Tuesday, June 30, 2009

Mission #8: Witch Hunter Inquisition vs. Dark Knights Turn 3

Results Witch Hunter Inquisition Turn 3

Witch Hunter Movement:

Unit #6: Failed Righteous Rage Test; Unit Advances 7” Towards (O3)

Unit #7: Combat Speed

Unit #9: Combat Speed


Witch Hunter Shooting:

Unit #1: 1x Inferno Pistol shot @ (O1A), 1 Hit, 1 Wound, 1 Kill (Lasgun) (failed cover save)


Unit #8: 2x Inferno Pistol (linked) shots @ (O1A), 1 Hit, 1 Wound, 1 Kill (Autocannon) (failed cover save)

2x Bolt Pistol (linked) shots, 2 Hits, 2 Wounds, 0 Kills (cover save)


Unit #3: Run! 2”


Unit #4: Run! 3”


Unit #7: 1x Multimelta (linked) shot @ (O1A), 1 Hit, 1 Wound, 1 Kill (Autocannon) (failed cover save)


Unit #7A: 4x Strom Bolter shots @ (O1A), 2 Hit, 1 Wound, 0 Kills (cover save)


Unit #9: 2x Exorcist Missile shots @ (DK8); Miss


Morale:

Obitus Unit #1A: Passes Morale Test


Witch Hunter Assault:

Witch Hunter Unit #1: Assaults (O1A) Through Cover; Passed Dangerous Terrain Test; Difficult Terrain Test 3”

Witch Hunter Unit #8: Assaults (O1A) Through Cover; Failed Dangerous Terrain Test, 1 Kill (Bolt Pistols); Difficult Terrain Test 4”; Obitus Unit #1A Reacts


Witch Hunter Unit #1: Contests Objective

Witch Hunter Unit #8: Contests Objective


Witch Hunter Unit #1: 4x Power Weapon Attacks (O1A), 3 Hits, 3 Wounds, 3 Kills (2x Autocannons, 1x Laspistol)

Witch Hunter Unit #8: 9x Attacks (O1A), 7 Hits, 3 Kills (1x Autocannon, 2x Laspistols)

Obitus Unit #1A: 2x Attacks (WH8), 2 Hits, 1 Wound, 1 Kill (Bolt Pistols)

Witch Hunter Unit #8: 3x Power Weapon Attacks (O1A), 2 Hits, 2 Wounds, 1 Kill; Unit Destroyed


Witch Hunter Unit #1: Consolidates 13”

Witch Hunter Unit #1: Consolidates 9”



Witch Hunter Unit #6: Assaults (Tower)


Witch Hunter Unit #6: 4x Neural Whip Attacks (Tower), Ineffiecent Weapon Strength to Damage Target

Witch Hunter Unit #6: 6x Power Weapon Attacks (Tower), 6 Hits;

1x Penetrating Hit, Tower Destroyed

Obitus Unit #3: Passed Pinning Test


Witch Hunter Unit #6: Consolidates 6”


**** CASUALTY REPORT ****


Obitus Unit #1A: 2x Guardsmen (1x Autocannon, 1x Lasgun) Killed by Inferno Pistol fire; 1x Guardsman (Autocannon) Killed by Multimelta fire, 4x Guardsmen (1x Sergeant, 2x Autocannons, 1x Laspistol) Killed by Power Weapon, 3x Guardsmen (1x Autocannon, 2x Laspistols) Killed in Close Combat; Unit Destroyed


Witch Hunter Unit #8: 1x Seraphim (Bolt Pistols) Killed by Dangerous Terrain; 1x Seraphim (Bolt Pistols) Killed in Close Combat


=========================================


UNIT SUMMARY REPORT


Obitus #1A: Killed

Obitus #1B: Killed

Obitus #2A: 0/1 Junior Officer; 1/1 Guardsmen (Missile); 0/2 Guardsmen (Grenade); 0/1 Guardsmen (Lasgun) (Cover)

Obitus #2B: Killed

Obitus #2C: Killed

Obitus #3: 0/1 Sergeant; 1/2 Guardsmen (Grenade); 0/2 Guardsmen (Hellgun) (Cover, Dangerous Terrain)

Obitus #4: Killed

Obitus #5: Killed

Obitus #6: Destroyed

Obitus #7: Destroyed

Obitus #8: Destroyed

Obitus #9: Destroyed

Obitus #10: Destroyed



Witch Hunter Unit #1: 3w/3w Canoness (Cover, Dangerous Terrain)

Witch Hunter Unit #2: 1/1 Veteran Sister; 0/1 Sister (Meltagun); 0/1 Sister (Hvy Flamer); 0/1 Sister (Imagifer); 0/6 Sisters (Bolter) (Pinned)

Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 5/6 Sisters (Bolter) (Embarked in Building 3)

Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 1/4 Stormtrooper (Hellgun)

Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 0/4 Stormtrooper (Hellgun) (Pin)

Witch Hunter Unit #6: 1/1 Repentia Mistress; 3/9 Sisters (Eviscerator)

Witch Hunter Unit #7: Immolator (mobile)

Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun);

2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer)

(Embarked in WH Unit #7)

Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol);

0/7 Seraphim (TL-Bolt Pistol) (Cover, Dangerous Terrain)

Witch Hunter Unit #9: Exorcist (mobile)


Acts of Faith Remaining: 5


Objective Captured: Contested

Casualty Points Earned: 781



Dark Knight Unit #1: 2w/3w Chapter Master

Dark Knight Unit #2a: 1/1 Sergeant; 1/1 Marine (Meltagun); 0/3 Marine (Bolter)

Dark Knight Unit #2b: 1/1 Marine (Lascannon); 2/4 Marine (Bolter) (Cover) (Dangerous Terrain) (Pinned)

Dark Knight Unit #3a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #3b: 1/1 Marine (Lascannon); 2/4 Marine (Bolter) (Cover)

Dark Knight Unit #4a: 1/1 Sergeant; 1/1 Marine (Meltagun); 2/3 Marine (Bolter) (Cover) (Dangerous Terrain)

Dark Knight Unit #4b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #5: 1/1 Sergeant; 1/1 Scout (Missile); 6/8 Scout (Sniper) (Cover)

Dark Knight Unit #6: Destroyed

Dark Knight Unit #7: Vindicator (Immobile)

Dark Knight Unit #8: Vindicator (mobile)

Dark Knight Unit #9: Dreadnought (Weapon Destroyed-Assault Cannon)

Dark Knight Unit #10: Land Speeder (mobile)



Objective Captured: No

Casualty Points Earned: 886


Mission #8: Witch Hunter vs. Dark Knights Turn 3

Results Obitus Turn 3

Obitus Movement:

None


Obitus Shooting:

Unit #1A: Detonates Gun Pit Booby Traps;

West Gun Pit: Explodes 5”, Hits (DK4, DK2b)

DK4; 5 Models Hit, 2 Wounds, 1 Kill (Bolter)

DK2b; 5 Models Hit, 4 Wounds, 2 Kills (Bolters)

East Gun Pit: Explodes 2”, Miss


Dark Knight Unit #4: Passed Pinning Test

Dark Knight Unit #4: Failed Pinning Test; Unit Goes To Ground


[Gun Pit Booby Trap Profile - 1d6 Explosion S5 AP4 Units Inside; S4 AP5 Units Outside]


Unit #2A: 1x Missile (Krak) shot @ (DK7), 1 Hit (front armor), 1x Penetrating Hit, Immobilized


Unit #3: 1x Grenade Launcher (Frag) shot @ (WH8), Drifts 8” D3, Miss


Morale:

None


Obitus Assault:

Obitus Unit #1A: Assaults (WH8) Through Cover; Difficult Terrain Test 6”; Failed Dangerous Terrain Test, 1 Kill (Lasgun); Witch Hunter Unit #8 Reacts


Witch Hunter Unit #1: Contests Objective

Witch Hunter Unit #8: Contests Objective


Witch Hunter Unit #8: 8x Attacks, (O1A) 6 Hits, 3 Wounds, 1 Kill (Lasgun)

Obitus Unit #1A: 22 Attacks (WH8), 11 Hits, 2 Wounds, 0 Kills

Witch Hunter Unit #8: 3x Power Weapon Attacks (O1A), 2 Hits, 0 Wounds


Obitus Unit #1A: Passed Morale Test


Witch Hunter Unit #8: Hit & Run; Retreats 9”; Auto Regroups


Obitus Unit #1A: Consolidates 5”


**** CASUALTY REPORT ****


Dark Knight Unit #2b: 2x Marine (Bolters) Killed by Explosion


Dark Knight Unit #4a: 1x Marine (Bolter) Killed by Explosion


Obitus Unit #1A: 1x Guardsman Killed by Dangerous Terrain; 1x Guardsman (Lasgun) Killed in Close Combat


=========================================


UNIT SUMMARY REPORT


Obitus #1A: 1/1 Obitus Commander; 4/4 Guardsmen (Autocannon);

1/3 Guardsmen (Lasgun); 3/3 Guardsmen (Laspistol) (Cover, Dangerous Terrain)

Obitus #1B: Killed

Obitus #2A: 0/1 Junior Officer; 1/1 Guardsmen (Missile); 0/2 Guardsmen (Grenade);

0/1 Guardsmen (Lasgun) (Cover)

Obitus #2B: Killed

Obitus #2C: Killed

Obitus #3: 0/1 Sergeant; 1/2 Guardsmen (Grenade); 0/2 Guardsmen (Hellgun) (Embarked in Tower)

Obitus #4: Killed

Obitus #5: Killed

Obitus #6: Destroyed

Obitus #7: Destroyed

Obitus #8: Destroyed

Obitus #9: Destroyed

Obitus #10: Destroyed



Witch Hunter Unit #1: 3w/3w Canoness

Witch Hunter Unit #2: 1/1 Veteran Sister; 0/1 Sister (Meltagun); 0/1 Sister (Hvy Flamer); 0/1 Sister (Imagifer); 0/6 Sisters (Bolter) (Pinned)

Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 5/6 Sisters (Bolter) (Embarked in Building 3)

Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 1/4 Stormtrooper (Hellgun)

Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 0/4 Stormtrooper (Hellgun) (Pin)

Witch Hunter Unit #6: 1/1 Repentia Mistress; 3/9 Sisters (Eviscerator)

Witch Hunter Unit #7: Immolator (mobile)

Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun); 2/2 Dominion (Storm Bolter);

1/1 Dominion (Imagifer) (Embarked in WH Unit #7)

Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol); 2/7 Seraphim (TL-Bolt Pistol) (Pinned)

Witch Hunter Unit #9: Exorcist (mobile)


Acts of Faith Remaining: 5


Objective Captured: No

Casualty Points Earned: 618


Dark Knight Unit #1: 2w/3w Chapter Master

Dark Knight Unit #2a: 1/1 Sergeant; 1/1 Marine (Meltagun); 0/3 Marine (Bolter)

Dark Knight Unit #2b: 1/1 Marine (Lascannon); 2/4 Marine (Bolter) (Cover) (Dangerous Terrain) (Pinned)

Dark Knight Unit #3a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #3b: 1/1 Marine (Lascannon); 2/4 Marine (Bolter) (Cover)

Dark Knight Unit #4a: 1/1 Sergeant; 1/1 Marine (Meltagun); 2/3 Marine (Bolter) (Cover) (Dangerous Terrain)

Dark Knight Unit #4b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #5: 1/1 Sergeant; 1/1 Scout (Missile); 6/8 Scout (Sniper) (Cover)

Dark Knight Unit #6: Destroyed

Dark Knight Unit #7: Vindicator (mobile)

Dark Knight Unit #8: Vindicator (mobile) (Smoke)

Dark Knight Unit #9: Dreadnought (Weapon Destroyed-Assault Cannon)

Dark Knight Unit #10: Land Speeder (mobile)


Objective Captured: No

Casualty Points Earned: 886


Mission #8: Nephilim vs. Ork Horde Turn 2

Results Obitus Turn 2

Obitus Movement:

Unit #2B: Falls Back 7”

Unit #4: Passed Regroup Test; Regroups

Unit #10: Combat Speed; Passed Dangerous Terrain Test

Unit #7: Cruising Speed; Passed Dangerous Terrain Test


Obitus Shooting:

Unit #1B: Detonates Booby Trap in Building #3; Building Explodes 5”, Hits (OH11,

OH7, OH8, OH4, O3)

OH11; 15 Models Hit, 8 Wounds, 8 Kills (Boyz)

OH7; 17 Models Hit, 10 Wounds, 10 Kills (Sluggas)

OH8; 2 Models Hit, 1 Wound, 1 Kill

O3: 5 Models Hit, 5 Wounds, 2 Kills (Hellguns)

OH4; 23 Models Hit, 11 Wounds, 11 Kills (Sluggas)


Ork Horde Unit #11: Insane Heroism; Passed Pinning Test


[Jet Fuel Explosion Profile – 2d6” Explosion: S5 AP4 for Units In/On Building; S4 AP5 for Units Outside of Building]


Unit #5: 1x Flamer shot @ (OH4), Hits (OH4, OH11);

OH4; 5 Models Hit, 4 Wounds, 4 Kills (Sluggas)

OH11; 3 Models Hit, 2 Wounds, 2 Kills (Boyz) (failed cover save)

1x Flamer shot, Hits (OH4, OH11);

OH4; 4 Models Hit, 1 Wound, 1 Kill (Slugga)

OH11; 1 Model Hit, 1 Wound, 1 Kill (Boyz) (failed cover save)

1x Grenade Launcher (Frag) shot, Drifts 7” D3, Hits (OH11), 2 Models Hit,

1 Wound, 1 Kill (Boyz) (failed cover save)

1x Laspistol shot, 1 Hit, 1 Wound, 0 Kills


Unit #2B: 4x Lasgun (Rapid) shots @ (O10), 3 Hits (Sharpshooter), 0 Wounds


Unit #2A: 1x Missile (Krak) shot @ (N7), Miss


Unit #4: 1x Grenade Launcher (Krak) shot @ (N6), 1 Hit (failed cover save), Shot Does

Not Glance or Penetrate Target


Unit #6: 1x Inferno Cannon shot @ (N5), 1 Hit, 1 Glancing Hit, Immobilized

3x Heavy Bolter shots, 3 Hits;

2x Shots Do Not Glance or Penetrate Target

1x Glancing Hit, Crew Shaken


Morale:

Ork Horde Unit #4: Failed Morale Test; 1x Boss Pole Wound, 1 Kill (Slugga); Falls Back 9”; Failed Dangerous Terrain Test, 1 Kill (Slugga), Can’t Regroup


Obitus Assault:

None


**** CASUALTY REPORT ****


Ork Unit #11: 8x Boyz Killed by Explosion; 3x Boyz Killed by Flamer fire; 1x Boyz Killed by Frag Grenade fire


Ork Unit #7: 10x Boyz (Sluggas) Killed by Explosion


Ork Unit #8: 1x Stormboyz Killed by Explosion


Ork Unit #4: 11x Boyz (Sluggas) Killed by Explosion; 5x Boyz (Sluggas) Killed by Flamer fire; 1x Boyz (Slugga) Killed by Boss Pole; 1x Boyz Killed by Dangerous Terrain


