
Witch Hunter Movement:
Unit #6: Failed Righteous Rage Test; Unit Advances 7” Towards (O3)
Unit #7: Combat Speed
Unit #9: Combat Speed
Witch Hunter Shooting:
Unit #1: 1x Inferno Pistol shot @ (O1A), 1 Hit, 1 Wound, 1 Kill (Lasgun) (failed cover save)
Unit #8: 2x Inferno Pistol (linked) shots @ (O1A), 1 Hit, 1 Wound, 1 Kill (Autocannon) (failed cover save)
2x Bolt Pistol (linked) shots, 2 Hits, 2 Wounds, 0 Kills (cover save)
Unit #3: Run! 2”
Unit #4: Run! 3”
Unit #7: 1x Multimelta (linked) shot @ (O1A), 1 Hit, 1 Wound, 1 Kill (Autocannon) (failed cover save)
Unit #7A: 4x Strom Bolter shots @ (O1A), 2 Hit, 1 Wound, 0 Kills (cover save)
Unit #9: 2x Exorcist Missile shots @ (DK8); Miss
Morale:
Obitus Unit #1A: Passes Morale Test
Witch Hunter Assault:
Witch Hunter Unit #1: Assaults (O1A) Through Cover; Passed Dangerous Terrain Test; Difficult Terrain Test 3”
Witch Hunter Unit #8: Assaults (O1A) Through Cover; Failed Dangerous Terrain Test, 1 Kill (Bolt Pistols); Difficult Terrain Test 4”; Obitus Unit #1A Reacts
Witch Hunter Unit #1: Contests Objective
Witch Hunter Unit #8: Contests Objective
Witch Hunter Unit #1: 4x Power Weapon Attacks (O1A), 3 Hits, 3 Wounds, 3 Kills (2x Autocannons, 1x Laspistol)
Witch Hunter Unit #8: 9x Attacks (O1A), 7 Hits, 3 Kills (1x Autocannon, 2x Laspistols)
Obitus Unit #1A: 2x Attacks (WH8), 2 Hits, 1 Wound, 1 Kill (Bolt Pistols)
Witch Hunter Unit #8: 3x Power Weapon Attacks (O1A), 2 Hits, 2 Wounds, 1 Kill; Unit Destroyed
Witch Hunter Unit #1: Consolidates 13”
Witch Hunter Unit #1: Consolidates 9”
Witch Hunter Unit #6: Assaults (Tower)
Witch Hunter Unit #6: 4x Neural Whip Attacks (Tower), Ineffiecent Weapon Strength to Damage Target
Witch Hunter Unit #6: 6x Power Weapon Attacks (Tower), 6 Hits;
1x Penetrating Hit, Tower Destroyed
Obitus Unit #3: Passed Pinning Test
Witch Hunter Unit #6: Consolidates 6”
**** CASUALTY REPORT ****
Obitus Unit #1A: 2x Guardsmen (1x Autocannon, 1x Lasgun) Killed by Inferno Pistol fire; 1x Guardsman (Autocannon) Killed by Multimelta fire, 4x Guardsmen (1x Sergeant, 2x Autocannons, 1x Laspistol) Killed by Power Weapon, 3x Guardsmen (1x Autocannon, 2x Laspistols) Killed in Close Combat; Unit Destroyed
Witch Hunter Unit #8: 1x Seraphim (Bolt Pistols) Killed by Dangerous Terrain; 1x Seraphim (Bolt Pistols) Killed in Close Combat
=========================================
UNIT SUMMARY REPORT
Obitus #1A: Killed
Obitus #1B: Killed
Obitus #2A: 0/1 Junior Officer; 1/1 Guardsmen (Missile); 0/2 Guardsmen (Grenade);
Obitus #2B: Killed
Obitus #2C: Killed
Obitus #3: 0/1 Sergeant; 1/2 Guardsmen (Grenade); 0/2 Guardsmen (Hellgun) (Cover, Dangerous Terrain)
Obitus #4: Killed
Obitus #5: Killed
Obitus #6: Destroyed
Obitus #7: Destroyed
Obitus #8: Destroyed
Obitus #9: Destroyed
Obitus #10: Destroyed
Witch Hunter Unit #1: 3w/3w Canoness (Cover, Dangerous Terrain)
Witch Hunter Unit #2: 1/1 Veteran Sister; 0/1 Sister (Meltagun); 0/1 Sister (Hvy Flamer); 0/1 Sister (Imagifer); 0/6 Sisters (Bolter) (Pinned)
Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 5/6 Sisters (Bolter) (Embarked in Building 3)
Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 1/4 Stormtrooper (Hellgun)
Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 0/4 Stormtrooper (Hellgun) (Pin)
Witch Hunter Unit #6: 1/1 Repentia Mistress; 3/9 Sisters (Eviscerator)
Witch Hunter Unit #7: Immolator (mobile)
Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun);
2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer)
(Embarked in WH Unit #7)
Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol);
0/7 Seraphim (TL-Bolt Pistol) (Cover, Dangerous Terrain)
Witch Hunter Unit #9: Exorcist (mobile)
Acts of Faith Remaining: 5
Objective Captured: Contested
Casualty Points Earned: 781
Dark Knight Unit #1: 2w/3w Chapter Master
Dark Knight Unit #2b: 1/1 Marine (Lascannon); 2/4 Marine (Bolter) (Cover) (Dangerous Terrain) (Pinned)
Dark Knight Unit #3a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)
Dark Knight Unit #3b: 1/1 Marine (Lascannon); 2/4 Marine (Bolter) (Cover)
Dark Knight Unit #4a: 1/1 Sergeant; 1/1 Marine (Meltagun); 2/3 Marine (Bolter) (Cover) (Dangerous Terrain)
Dark Knight Unit #4b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)
Dark Knight Unit #5: 1/1 Sergeant; 1/1 Scout (Missile); 6/8 Scout (Sniper) (Cover)
Dark Knight Unit #6: Destroyed
Dark Knight Unit #7: Vindicator (Immobile)
Dark Knight Unit #8: Vindicator (mobile)
Dark Knight Unit #9: Dreadnought (Weapon Destroyed-Assault Cannon)
Dark Knight Unit #10: Land Speeder (mobile)
Objective Captured: No
Casualty Points Earned: 886
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