Thursday, March 5, 2009

Mission #1: Nephilim vs. Thousands Sons Turn 1

Results for Nephilim Turn 1

====================



Nephilim Movement:

Unit #2: Advanced at Combat Speed


Nephilim Shooting:

Unit #2: 1x (Linked) Havoc Launcher (TS1), Direct Hit (4 models), 3 Wounds, 1 Kill

Unit #3: 2x Missile (krak) Shots (TS1), 2 Hit, 2 Wounds, 1 Kill (Invulnerable Save)

4x Autocannon Shots (TS1), 2 Hit, 2 Wounds, 1 Kill


Nephilim Assault:

None


**** CASUALTY REPORT ****


Thousand Sons Unit #1: 1x Thousand Son Killed by Havoc Launcher Fire

Thousand Sons Unit #1: 1x Thousand Son Killed by Krak Missile Fire

Thousand Sons Unit #1: 1x Thousand Son Killed by Autocannon Fire


Thousand Sons Morale:

Unit #1: Fearless


=========================================

UNIT SUMMARY REPORT

TS Unit #1: 3/7 Thousand Sons (Fearless); 1/1 Aspiring Sorcerer

TS Unit #1: 7/7 Thousand Sons (Fearless); 1/1 Aspiring Sorcerer


Score Board:

Nephilim Casualty Points: 69

Thousand Sons Casualty Points: 0

4 comments:

Mother Miriam (Keith) said...

Mike,

Talking to Alex this morning, we realized there is a slight error...

you have his units as being 6 thousand sons and a champion... it is SEVEN and a champion.

Both of his units are short one thousand sons marine.

V4B GM said...

Doh! I'll get that fixed. Thanks! :)

Akkon Sek said...

Aw hell. Warning! Warning! Danger Will Robinson! Serious tactical error!

I _completely_ forgot your dustpiles-in-armor are SaP/Relentless. Drat. Well, hopefully they won't get within 24" this round.


"Kill them all! Let their own gods sort them out!"

Mother Miriam (Keith) said...

What scares me the most about having to possibly face the 1k-sons is those NASTY inferno bolts they have now. AP3!!! nothing but termies (and equivalent) get armor saves!!!