Obitus Unit #3: 2x Grenadiers (Hellguns) Killed by Explosion


=========================================


UNIT SUMMARY REPORT


Obitus #1A: 1/1 Obitus Commander; 4/4 Guardsmen (Autocannon);

3/3 Guardsmen (Lasgun); 3/3 Guardsmen (Laspistol) (Embarked in B1)

Obitus #1B: 3/3 Guardsmen (Mortar); 2/3 Guardsmen (Lasgun)

Obitus #2A: 0/1 Junior Officer; 1/1 Guardsmen (Missile);

0/2 Guardsmen (Grenade); 0/1 Guardsmen (Lasgun) (Cover)

Obitus #2B: 0/1 Sergeant; 0/1 Guardsmen (Missile); 1/1 Guardsmen (Grenade);

2/7 Guardsmen (Lasgun) (Falling Back, Can’t Regroup)

Obitus #2C: Killed

Obitus #3: 1/1 Sergeant; 2/2 Guardsmen (Grenade); 0/2 Guardsmen (Hellgun) (Cover)

Obitus #4: 1/1 Veteran Sergeant; 1/1 Veteran (Mortar); 1/1 Veteran (Grenade);

2/2 Veteran (Flamer); 2/5 Veteran (Lasgun) (Cover)

Obitus #5: 1/1 Veteran Sergeant; 1/1 Veteran (Mortar); 1/1 Veteran (Grenade); 2/2 Veteran (Flamer); 4/5 Veteran (Lasgun) (Cover)

Obitus #6: Hellhound (mobile) (Cover)

Obitus #7: Hellhound (mobile) (Cover)

Obitus #8: Destroyed

Obitus #9: Destroyed

Obitus #10: Basilisk (Cover)



Nephilim Unit #1: 3w/3w Chaos Terminator Lord

Nephilim Unit #2: 0/2 Terminators (TL-Bolters); 1/1 Terminator (Reaper)

Nephilim Unit #3: 2/2 Chosen (Lightening Claws); 2/3 Chosen (Meltagun)

Nephilim Unit #4: Rhino (Immobilized)

Nephilim Unit #4A: 1/1 Champion; 8/9 Noise Marines

Nephilim Unit #5: Rhino (mobile) (Immobilized, Shaken)

Nephilim Unit #5A: 1/1 Champion; 8/9 Noise Marines (Cover)

Nephilim Unit #6: Defiler (mobile)

Nephilim Unit #7: Defiler (mobile)


Objective Captured: No

Casualty Points Earned: 311



Ork Horde Unit #1: 2/2 Kannon; 6/6 Gretchin (2x Ammo Runts)

Ork Horde Unit #2: 2/2 Kannon; 5/6 Gretchin (3x Ammo Runts)

Ork Horde Unit #3: Deff Dread (mobile)

Ork Horde Unit #4: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota); 2/22 Boyz (Slugga) (Falling Back, Can’t Regroup)

Ork Horde Unit #5: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota);10/22 Boyz (Slugga)

Ork Horde Unit #6: 2w/2w Nob; 2/2 Boyz (Big Shoota); 2/22 Boyz (Slugga)

Ork Horde Unit #7: 2w/2w Nob; 2/2 Boyz (Big Shoota); 12/22 Boyz (Slugga)

Ork Horde Unit #8: 3/5 Tankbusta (Rokkit) (2x Bomb Squig)

Ork Horde Unit #9: 2w/2w Deffkopta

Ork Horde Unit #10: 2w/2w Deffkopta

Ork Horde Unit #11: 2w/2w Nob; 2/14 Storm Boyz (Cover, Dangerous Terrain)

Ork Horde Unit #12: 2w/2w Big Mek (Embarked in Building 2)


Objective Captured: No

Casualty Points Earned: 312


Mission #8: Witch Hunter vs. Dark Knights Turn 2

Results Dark Knights Turn 2

Dark Knights Movement:

Unit #9: Difficult Terrain 4”

Unit #2b: Difficult Terrain 6”

Unit #2a: Auto Regroups

Unit #3b: Auto Regroups

Unit #7: Combat Speed; Passed Dangerous Terrain Test

Unit #10: Combat Speed; Passed Dangerous Terrain Test


Dark Knights Shooting:

Unit #9: 1x Heavy Flamer shot @ (O2B), 6 Models Hit, 5 Wounds, 5 Kills (1x Missile,

4x Lasguns)


Unit #4a: 1x Meltagun shot @ (O4), 1 Hit, 1 Wound, 1 Kill (Lasgun)

4x Bolt Pistol shots, 1 Hit, 4 Hits, 4 Wounds, 4 Kills (Lasguns)


Unit #2b: 5x Bolt Pistol shots @ (O4), 5 Hits, 1 Wound, 1 Kill (Mortar)


Unit #3a: 5x Bolt Pistol shots @ (O2B), 4 Hits, 2 Wounds, 2 Kills (1x Sergeant, 1x Missile)


Unit #2a: 1x Meltagun shot @ (O4), 1 Hit, 0 Wounds

1x Bolt Pistol shot, 1 Hit, 1 Wound, 1 Kill (Mortar)


Unit #1: 1x Orbital Bombardment Strike @ (WH9), Drifts 4” D7, Hits (WH2, WH5,

Tower);

