Nephilim Movement:
Unit #1: Difficult Terrain Test 6”; Looses Control of Objective
Nephilim Shooting:
Unit #1: 1x Doom Siren shot @ (DK2b), 3 Models Hit, 1 Wounds, 1 Kills (Bolter)
2x Blastmaster (Assault) shots, 1 Hits, 1 Wound, 0 Kills
Dark Knights Unit #2b: Passed Morale Test
Nephilim Assault:
Nephilim Unit #1 Assaults (DK2b); Dark Knight Unit #2b Reacts
Nephilim Unit #1: 7x Attacks (DK2b), 5 Hits, 2 Wounds, 0 Kills
Dark Knights Unit #2b: 3x Attacks (N1), 2 Hits, 0 Wounds
Tactical Draw; Units Stay Locked in Close Combat
**** CASUALTY REPORT ****
Dark Knight Unit #2b: 1x Tactical Marine (Bolter) Killed by Doom Siren
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UNIT SUMMARY REPORT
Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)
Space Wolf Unit #2: Killed
Space Wolf Unit #3: Killed
Space Wolf Unit #4: Destroyed
Objective Captured: No
Casualty Points Earned: 390
Nephilim Unit #1: 0/6 Noise Marines; 1/1 Blastmaster, 1/1 Champion
Nephilim Unit #2: Killed
Objective Captured: No
Casualty Points Earned: 384
Dark Knight Unit #1: Killed
Dark Knight Unit #2a: 2/3 Bolters; 0/1 Plasmagun; 1/1 Plasma Cannon (cover)
Dark Knight Unit #2b: 1/4 Bolters; 1/1 Sergeant
Dark Knight Unit #3: 0/5 Bolters; 2/4 Missile; 0/1 Sergeant (cover)
Objective Captured: No
Casualty Points Earned: 310
Tau Unit #1: Destroyed
Tau Unit #1A: Killed
Tau Unit #2: Devilfish Transport (mobile)
Tau Unit #2A: 7/9 Fire Warriors (Embarked)
Tau Unit #3: Killed
Objective Captured: No
Casualty Points Earned: 375
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