Witch Hunter Movement:
Unit #5: Difficult Terrain 4”
Unit #3: Embarks Building #3
Unit #6: Disembarks Building #2; Passed Holy Rage Test
Unit #8: Difficult Terrain 6”
Unit #9: Combat Speed
Witch Hunter Shooting:
Unit #5: Run! 5”
Unit #1: 1x Inferno Pistol shot @ (O2C), 1 Hit, 1 Wound, 0 Kills (cover save)
Unit #2: 1x Meltagun shot @ (Tower), 1 Hit, 1 Penetrating Hit, Crew Shaken (No Effect)
1x Flamer shot, Hits (Tower, O3);
O3; 5 Models Hit, 4 Wounds, 4 Kills (1x Sergeant, 1x Grenade, 2x Hellguns)
Tower; Shot Does Not Glance or Penetrate Target
8x Bolter (Rapid) shots, Inefficient Weapon Strength to Harm Target
1x Bolt Pistol shot, Inefficient Weapon Strength to Harm Target
Unit #3: (FP3) 1x Heavy Flamer shot @ (O8), 3 Models Hit;
1x Shot Does Not Glance or Penetrate Target
1x Glancing Hit (O8A), Weapon Destroyed (Heavy Flamer)
1x Penetrating Hit (O8B), Weapon Destroyed (Multilaser)
1x Meltagun shot (O8), 1 Hit, 1 Penetrating Hit (O8C), Vehicle
Explodes 2”; Hits (O8A, O8B); Inefficient Weapon Strength to Harm Targets
Unit #7: 1x Multimelta (linked) shot @ (O8), 1 Hit, 1 Penetrating Hit (O8A), Vehicle
Destroyed
Unit #7A: (FP1) 1x Meltagun shot @ Miss
2x Stormbolter shots, 1 Hit, Shot Does Not Glance or Penetrate Target
Unit #8: 2x Inferno Pistol (linked) shots @ (O2C), 2 Hits, 2 Wounds, 1 Kill (cover save)
5x Bolt Pistol (linked) shots, 4 Hits, 0 Wounds
Unit #9: 6x Exorcist Missile shots @ (O7); 5 Hits (side armor);
1x Penetrating Hit, Vehicle Explodes 6” (failed cover), Hits (O6, O1B, O5);
O6; Inefficient Weapon Strength to Harm Target
O1B; 6 Models Hit, 3 Wounds, 3 Kills (Lasguns)
O5; 7 Models Hit, 3 Wounds, 2 Kills (Lasguns)
Morale:
Obitus Unit #3: Passed Morale Test
Obitus Unit #1B: Insane Heroism; Auto Passed Morale Test
Witch Hunter Assault:
Witch Hunter Unit #1: Assaults (O2C) Through Cover; Difficult Terrain Test 6”
Witch Hunter Unit #8: Assaults (O2C) Through Cover; Difficult Terrain Test 4”;
Obitus Unit #2C Reacts
Witch Hunter Unit #1: 4x Power Weapon Attacks (O2C), 4 Hits, 2 Wounds 2 Kills
(Lasguns)
Witch Hunter Unit #8: 21x Attacks (O2C), 15 Hits, 10 Wounds, 5 Kills (1x Missile, 4x
Lasguns)
3x Power Weapon Attacks, 3 Hits, 3 Wounds, 2 Kills (1x Grenade, 1x Sergeant);
Unit Destroyed
Witch Hunter Unit #1: Consolidates 4”
Witch Hunter Unit #8: Consolidates 5”
Witch Hunter Unit #6: Assaults (O8); Obitus Unit #8 Reacts
Witch Hunter Unit #6: 3x Power Weapon Attacks (O8), Inefficient Weapon Strength to
Harm Target
Obitus Unit #8: 1x Attacks (WH8), 1 Hit, 0 Wounds
Witch Hunter Unit #6: 18x Power Weapon Attacks, 10 Hits;
1x Penetrating Hit (O8A), Vehicle Destroyed
1x Penetrating Hit (O8B), Vehicle Destroyed; Unit Destroyed
Witch Hunter Unit #6: Consolidates 4”
**** CASUALTY REPORT ****
Obitus Unit #3: 4x Grenadiers (1x Sergeant, 1x Grenade, 2x Hellguns) Killed by Heavy Flamer fire
Obitus Unit #8: 1x Sentinel (Multilaser) Killed by Heavy Flamer fire; 1x Sentinel (Heavy Flamer) Killed by Multimelta fire; 1x Sentinel (Multilaser) Killed in Close Combat; Unit Destroyed
Obitus Unit O2C: 1x Guardsman (Lasgun) Killed by Inferno Pistol fire; 2x Guardsmen (Lasgun) Killed by Power Weapon; 7x Guardsmen (1x Missile, 1x Grenade, 1x Sergeant, 4x Lasguns) Killed in Close Combat; Unit Destroyed
Obitus Unit #7: Vehicle Destroyed by Exorcist Missile fire; Unit Destroyed
Obitus Unit #1B: 3x Guardsmen (Lasguns) Killed by Explosion
Obitus Unit #5: 2x Hardened Veterans (Lasguns) Killed by Explosion
=========================================
UNIT SUMMARY REPORT
Obitus #1A: 1/1 Obitus Commander; 4/4 Guardsmen (Autocannon);
3/3 Guardsmen (Lasgun); 3/3 Guardsmen (Laspistol) (Embarked in B1)
Obitus #1B: 3/3 Guardsmen (Mortar); 0/3 Guardsmen (Lasgun)
Obitus #2A: 1/1 Junior Officer; 1/1 Guardsmen (Missile);
2/2 Guardsmen (Grenade); 1/1 Guardsmen (Lasgun) (Cover)
Obitus #2B: 1/1 Sergeant; 1/1 Guardsmen (Missile);
1/1 Guardsmen (Grenade); 7/7 Guardsmen (Lasgun) (Cover)
Obitus #2C: Killed
Obitus #3: 0/1 Sergeant; 1/2 Guardsmen (Grenade); 0/2 Guardsmen (Hellgun) (Embarked in Tower)
Obitus #4: 1/1 Veteran Sergeant; 1/1 Veteran (Mortar); 1/1 Veteran (Grenade); 2/2 Veteran (Flamer); 5/5 Veteran (Lasgun) (Cover)