WH2; 6 Models Hit, 6 Wounds, 6 Kills (1x Hvy Flamer, 1x Meltagun,

1x Imagifer, 3x Bolters)

WH5; 2 Models Hit, 2 Wounds, 2 Kills (Hellguns)

Tower; Shot Does Not Glance or Penetrate Target


WH2: Failed Pinning Test; Unit Goes to Ground

WH5: Failed Pinning Test; Unit Goes to Ground


Unit #3b: 1x Lascannon shot @ (WH9), 1 Hit (failed cover save), Shot Does Not Glance

or Penetrate Target


Unit #4b: 1x Lascannon shot @ (WH9), Miss


Unit #5: 1x Missile (Frag) shot @ (O2A), Direct Hit, 2 Models Hit, 1 Wound, 0 Kills

(cover save)

1x Sergeant Sniper shot, 1 Hit, 1 Wound, 0 Kills (cover save)

6x Sniper shots, 3 Hits, 1 Wound, 0 Kills (cover save)


Unit #10: 4x Assault Cannon shots @ (O2A), 3 Hits, 2 Wounds (1x Rend), 2 Kills

(2x Grenades) (failed cover save)

3x Heavy Bolter shots, 2 Hits, 2 Wounds, 1 Kill (Sergeant)


Unit #8: Activates Smoke Launchers


Unit #7: 1x Demolisher Cannon shot @ (O1B), Direct Hit, 3 Models Hit, 3 Wounds,

3 Kills; Unit Destroyed


Morale:

Obitus Unit #2A: Passed Morale Test

Obitus Unit #4: Failed Morale Test; Falls Back 4”; Can’t Regroup


Dark Knights Assault:

Dark Knight Unit #2b: Assaults (O4) Through Cover; Difficult Terrain Test 6”

Dark Knight Unit #4a: Assaults (O9); Obitus Unit #4 Auto Regroups; Reacts


Dark Knight Unit #2b: 10x Attacks (O4), 9 Hits, 8 Wounds, 3 Kills (1x Sergeant, 1x

Flamer, 1x Grenade)

Dark Knight Unit #4a: 4x Power Weapon Attacks, 1 Hit, 1 Wound, 1 Kill; Unit Destroyed


Dark Knight Unit #2b: Consolidates 3”

Dark Knight Unit #4a: Consolidates 6”


**** CASUALTY REPORT ****


Obitus Unit #2A: 2x Guardsmen (Grenades) Killed by Assault Cannon fire; 1x Sergeant Killed by Heavy Bolter fire


Obitus Unit #1B: 3x Guardsmen (Mortar) Killed by Demolisher Cannon fire; Unit Destroyed


Obitus Unit #2B: 5x Guardsman (1x Missile 4x Lasguns) Killed by Heavy Flamer fire; 2x Guardsmen ((1x Sergeant, 1x Missile)) Killed by Bolt Pistol fire; Unit Destroyed


Obitus Unit #4: 7x Veterans (2x Mortars, 5x Lasguns) Killed by Bolt Pistol fire; 3x Veterans (1x Sergeant, 2x Flamer) Killed in Close Combat; Unit Destroyed


Witch Hunter Unit #2: 6x Sisters (1x Hvy Flamer, 1x Meltagun, 1x Imagifer, 3x Bolters) Killed by Orbital Bombardment fire


Witch Hunter Unit #5: 2x Stormtroopers (Hellguns) Killed by Orbital Bombardment fire


=========================================


UNIT SUMMARY REPORT


Obitus #1A: 1/1 Obitus Commander; 4/4 Guardsmen (Autocannon);

3/3 Guardsmen (Lasgun); 3/3 Guardsmen (Laspistol) (Cover, Dangerous Terrain)

Obitus #1B: Killed

Obitus #2A: 0/1 Junior Officer; 1/1 Guardsmen (Missile); 0/2 Guardsmen (Grenade);

0/1 Guardsmen (Lasgun) (Cover)

Obitus #2B: Killed

Obitus #2C: Killed

Obitus #3: 0/1 Sergeant; 1/2 Guardsmen (Grenade); 0/2 Guardsmen (Hellgun) (Embarked in Tower)

Obitus #4: Killed

Obitus #5: Killed

Obitus #6: Destroyed

Obitus #7: Destroyed

Obitus #8: Destroyed

Obitus #9: Destroyed

Obitus #10: Destroyed



Witch Hunter Unit #1: 3w/3w Canoness

Witch Hunter Unit #2: 1/1 Veteran Sister; 0/1 Sister (Meltagun); 0/1 Sister (Hvy Flamer); 0/1 Sister (Imagifer); 0/6 Sisters (Bolter) (Pinned)

Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 5/6 Sisters (Bolter) (Embarked in Building 3)

Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 1/4 Stormtrooper (Hellgun)

Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 0/4 Stormtrooper (Hellgun) (Pin)

Witch Hunter Unit #6: 1/1 Repentia Mistress; 3/9 Sisters (Eviscerator)

Witch Hunter Unit #7: Immolator (mobile)

Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun);

2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer)

(Embarked in WH Unit #7)

Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol);

2/7 Seraphim (TL-Bolt Pistol) (Pinned)

Witch Hunter Unit #9: Exorcist (mobile)


Acts of Faith Remaining: 5


Objective Captured: No

Casualty Points Earned: 606



Dark Knight Unit #1: 2w/3w Chapter Master

Dark Knight Unit #2a: 1/1 Sergeant; 1/1 Marine (Meltagun); 0/3 Marine (Bolter)

Dark Knight Unit #2b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #3a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #3b: 1/1 Marine (Lascannon); 2/4 Marine (Bolter) (Cover)

Dark Knight Unit #4a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Cover)

Dark Knight Unit #4b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #5: 1/1 Sergeant; 1/1 Scout (Missile); 6/8 Scout (Sniper) (Cover)

Dark Knight Unit #6: Destroyed

Dark Knight Unit #7: Vindicator (mobile)

Dark Knight Unit #8: Vindicator (mobile) (Smoke)

Dark Knight Unit #9: Dreadnought (Weapon Destroyed-Assault Cannon)

Dark Knight Unit #10: Land Speeder (mobile)


Objective Captured: No

Casualty Points Earned: 886


Monday, June 29, 2009

Mission #8: Witch Hunter Inquisition vs. Dark Knights Turn 2

Results Witch Hunter Turn 2

Witch Hunter Movement:

Unit #8: Passed Act of Faith Test; Unit Becomes Fearless 1 Turn; Un-pinned

Unit #3: Disembarks Building #3

Unit #7: Combat Speed; Passed Dangerous Terrain Test

Unit #9: Combat Speed


Witch Hunter Shooting:

Unit #7: 1x Multimelta (linked) shot @ (Building 1), Miss


Unit #1: 1x Inferno Pistol shot @ (Building 1), 1 Hit, Shot Does Not Glance or Penetrate

Target


Unit #8: 2x Inferno Pistol (linked) shots @ (Building 1), 2 Hits;

1x Shot Does Not Glance or Penetrate Target

1x Penetrating Hit, Crew Stunned (Crew Shaken)

Inefficient Weapon Strength to Harm Target


Unit #2: 1x Heavy Flamer shot @ (Tower), Hits (Tower, O3);

O3; 1 Model Hit, 0 Wounds

Tower; Shot Does Not Glance or Penetrate Target


Unit #3: Run! 3”


Unit #4: Run! 3”


Unit #5: Run! 2”


Unit #9: 3x Exorcist Missile shots @ (DK8); 1 Hit (side armor);

1x Shot Does Not Glance or Penetrate Target


Morale:

None


Witch Hunter Assault:

Witch Hunter Unit #1: Litanies of Faith (Hand of the Emperor); Unit Gains +2 Str 1 Turn


Witch Hunter Unit #1: Assaults (Building #1)

Witch Hunter Unit #8: Assaults (Building #1)


Witch Hunter Unit #1: 4x Power Weapon Attacks (Building 1), 4 Hits;

1x Penetrating Hit, Building Destroyed

Obitus Unit #1A: Passed Pinning Test



Witch Hunter Unit #6; Obitus Unit #8; Continue Close Combat


Witch Hunter Unit #6: 3x Neural Whip Attacks (O5), 2 Hits, 1 Wound, 1 Kill (Grenade)

Obitus Unit #6: 5x Attacks (WH6), 5 Hits, 3 Wounds, 0 Kills

Witch Hunter Unit #6: 3x Power Weapon Attacks (O5), 2 Hits, 1 Wound,

1 Kill (Flamer)


Obitus Unit #5: Failed Morale Test; Failed Sweeping Advance Test; Unit

Destroyed


Witch Hunter Unit #6: Consolidates 1”


**** CASUALTY REPORT ****


Obitus Unit #5: 2x Hardened Veterans (1x Grenade, 1x Flamer) Killed in Close Combat; 2x Hardened Veterans (1x Sergeant, 1x Flamer) Killed in Sweeping Advance Test; Unit Destroyed


=========================================


UNIT SUMMARY REPORT


Obitus #1A: 1/1 Obitus Commander; 4/4 Guardsmen (Autocannon);

3/3 Guardsmen (Lasgun); 3/3 Guardsmen (Laspistol) (Cover, Dangerous Terrain)

Obitus #1B: 3/3 Guardsmen (Mortar); 0/3 Guardsmen (Lasgun)

Obitus #2A: 1/1 Junior Officer; 1/1 Guardsmen (Missile); 2/2 Guardsmen (Grenade);

0/1 Guardsmen (Lasgun) (Cover)

Obitus #2B: 1/1 Sergeant; 1/1 Guardsmen (Missile); 1/1 Guardsmen (Grenade);

4/7 Guardsmen (Lasgun)

Obitus #2C: Killed

Obitus #3: 0/1 Sergeant; 1/2 Guardsmen (Grenade); 0/2 Guardsmen (Hellgun) (Embarked in Tower)

Obitus #4: 1/1 Veteran Sergeant; 1/1 Veteran (Mortar); 1/1 Veteran (Grenade); 2/2 Veteran (Flamer); 5/5 Veteran (Lasgun)

