
Thousand Sons Movement:
Unit #1: Slow and Purposeful 2”
Unit #2: Slow and Purposeful 5”
Thousand Sons Shooting:
Unit #1: 1x Bolt of Change shot @ (T1), Passed Psych test, 1 Hit, Glancing Hit, Vehicle Destroyed
7x Bolter shots, Ineffective (inefficient weapon strength to cause damage)
Unit #2: 1x Bolt of Change shot @ (T2), Passed Psych test, T2 Failed Cover Save (obscured), 1 Hit, Glancing Hit, Crew Shaken
3x Bolter shots, Ineffective (inefficient weapon strength to cause damage, front armor)
Thousand Sons Assault:
None
**** CASUALTY REPORT ****
Tau Empire Unit# 1: Destroyed by Bolt of Change fire
Tau Empire Sons Morale:
Unit #1A: Failed Pinning Test
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UNIT SUMMARY REPORT
Thousand Son Unit #1: 77 Thousand Sons; 1/1 Aspiring Sorcerer
Thousand Son Unit #2: 4/7 Thousand Sons; 1/1 Aspiring Sorcerer
Tau Unit #1: Destroyed
Tau Unit #1A: 10/10 Fire Warriors (pinned)
Tau Unit #2: Devilfish Transport (mobile) (Shaken)
Tau Unit #2A: 9/9 Fire Warriors (embarked Unit #2) (Shaken)
Tau Unit #3: 3/3 Stealthsuits
Score Board:
Thousand Sons Casualty Points: 110
Tau Empire Casualty: 69
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