Obitus #5: 1/1 Veteran Sergeant; 1/1 Veteran (Mortar); 1/1 Veteran (Grenade); 2/2 Veteran (Flamer); 3/5 Veteran (Lasgun) (Cover)
Obitus #6: Hellhound (mobile) (Cover)
Obitus #7: Destroyed
Obitus #8: Destroyed
Obitus #9: 1/1 Sentinel (Hvy Flamer) (mobile); 2/2 Sentinel (Multilaser) (mobile)
Obitus #10: Basilisk (mobile) (Cover)
Witch Hunter Unit #1: 3w/3w Canoness
Witch Hunter Unit #2: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 3/6 Sisters (Bolter)
Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 5/6 Sisters (Bolter)
Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 1/4 Stormtrooper (Hellgun)
Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 2/4 Stormtrooper (Hellgun)
Witch Hunter Unit #6: 1/1 Repentia Mistress; 9/9 Sisters (Eviscerator) (Embarked in B2)
Witch Hunter Unit #7: Immolator (mobile)
Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun);
2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer)
(Embarked in WH Unit #7)
Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol);
5/7 Seraphim (TL-Bolt Pistol)
Witch Hunter Unit #9: Exorcist (mobile)
Acts of Faith Remaining: 6
Objective Captured: No
Casualty Points Earned: 494
Dark Knight Unit #1: 2w/3w Chapter Master
Dark Knight Unit #2b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (cover)
Dark Knight Unit #3a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)
Dark Knight Unit #3b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (cover)
Dark Knight Unit #4a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)
Dark Knight Unit #4b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (cover)
Dark Knight Unit #5: 1/1 Sergeant; 1/1 Scout (Missile); 6/8 Scout (Sniper) (cover)
Dark Knight Unit #6: Destroyed
Dark Knight Unit #7: Vindicator (Stunned)
Dark Knight Unit #8: Vindicator (mobile)
Dark Knight Unit #9: Dreadnought (mobile)
Dark Knight Unit #10: Land Speeder (mobile)
Objective Captured: No
Casualty Points Earned: 0
10 comments:
Jeepers! I had forgotten how long it takes to process the turns for these big battles.
Looks like Obitus got pwned by the evil Imperial Step Sisters. I foresee more to come once the evil Dark Knights of Gotham City take their turn.
~GM
ya. brutal.
not to be picky... but in the assault at O2c... shouldnt I have gone first? higher initiative and frag grenades?
btw, i'll be out of pocket until tonight
Technically you did, I just failed to list them in proper order. If you'll notice, even though WH8 lost a model in the assault, that model still got its full allotment of attacks since both WH8 and O2C have the same initiative.
Game on!
~GM
Ok... now I'm REALLY confused... not about the frag grenades... but about them having the same initiative.
I find nothing in unit 2 (C or otherwise) that has anything other than an initiative of 3.
The seraphims have an initiative of 4
Ok... looking closer it looks like it was done OK...
O2c had 10. -1 for shooting (that is HORRIBLE!!!)=9
O2c has 9 in assault. cannonnes goes and kills 2. =7.
O2c has 7 and the seraphim kill 5 more. -5 = 2
So O2c got 2 attacks back.
Got it now. You confused me by putting O2C first... then stating that they had the same initiative (which they do not)
k
I take that back... they got 7 attacks.
/paste
[2x Attacks (WH1), 1 Hit, 0 Wounds
5x Attacks (WH8), 4 Hits, 1 Wound, 1 Kill (Bolt Pistols)]
/paste
There were only 2 guys left... there is no way those 2 guys got 7 attacks.
Sorry, mike... I think this was done wrong.
No those two guys are ninjas. Everyone knows that ninjas get 3.5 attacks. Duh!
Actually, I must have read the army list wrong on WH8. I thought they had I3. My bad. I'll fix later tonight when I get home.
~GM
Nope... those are some bad biotches! Seraphim... angles of death!
Nake note that the svet sister superior has an initiative of 1 though... compliments of that massive two handed chain sword we in the know like to call an eviscerator
Nake = Make
svet = vet
keith = needs sleep badly
Ok... should be fixed now. :)
~GM
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