Obitus #5: Killed

Obitus #6: Destroyed

Obitus #7: Destroyed

Obitus #8: Destroyed

Obitus #9: Destroyed

Obitus #10: Destroyed



Witch Hunter Unit #1: 3w/3w Canoness

Witch Hunter Unit #2: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 3/6 Sisters (Bolter)

Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 5/6 Sisters (Bolter) (Embarked in Building 3)

Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 1/4 Stormtrooper (Hellgun)

Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 2/4 Stormtrooper (Hellgun)

Witch Hunter Unit #6: 1/1 Repentia Mistress; 3/9 Sisters (Eviscerator)

Witch Hunter Unit #7: Immolator (mobile)

Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun);

2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer)

(Embarked in WH Unit #7)

Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol);

2/7 Seraphim (TL-Bolt Pistol) (Pinned)

Witch Hunter Unit #9: Exorcist (mobile)


Acts of Faith Remaining: 5


Objective Captured: No

Casualty Points Earned: 606



Dark Knight Unit #1: 2w/3w Chapter Master

Dark Knight Unit #2a: 1/1 Sergeant; 1/1 Marine (Meltagun); 0/3 Marine (Bolter) (Falling Back)

Dark Knight Unit #2b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (cover)

Dark Knight Unit #3a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #3b: 1/1 Marine (Lascannon); 2/4 Marine (Bolter) (cover) (Falling Back)

Dark Knight Unit #4a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #4b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (cover)

Dark Knight Unit #5: 1/1 Sergeant; 1/1 Scout (Missile); 6/8 Scout (Sniper) (cover)

Dark Knight Unit #6: Destroyed

Dark Knight Unit #7: Vindicator (mobile)

Dark Knight Unit #8: Vindicator (mobile)

Dark Knight Unit #9: Dreadnought (Weapon Destroyed-Assault Cannon)

Dark Knight Unit #10: Land Speeder (mobile)



Objective Captured: No

Casualty Points Earned: 438


Mission #8: Nephilim vs. Ork Horde Turn 1

Results Ork Horde Turn 1

Ork Horde Movement:

Unit #9: Combat Speed; Passed Dangerous Terrain Test

Unit #10: Combat Speed; Passed Dangerous Terrain Test

Unit #11: Rokkit Pack Test 4”


Ork Horde Shooting:

Unit #8: 3x Rokkit shots @ (O7), Miss

1x Squig Bomb, 1 Hit, 1 Penetrating Hit, Crew Shaken


Unit #1: 1x Kannon (frag) shot @ (O2C), Direct Hit (Ammo Runt), 5 Models Hit,

5 Wounds, 3 Kills (Lasguns)

1x Kannon (frag) shot, No LoS to Target (Building)


Unit #2: 1x Kannon (frag) shot @ (O1B), Direct Hit (Ammo Runt), 3 Models Hit,

2 Wounds, 1 Kill (Lasgun)

1x Kannon (frag) shot, Drifts 5” D7 (Ammo Runt), Miss


Unit #4: 1x Rokkit shot @ (O3), Miss

3x Big Shoota shots, Inefficient Weapon Strength to Damage Target

21x Slugga shots, Inefficient Weapon Strength to Damage Target


Unit #5: 1x Rokkit shot @ (O7), Miss

3x Big Shoota shots, Inefficient Weapon Strength to Damage Target

11x Slugga shots, Inefficient Weapon Strength to Damage Target


Unit #7: Run! 2”


Unit #9: 1x Rokkit (linked) shot @ (O10), 1 Hit (side armor, failed cover save), Shot

Does Not Glance or Penetrate Target


Unit #10: 1x Rokkit (linked) shot @ (O10), Miss


Unit #11: 2x Slugga shots @ (O5), 1 Hit, 1 Wound, 1 Kill (Lasgun)


Unit #12: Shokk Gun (Str 7) shot @ (Building 1), Drifts 2” D8, Hits (B1), 1x Glancing

Hit, Crew Shaken


Morale:

Obitus Unit #2C: Failed Morale Test; Falls Back 7”; Unit Falls Off Board; Unit Destroyed


Ork Horde Assault:

Ork Horde Unit #3: Assaults (O8)

Ork Horde Unit #6; Obitus Unit #8; Continue Close Combat


Obitus Unit #8: 1x Attack (OH6), 1 Hit, 1 Wound, 1 Kill (Slugga)

Ork Unit #6: 15x Attacks (O8), Inefficient Weapon Strength to Harm Target

Ork Unit #3: 6x Power Klaw Attacks (O8), 4 Hits;

1x Penetrating Hit, Vehicle Explodes 2”; Hits (OH6, OH3)

OH6: 6 Models Hit, 1 Wound, 1 Kill (Slugga)

OH3: 1 Hit, Inefficient Weapon Strength to Harm Target


Ork Horde Unit #6: Consolidates 6”

Ork Horde Unit #3: Consolidates 1”


Ork Unit #4: Furious Charges (Tower)


Ork Unit #4: 88x Attacks (Tower), Inefficient Weapon Strength to Harm Target

4x Power Klaw Attacks (Tower), 4 Hits;

1x Hit Does not Glance or Penetrate Target

1x Penetrating Hit, Immobilized (Crew Shaken)

1x Penetrating Hit, Crew Stunned (Crew Shaken)

1x Glancing Hit, Weapon Destroyed (Building Destroyed)


