guardsmen (Grenade); 0/2 Guardsmen (Hellgun) (Cover, Dangerous Terrain)

Obitus #4: Killed

Obitus #5: Killed

Obitus #6: Destroyed

Obitus #7: Destroyed

Obitus #8: Destroyed

Obitus #9: Destroyed

Obitus #10: Destroyed



Witch Hunter Unit #1: 3w/3w Canoness (Cover, Dangerous Terrain)

Witch Hunter Unit #2: 1/1 Veteran Sister; 0/1 Sister (Meltagun); 0/1 Sister (Hvy Flamer); 0/1 Sister (Imagifer); 0/6 Sisters (Bolter) (Pinned)

Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 5/6 Sisters (Bolter) (Embarked in Building 3)

Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 1/4 Stormtrooper (Hellgun)

Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 0/4 Stormtrooper (Hellgun) (Pin)

Witch Hunter Unit #6: 1/1 Repentia Mistress; 3/9 Sisters (Eviscerator)

Witch Hunter Unit #7: Immolator (mobile)

Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun);

2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer)

(Embarked in WH Unit #7)

Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol);

0/7 Seraphim (TL-Bolt Pistol) (Cover, Dangerous Terrain)

Witch Hunter Unit #9: Exorcist (mobile)


Acts of Faith Remaining: 5


Objective Captured: Contested

Casualty Points Earned: 781



Dark Knight Unit #1: 2w/3w Chapter Master

Dark Knight Unit #2a: 1/1 Sergeant; 1/1 Marine (Meltagun); 0/3 Marine (Bolter)

Dark Knight Unit #2b: 1/1 Marine (Lascannon); 2/4 Marine (Bolter) (Cover) (Dangerous Terrain) (Pinned)

Dark Knight Unit #3a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #3b: 1/1 Marine (Lascannon); 2/4 Marine (Bolter) (Cover)

Dark Knight Unit #4a: 1/1 Sergeant; 1/1 Marine (Meltagun); 2/3 Marine (Bolter) (Cover) (Dangerous Terrain)

Dark Knight Unit #4b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #5: 1/1 Sergeant; 1/1 Scout (Missile); 6/8 Scout (Sniper) (Cover)

Dark Knight Unit #6: Destroyed

Dark Knight Unit #7: Vindicator (Immobile)

Dark Knight Unit #8: Vindicator (mobile)

Dark Knight Unit #9: Dreadnought (Weapon Destroyed-Assault Cannon)

Dark Knight Unit #10: Land Speeder (mobile)



Objective Captured: No

Casualty Points Earned: 886


No comments: