
Nephilim Movement:
Unit #1: Difficult Terrain Test 6”
Nephilim Shooting:
Unit #1: 1x Doom Siren shot @ (SW2), 6 Models Hit, 5 Wounds, 3 Kills (Bolters) (failed cover save)
2x Blastmaster (Assault) shots, 2 Hits, 1 Wound, 1 Kill (Bolter)
4x Sonic Blaster (Assault) shots, 2 Hits, 2 Wounds, 1 Kill (Plasma Pistol)
Space Wolf Unit #2: Failed Morale Test; Retreats 5”
Nephilim Assault:
Dark Knight Unit #2b; Nephilim Unit #2; Continue Close Combat
Nephilim Unit #2: 4x Attacks (DK2b), 3 Hits, 1 Wound, 1 Kill (Bolter)
Dark Knights Unit #2b: 5x Attacks (N2), 1 Hit, 1 Wound, 1 Kill (Sonic Blaster)
Tactical Draw; Units Stay Locked in Close Combat
Nephilim Unit #1: Assaults (SW2) Through Cover; Difficult Terrain Test 6”;
Space Wolf Unit #2: Auto Regroups; Reacts
Space Wolf Unit #2: 2x Power Weapon Attacks (N1), Miss
1x Attack (N1), Miss
Nephilim Unit #1: 13x Attacks, 5 Hits, 3 Wounds, 1 Kill (Power Weapon)
Space Wolf Unit #2: Fails Morale Test; Passed Sweeping Advance Test; Retreats 10”
Nephilim Unit #1: Consolidates 5”; Captures Objective
**** CASUALTY REPORT ****
Dark Knight Unit #2b: 1x Tactical Marine (Bolter) Killed in Close Combat
Space Wolf Unit #2: 3x Grey Hunters (Bolters) Killed by Doom Siren fire; 1x Grey Hunter (Bolter) Killed by Blastmaster fire; 1x Grey Hunter (Plasma Pistol) Killed by Sonic Blaster fire; 1x Grey Hunter (Power Weapon) Killed in Close Combat
Nephilim Unit #2: 1x Noise Marine (Sonic Blaster) Killed in Close Combat
========================================
UNIT SUMMARY REPORT
Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon) (Reserve, Comes on Board Space Wolf Turn 3)
Space Wolf Unit #2: 0/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 0/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun) (falling back)
Space Wolf Unit #3: Killed
Space Wolf Unit #4: Destroyed
Objective Captured: No
Casualty Points Earned: 365
Nephilim Unit #1: 2/6 Noise Marines; 1/1 Blastmaster, 1/1 Champion (cover)
Nephilim Unit #2: 0/7 Noise Marines; 1/1 Blastmaster
Objective Captured: Yes
Casualty Points Earned: 352
Dark Knight Unit #1: Killed
Dark Knight Unit #2a: 2/3 Bolters; 0/1 Plasmagun; 1/1 Plasma Cannon (cover)
Dark Knight Unit #2b: 3/4 Bolters; 1/1 Sergeant
Dark Knight Unit #3: 0/5 Bolters; 2/4 Missile; 0/1 Sergeant (cover)
Objective Captured: No
Casualty Points Earned: 200
Tau Unit #1: Destroyed
Tau Unit #1A: Killed
Tau Unit #2: Devilfish Transport (mobile)
Tau Unit #2A: 7/9 Fire Warriors (embarked Unit #2)
Tau Unit #3: Killed
Objective Captured: No
Casualty Points Earned: 348
1 comment:
Holy jumpin' Warp Spiders! My deadbeats FINALLY brought their A-game.
'Bout time they earned their pay.
Sorry Josh.
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