Obitus Unit #3: Failed Pinning Test; Unit Goes to Ground


Ork Horde Unit #4: Consolidates 6”


Ork Unit #5: Furious Charges (O7); Out of Range


Ork Unit #8: Furious Charges (O7); Out of Range


Ork Unit #9; Ork Unit #10; Furious Charges (O10); Passed Dangerous Terrain Test


Ork Unit #9: 3x Attacks @ (O10), 3 Hits (side armor);

3x Attacks Do Not Glance or Penetrate Target

Ork Unit #10: 3x Attacks @ (O10), 3 Hits (side armor);

2x Attacks Do Not Glance or Penetrate Target

1x Glancing Hit, Crew Shaken


Ork Unit #9: Hit & Run 6”; Passed Dangerous Terrain Test

Ork Unit #10: Hit & Run 14”; Passed Dangerous Terrain Test


**** CASUALTY REPORT ****


Obitus Unit #2C: 3x Guardsmen (Lasguns) Killed by Kannon fire, 7x Guardsmen (1x Sergeant, 1x Missile, 1x Grenade, 4x Lasguns) Killed by Falling Off Board


Obitus Unit #1B: 1x Guardsman (Lasgun) Killed by Kannon fire


Obitus Unit #5: 1x Guardsman (Lasgun) Killed by Slugga fire


Obitus Unit #8: Vehicle Destroyed by Power Klaw; Unit Destroyed


Ork Horde Unit #6: 1x Boyz (Slugga) Killed by Explosion, 1x Boyz (Slugga) Killed in Close Combat


=========================================


UNIT SUMMARY REPORT


Obitus #1A: 1/1 Obitus Commander; 4/4 Guardsmen (Autocannon);

3/3 Guardsmen (Lasgun); 3/3 Guardsmen (Laspistol) (Embarked in B1) (Shaken)

Obitus #1B: 3/3 Guardsmen (Mortar); 2/3 Guardsmen (Lasgun)

Obitus #2A: 0/1 Junior Officer; 1/1 Guardsmen (Missile);

0/2 Guardsmen (Grenade); 0/1 Guardsmen (Lasgun) (Cover)

Obitus #2B: 0/1 Sergeant; 0/1 Guardsmen (Missile);

1/1 Guardsmen (Grenade); 2/7 Guardsmen (Lasgun) (Falling Back, Can’t Regroup)

Obitus #2C: Killed

Obitus #3: 1/1 Sergeant; 2/2 Guardsmen (Grenade);

2/2 Guardsmen (Hellgun) (Cover) (Pinned)

Obitus #4: 1/1 Veteran Sergeant; 1/1 Veteran (Mortar); 1/1 Veteran (Grenade); 2/2 Veteran (Flamer); 2/5 Veteran (Lasgun) (Falling Back)

Obitus #5: 1/1 Veteran Sergeant; 1/1 Veteran (Mortar); 1/1 Veteran (Grenade); 2/2 Veteran (Flamer); 4/5 Veteran (Lasgun) (Cover)

Obitus #6: Hellhound (mobile) (Cover)

Obitus #7: Hellhound (mobile)

Obitus #8: Destroyed

Obitus #9: Destroyed

Obitus #10: Basilisk (Crew Shaken) (Cover)



Nephilim Unit #1: 3w/3w Chaos Terminator Lord

Nephilim Unit #2: 0/2 Terminators (TL-Bolters); 1/1 Terminator (Reaper)

Nephilim Unit #3: 2/2 Chosen (Lightening Claws); 2/3 Chosen (Meltagun)

Nephilim Unit #4: Rhino (Immobilized)

Nephilim Unit #4A: 1/1 Champion; 8/9 Noise Marines

Nephilim Unit #5: Rhino (mobile)

Nephilim Unit #5A: 1/1 Champion; 8/9 Noise Marines (Cover)

Nephilim Unit #6: Defiler (mobile)

Nephilim Unit #7: Defiler (mobile)


Objective Captured: No

Casualty Points Earned: 311



Ork Horde Unit #1: 2/2 Kannon; 6/6 Gretchin (2x Ammo Runts)

Ork Horde Unit #2: 2/2 Kannon; 5/6 Gretchin (3x Ammo Runts)

Ork Horde Unit #3: Deff Dread (mobile)

Ork Horde Unit #4: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota);

20/22 Boyz (Slugga)

Ork Horde Unit #5: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota);

10/22 Boyz (Slugga)

Ork Horde Unit #6: 2w/2w Nob; 2/2 Boyz (Big Shoota); 2/22 Boyz (Slugga)

Ork Horde Unit #7: 2w/2w Nob; 2/2 Boyz (Big Shoota); 22/22 Boyz (Slugga)

Ork Horde Unit #8: 4/5 Tankbusta (Rokkit) (2x Bomb Squig)

Ork Horde Unit #9: 2w/2w Deffkopta

Ork Horde Unit #10: 2w/2w Deffkopta

Ork Horde Unit #11: 2w/2w Nob; 14/14 Storm Boyz

Ork Horde Unit #12: 2w/2w Big Mek (Embarked in Building 2)


Objective Captured: No

Casualty Points Earned: 272