Showing posts with label Turn 1. Show all posts
Showing posts with label Turn 1. Show all posts

Friday, August 14, 2009

Mission #11: Orks vs. Dark Knghts Turn 1

Results Dark Knight Turn 1

Dark Knights Movement:

None


Dark Knights Shooting:

Unit #3: 1x Missile (Krak) shot @ (Ork Garage), 1 Hit, 1 Glancing Hit, Crew Shaken (No Effect)


Unit #4: (FP2) 1x Conversion Beamer (Str8) shot @ (O9), Drifts 3” D2, Hits (O9), 5 Models Hit, 4 Wounds, 4 Kills (Sluggas)

(FP2) 1x Missile (Frag) shot, Drifts 2” D3, Hits (O9), 5 Models Hit, 1 Wound, 1 Kill (Slugga)


Morale:

None


Dark Knights Assault:

None


**** CASUALTY REPORT ****


Ork Unit #9: 4x Boyz (Sluggas) Killed by Conversion Beamer; 1x Boyz (Sluggas) Killed by Frag Missile fire


=========================================


UNIT SUMMARY REPORT


Ork Horde Unit #1: 3/3 Kannon; 8/8 Gretchin (3/3 Ammo Runts) (Reserve)

Ork Horde Unit #2: 3/3 Kannon; 8/8 Gretchin (3/3 Ammo Runts) (Reserve)

Ork Horde Unit #3: 2w/2w Big Mek (Embarked Ork HQ Building)

Ork Horde Unit #4: Trukk (mobile) (Reserve)

Ork Horde Unit #4A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)

Ork Horde Unit #5: Trukk (mobile) (Reserve)

Ork Horde Unit #5A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)

Ork Horde Unit #6: Trukk (mobile) (Reserve)

Ork Horde Unit #6A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)

Ork Horde Unit #7: Trukk (mobile) (Reserve)

Ork Horde Unit #7A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)

Ork Horde Unit #8: 2w/2w Nob; 3/3 Boyz (Big Shoota); 26/26 Boyz (Slugga)

Ork Horde Unit #9: 2w/2w Nob; 3/3 Boyz (Big Shoota); 21/26 Boyz (Slugga)

Ork Horde Unit #10: 2w/2w Deffkopta (Mega-Blasta); 2w/2w Deffkopta (Mega-Blasta) (Reserve)

Ork Horde Unit #11: 2w/2w Deffkopta (Rokkit); 2w/2w Deffkopta (Rokkit) (Reserve)

Ork Horde Unit #12: 4w/4w Warboss (Joined Unit #13) (Reserve)

Ork Horde Unit #13: 2w/2w Biker Nob; 9/9 Biker Boyz (Dakkagun) (Reserve)


Objective Captured: No

Casualty Points Earned: 0



Dark Knight Unit #1: 2w/2w Master of the Forge (Joined Unit #4)

Dark Knight Unit #2a: 1/1 Sergeant Telion; 1/1 Scout (Heavy Bolter); 3/3 Scout (Bolter) (Cover)

Dark Knight Unit #2b: 5/5 Scout (Bolter) (Embarked Comms Bunker, Sniper Operating Comms)

Dark Knight Unit #3: 1/1 Sergeant; 1/1 Marine (Missile); 1/1 Marine (Meltagun); 8/8 Marine (Bolter)

Dark Knight Unit #4: 1/1 Sergeant; 1/1 Marine (Missile); 1/1 Marine (Meltagun); 8/8 Marine (Bolter) (Embarked DK HQ Building)

Dark Knight Unit #5a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Reserve)

Dark Knight Unit #5b: 1/1 Marine (Missile); 4/4 Marine (Bolter) (Reserve)

Dark Knight Unit #6a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Reserve)

Dark Knight Unit #6b: 1/1 Marine (Missile); 4/4 Marine (Bolter) (Reserve)

Dark Knight Unit #7a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Reserve)

Dark Knight Unit #7b: 1/1 Marine (Missile); 4/4 Marine (Bolter) (Reserve)

Dark Knight Unit #8: Dreadnought (mobile) (Reserve)

Dark Knight Unit #9: Dreadnought (mobile) (Reserve)

Dark Knight Unit #10: Dreadnought (mobile) (Reserve)

Dark Knight Unit #11: Whirlwind (mobile) (Reserve)

Dark Knight Unit #12: Whirlwind (mobile) (Reserve)

Dark Knight Unit #13: Whirlwind (mobile) (Reserve)

Dark Knight Unit #14: 2w/2w Attack Bike (Reserve)

Dark Knight Unit #15: 2w/2w Attack Bike (Reserve)

Dark Knight Unit #16: 2w/2w Attack Bike (Reserve)


Objective Captured: No

Casualty Points Earned: 30


Mission #11: Ork Horde vs. Dark Knights Turn 1

Results Ork Horde Turn 1

Ork Horde Movement:

Unit #3: Embarks Ork Horde HQ Building


Ork Horde Shooting:

None


Morale:

None


Ork Horde Assault:

None


**** CASUALTY REPORT ****


None


=========================================


UNIT SUMMARY REPORT


Ork Horde Unit #1: 3/3 Kannon; 8/8 Gretchin (3/3 Ammo Runts) (Reserve)

Ork Horde Unit #2: 3/3 Kannon; 8/8 Gretchin (3/3 Ammo Runts) (Reserve)

Ork Horde Unit #3: 2w/2w Big Mek (Embarked Ork HQ Building)

Ork Horde Unit #4: Trukk (mobile) (Reserve)

Ork Horde Unit #4A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)

Ork Horde Unit #5: Trukk (mobile) (Reserve)

Ork Horde Unit #5A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)

Ork Horde Unit #6: Trukk (mobile) (Reserve)

Ork Horde Unit #6A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)

Ork Horde Unit #7: Trukk (mobile) (Reserve)

Ork Horde Unit #7A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)

Ork Horde Unit #8: 2w/2w Nob; 3/3 Boyz (Big Shoota); 26/26 Boyz (Slugga)

Ork Horde Unit #9: 2w/2w Nob; 3/3 Boyz (Big Shoota); 26/26 Boyz (Slugga)

Ork Horde Unit #10: 2w/2w Deffkopta (Mega-Blasta); 2w/2w Deffkopta (Mega-Blasta) (Reserve)

Ork Horde Unit #11: 2w/2w Deffkopta (Rokkit); 2w/2w Deffkopta (Rokkit) (Reserve)

Ork Horde Unit #12: 4w/4w Warboss (Joined Unit #13) (Reserve)

Ork Horde Unit #13: 2w/2w Biker Nob; 9/9 Biker Boyz (Dakkagun) (Reserve)


Objective Captured: No

Casualty Points Earned: 0



Dark Knight Unit #1: 2w/2w Master of the Forge (Joined Unit #4)

Dark Knight Unit #2a: 1/1 Sergeant Telion; 1/1 Scout (Heavy Bolter); 3/3 Scout (Bolter) (Cover)

Dark Knight Unit #2b: 5/5 Scout (Bolter) (Embarked Comms Bunker, +1 Reserve Rolls)

Dark Knight Unit #3: 1/1 Sergeant; 1/1 Marine (Missile); 1/1 Marine (Meltagun); 8/8 Marine (Bolter)

Dark Knight Unit #4: 1/1 Sergeant; 1/1 Marine (Missile); 1/1 Marine (Meltagun); 8/8 Marine (Bolter) (Embarked DK HQ Building)

Dark Knight Unit #5a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Reserve)

Dark Knight Unit #5b: 1/1 Marine (Missile); 4/4 Marine (Bolter) (Reserve)

Dark Knight Unit #6a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Reserve)

Dark Knight Unit #6b: 1/1 Marine (Missile); 4/4 Marine (Bolter) (Reserve)

Dark Knight Unit #7a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Reserve)

Dark Knight Unit #7b: 1/1 Marine (Missile); 4/4 Marine (Bolter) (Reserve)

Dark Knight Unit #8: Dreadnought (mobile) (Reserve)

Dark Knight Unit #9: Dreadnought (mobile) (Reserve)

Dark Knight Unit #10: Dreadnought (mobile) (Reserve)

Dark Knight Unit #11: Whirlwind (mobile) (Reserve)

Dark Knight Unit #12: Whirlwind (mobile) (Reserve)

Dark Knight Unit #13: Whirlwind (mobile) (Reserve)

Dark Knight Unit #14: 2w/2w Attack Bike (Reserve)

Dark Knight Unit #15: 2w/2w Attack Bike (Reserve)

Dark Knight Unit #16: 2w/2w Attack Bike (Reserve)


Objective Captured: No

Casualty Points Earned: 0


Sunday, July 19, 2009

Mission #9: Ork Horde vs. Witch Hunter Inquisition Turn 1

Results Obitus Plague Zombies Turn 1

Obitus Movement:

Unit #3: Disembarks Bunker #3; Rambles 5”


Obitus Shooting:

None


Morale:

None


Obitus Assault:

Obitus Plague Unit #1: Assaults (WH6) Through Cover, Difficult Terrain Test 4”, Failed Dangerous Terrain Test, 3x Kills; Witch Hunter Unit #6 Reacts


Witch Hunter Unit #6: 3x Power Weapon Attacks (OP1), 3 Hits, 0 Wounds

Obitus Plague Unit #1: 45x Attacks (WH6), 24 Hits, 13 Wounds, 6 Kills (Eviscerator)

Witch Hunter Unit #6: 3x Eviscerator Attacks (OP1), Miss

Witch Hunter Unit #6: Auto Passed Morale Test; Fearless (Righteous Zeal); 6x No Retreat Wounds, 2 Kills (Eviscerators)

Units Stay Locked in Close Combat


Obitus Plague Unit #3: 60x Attacks (O7), 30 Hits, 7 Wounds, 7 Kills (Sluggas)

Ork Horde Unit #7: 48x Attacks (OP3), 38 Hits, 15 Wounds, 5 Kills

Ork Horde Unit #7: 3x Power Klaw Attacks (OP3), 2 Hits, 2 Wounds, 2 Kills

Tactical Draw; Units Stay Locked in Combat


**** CASUALTY REPORT ****


Obitus Plague Unit #1: 3x Plague Zombies Killed by Dangerous Terrain

Obitus Plague Unit #3: 5x Plague Zombies Killed in Close Combat; 2x Plague Zombies Killed by Power Klaw


Ork Unit #7: 7x Boyz (Slugga) Killed in Close Combat


=========================================


UNIT SUMMARY REPORT


Obitus Plague Zombies #1: 15/20 Plague Zombies (Cover, Dangerous Terrain)

Obitus Plague Zombies #2: 20/20 Plague Zombies (Embarked Bunker 2)

Obitus Plague Zombies #3: 13/20 Plague Zombies



Ork Horde Unit #1: 2/2 Kannon; 6/6 Gretchin (3/3 Ammo Runts) (Cover)

Ork Horde Unit #2: 2/2 Kannon; 6/6 Gretchin (1/3 Ammo Runts) (Cover)

Ork Horde Unit #3: Deff Dread (mobile)

Ork Horde Unit #4: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota); 18/22 Boyz (Slugga)

Ork Horde Unit #5: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota); 22/22 Boyz (Slugga)

Ork Horde Unit #6: 2w/2w Nob; 2/2 Boyz (Big Shoota); 22/22 Boyz (Slugga)

Ork Horde Unit #7: 2w/2w Nob; 2/2 Boyz (Big Shoota); 15/22 Boyz (Slugga)

Ork Horde Unit #8: 5/5 Tankbustas (3/3 Bomb Squig)

Ork Horde Unit #9: 2w/2w Deffkopta (Turbo)

Ork Horde Unit #10: 2w/2w Deffkopta (Turbo)

Ork Horde Unit #11: 2w/2w Nob; 14/14 Storm Boyz

Ork Horde Unit #12: 2w/2w Big Mek (Cover)


Objectives Captured: 0

Casualty Points Earned: 63



Witch Hunter Unit #1: 3w/3w Canoness

Witch Hunter Unit #2: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 6/6 Sisters (Bolter)

Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 6/6 Sisters (Bolter)

Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 4/4 Stormtrooper (Hellgun)

Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 4/4 Stormtrooper (Hellgun)

Witch Hunter Unit #6: 1/1 Repentia Mistress; 1/9 Sisters (Eviscerator)

Witch Hunter Unit #7: Immolator (mobile)

Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun);

2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer) (Embarked in WH Unit #7)

Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol); 7/7 Seraphim (TL-Bolt Pistol)

Witch Hunter Unit #9: Exorcist (mobile)


Acts of Faith Remaining: 6


Objective Captured: 0

Casualty Points Earned: 63


Mission #9: Ork Horde vs. Witch Hunter Inquisition Turn 1

Results Witch Hunter Inquisition Turn 1

Witch Hunter Movement:

Unit #6: Fails Holy Rage Test; Charges Towards (OP1) 12”

Unit #7: Combat Speed

Unit #9: Combat Speed


Witch Hunter Shooting:

Unit #7: 1x Multimelta (linked) shot @ (O3), 1 Hit, Shot Does Not Glance or Penetrate Target


Unit #7A: 1x Meltagun shot @ (O3), Out of Range

2x Storm Bolter shots, Inefficient Weapon Strength to Damage Target


Unit #9: 2x Exorcist Missile shots @ (O4), 1 Hit, 1 Wound, 1 Kill (Slugga)


Unit #1: Run! 1”


Unit #8: Run! 3”


Morale:

None


Witch Hunter Assault:

Unit #6: Assaults (Bunker #1)


Unit #6: 4x Power Weapon Attacks (B1), Inefficient Weapon Strength to Damage Target

18x Eviscerator Attacks (B1), 18 Hits;

1x Penetrating Hit, Building Explodes 3”, Hits (OP1, WH6, O4)

Obitus Plague Unit #1: 20 Models Hit, 9 Wounds, 2 Kills

Witch Hunter Unit #6: 10 Models Hit, 7 Wounds, 0 Kills

Ork Horde Unit #4: 8 Models Hit, 3 Wounds, 2 Kills (Sluggas)

Obitus Plague Unit #1: Auto Passed Pinning Test; Fearless


**** CASUALTY REPORT ****


Obitus Plague Unit #1: 2x Plague Zombies Killed by Explosion


Ork Unit #4: 1x Boyz (Slugga) Killed by Exorcist Missile fire; 2x Boyz (Sluggas) Killed by Explosion


=========================================


UNIT SUMMARY REPORT


Obitus Plague Zombies #1: 18/20 Plague Zombies (Cover, Dangerous Terrain)

Obitus Plague Zombies #2: 20/20 Plague Zombies (Embarked Bunker 2)

Obitus Plague Zombies #3: 20/20 Plague Zombies (Embarked Bunker 3)



Ork Horde Unit #1: 2/2 Kannon; 6/6 Gretchin (3/3 Ammo Runts) (Cover)

Ork Horde Unit #2: 2/2 Kannon; 6/6 Gretchin (1/3 Ammo Runts) (Cover)

Ork Horde Unit #3: Deff Dread (mobile)

Ork Horde Unit #4: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota); 18/22 Boyz (Slugga)

Ork Horde Unit #5: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota); 22/22 Boyz (Slugga)

Ork Horde Unit #6: 2w/2w Nob; 2/2 Boyz (Big Shoota); 22/22 Boyz (Slugga)

Ork Horde Unit #7: 2w/2w Nob; 2/2 Boyz (Big Shoota); 22/22 Boyz (Slugga)

Ork Horde Unit #8: 5/5 Tankbustas (3/3 Bomb Squig)

Ork Horde Unit #9: 2w/2w Deffkopta (Turbo)

Ork Horde Unit #10: 2w/2w Deffkopta (Turbo)

Ork Horde Unit #11: 2w/2w Nob; 14/14 Storm Boyz

Ork Horde Unit #12: 2w/2w Big Mek (Cover)


Objectives Captured: 0

Casualty Points Earned: 0



Witch Hunter Unit #1: 3w/3w Canoness

Witch Hunter Unit #2: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 6/6 Sisters (Bolter)

Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 6/6 Sisters (Bolter)

Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 4/4 Stormtrooper (Hellgun)

Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 4/4 Stormtrooper (Hellgun)

Witch Hunter Unit #6: 1/1 Repentia Mistress; 9/9 Sisters (Eviscerator)

Witch Hunter Unit #7: Immolator (mobile)

Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun);

2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer)

(Embarked in WH Unit #7)

Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol);

7/7 Seraphim (TL-Bolt Pistol)

Witch Hunter Unit #9: Exorcist (mobile)


Acts of Faith Remaining: 6


Objective Captured: 0

Casualty Points Earned: 36


Saturday, July 18, 2009

Mission #9: Dark Knights vs. Nephilim Turn 1

Results Obitus Plague Zombies Turn 1

Obitus Plague Zombie Movement:

Unit #1: Difficult Terrain Test 2”; Failed Dangerous Terrain Test, 2 Kills

Unit #2: Difficult Terrain Test 6”; Failed Dangerous Terrain Test, 3 Kills

Unit #3: Difficult Terrain Test 2”; Failed Dangerous Terrain Test, 1 Kill


Obitus Plague Zombie Shooting:

None


Morale:

None


Obitus Plague Zombie Assault:

Obitus Plague Unit #1: Assaults (DK2a) Through Cover; Difficult Terrain Test 5”; Failed Dangerous Terrain Test, 2 Kills; Dark Knight Unit #2a Reacts


Dark Knight Unit #2a: 3x Power Weapon Attacks (OP1), 2 Hits, 1 Wound, 1 Kill

Dark Knight Unit #2a: 4x Attacks (OP1), 3 Hits, 1 Wound, 0 Kills

Obitus Plague Unit #1: 45x Attacks (DK2a), 24 Hits, 7 Wounds, 1 Kill (Sergeant)

Tactical Draw; Units Stay Locked in Close Combat



Obitus Plague Unit #2: Assaults (DK3a), Shambling Test 2”; Out of Range



Obitus Plague Unit #3: Assaults (N3) Through Cover; Difficult Terrain Test 5”; Failed Dangerous Terrain Test, 2 Kills; Nephilim Unit #3 Reacts


Nephilim Unit #3: 4x Lightening Claw Attacks (OP3), 2 Hits, 1 Wound (re-roll), 1 Kill

Nephilim Unit #3: 6x Attacks (OP3), 3 Hits, 1 Wound, 1 Kill

Obitus Plague Unit #3: 24x Attacks (N3), 12 Hits, 4 Wounds, 2 Kills (1x Lightening Claw, 1x Meltagun)

Tactical Draw; Units Stay Locked in Close Combat


**** CASUALTY REPORT ****


Obitus Plague Unit #1: 4x Plague Zombies Killed by Dangerous Terrain Test; 1x Plague Zombie Killed by Power Weapon


Obitus Plague Unit #2: 3x Plague Zombies Killed by Dangerous Terrain Test


Obitus Plague Unit #3: 3x Plague Zombies Killed by Dangerous Terrain Test; 1x Plague Zombie Killed by Lightning Claw Attack, 1x Plague Zombie Killed in Close Combat


Dark Knight Unit #2a: 1x Sergeant Killed in Close Combat


Nephilim Unit #3: 2x Chosen (1x Lightening Claw, 1x Meltagun) Killed in Close Combat


=========================================


UNIT SUMMARY REPORT


Obitus Plague Zombies #1: 15/20 Plague Zombies

Obitus Plague Zombies #2: 12/20 Plague Zombies (Cover)

Obitus Plague Zombies #3: 8/20 Plague Zombies



Nephilim Unit #1: Killed

Nephilim Unit #2: 0/2 Terminators (TL-Bolters); 1/1 Terminator (Reaper) (Cover)

Nephilim Unit #3: 1/2 Chosen (Lightening Claws); 2/3 Chosen (Meltagun)

Nephilim Unit #4: Rhino (mobile)

Nephilim Unit #4A: 1/1 Champion; 9/9 Noise Marines

Nephilim Unit #5: Rhino (mobile)

Nephilim Unit #5A: 1/1 Champion; 9/9 Noise Marines

Nephilim Unit #6: Defiler (mobile)

Nephilim Unit #7: Defiler (mobile)


Objectives Captured: 0

Casualty Points Earned: 45



Dark Knight Unit #1: 3w/3w Chapter Master

Dark Knight Unit #2a: 0/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #2b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #3a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #3b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #4a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Cover)

Dark Knight Unit #4b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #5a: 1/1 Sergeant; 4/4 Scout (Sniper) (Cover)

Dark Knight Unit #5b: 1/1 Scout (Missile); 4/4 Scout (Sniper) (Cover)

Dark Knight Unit #6: Vindicator (mobile)

Dark Knight Unit #7: Vindicator (mobile)

Dark Knight Unit #8: Vindicator (mobile)

Dark Knight Unit #9: Dreadnought (mobile) (Cover)

Dark Knight Unit #10: Land Speeder (mobile)


Objective Captured: 0

Casualty Points Earned: 575


Friday, July 17, 2009

Mission #9: Dark Knights vs. Nephilim Turn 1

Results Nephilim Turn 1

Nephilim Movement:

Unit #2: Difficult Terrain Test 5”

Unit #4: Combat Speed

Unit #5: Combat Speed

Unit #7: Difficult Terrain Test 5”


Nephilim Shooting:

Unit #3: Run! 2”


Morale:

None


Nephilim Assault:

None


**** CASUALTY REPORT ****


None


=========================================


UNIT SUMMARY REPORT


Obitus Plague Zombies #1: 20/20 Plague Zombies (Cover, Dangerous Terrain)

Obitus Plague Zombies #2: 15/20 Plague Zombies (Cover, Dangerous Terrain)

Obitus Plague Zombies #3: 13/20 Plague Zombies (Cover, Dangerous Terrain)



Nephilim Unit #1: Killed

Nephilim Unit #2: 0/2 Terminators (TL-Bolters); 1/1 Terminator (Reaper) (Cover)

Nephilim Unit #3: 2/2 Chosen (Lightening Claws); 3/3 Chosen (Meltagun)

Nephilim Unit #4: Rhino (mobile)

Nephilim Unit #4A: 1/1 Champion; 9/9 Noise Marines

Nephilim Unit #5: Rhino (mobile)

Nephilim Unit #5A: 1/1 Champion; 9/9 Noise Marines

Nephilim Unit #6: Defiler (mobile)

Nephilim Unit #7: Defiler (mobile)


Objectives Captured: 0

Casualty Points Earned: 0



Dark Knight Unit #1: 3w/3w Chapter Master

Dark Knight Unit #2a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #2b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #3a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #3b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #4a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Cover)

Dark Knight Unit #4b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #5a: 1/1 Sergeant; 4/4 Scout (Sniper) (Cover)

Dark Knight Unit #5b: 1/1 Scout (Missile); 4/4 Scout (Sniper) (Cover)

Dark Knight Unit #6: Vindicator (mobile)

Dark Knight Unit #7: Vindicator (mobile)

Dark Knight Unit #8: Vindicator (mobile)

Dark Knight Unit #9: Dreadnought (mobile) (Cover)

Dark Knight Unit #10: Land Speeder (mobile)


Objective Captured: 0

Casualty Points Earned: 503


Mission #9: Ork Horde vs. Witch Hunter Inquisition Turn 1

Results Ork Horde Turn 1

Ork Horde Movement:

Unit #9: Turbo

Unit #10: Turbo


Ork Horde Shooting:

Unit #1: 1x Kannon (krak) shot @ (B1), 1 Hit, Shot Does Not Glance or Penetrate Target

1x Kannon (krak) shot, 1 Hit, Shot Does Not Glance or Penetrate Target


Unit #2: 1x Kannon (krak) shot @ (B2), 1 Hit, Shot Does Not Glance or Penetrate Target

1x Kannon (krak) shot, Miss (2x Ammo Runts)


Unit #3: Run! 4”


Unit #4: 1x Rokkit shot @ (WH7), Miss

3x Big Shoota shots, Miss


Unit #5: 1x Rokkit shot @ (B2), Miss

3x Big Shoota shots, Miss


Unit #6: Run! 1”


Unit #7: Run! 2”


Unit #8: Run! 5”


Unit #11: 15x Slugga shots @ (B1), Inefficient Weapon Strength to Damage Target


Unit #12: 1x Shokk Gun (Str7) shot @ (B2), Drifts 8” D6, Miss


Morale:

None


Ork Horde Assault:

None


**** CASUALTY REPORT ****


None


=========================================


UNIT SUMMARY REPORT


Obitus Plague Zombies #1: 20/20 Plague Zombies (Embarked Bunker 1)

Obitus Plague Zombies #2: 20/20 Plague Zombies (Embarked Bunker 2)

Obitus Plague Zombies #3: 20/20 Plague Zombies (Embarked Bunker 3)



Ork Horde Unit #1: 2/2 Kannon; 6/6 Gretchin (3/3 Ammo Runts) (Cover)

Ork Horde Unit #2: 2/2 Kannon; 6/6 Gretchin (1/3 Ammo Runts) (Cover)

Ork Horde Unit #3: Deff Dread (mobile)

Ork Horde Unit #4: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota); 22/22 Boyz (Slugga)

Ork Horde Unit #5: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota); 22/22 Boyz (Slugga)

Ork Horde Unit #6: 2w/2w Nob; 2/2 Boyz (Big Shoota); 22/22 Boyz (Slugga)

Ork Horde Unit #7: 2w/2w Nob; 2/2 Boyz (Big Shoota); 22/22 Boyz (Slugga)

Ork Horde Unit #8: 5/5 Tankbustas (3/3 Bomb Squig)

Ork Horde Unit #9: 2w/2w Deffkopta (Turbo)

Ork Horde Unit #10: 2w/2w Deffkopta (Turbo)

Ork Horde Unit #11: 2w/2w Nob; 14/14 Storm Boyz

Ork Horde Unit #12: 2w/2w Big Mek (Cover)


Objectives Captured: 0

Casualty Points Earned: 0



Witch Hunter Unit #1: 3w/3w Canoness

Witch Hunter Unit #2: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 6/6 Sisters (Bolter)

Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 6/6 Sisters (Bolter)

Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 4/4 Stormtrooper (Hellgun)

Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 4/4 Stormtrooper (Hellgun)

Witch Hunter Unit #6: 1/1 Repentia Mistress; 9/9 Sisters (Eviscerator)

Witch Hunter Unit #7: Immolator (mobile)

Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun); 2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer) (Embarked in WH Unit #7)

Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol); 7/7 Seraphim (TL-Bolt Pistol)

Witch Hunter Unit #9: Exorcist (mobile)


Acts of Faith Remaining: 6


Objective Captured: 0

Casualty Points Earned: 0


Mission #9: Dark Knights vs. Nephilim Turn 1

Results Dark Knights Turn 1

Dark Knights Movement:

Unit #6: Combat Speed

Unit #7: Combat Speed

Unit #8: Combat Speed

Unit #4a: Difficult Terrain Test 2”

Unit #9: Passed Dangerous Terrain Test

Unit #2a: Difficult Terrain Test 5”


Dark Knights Shooting:

Dark Knight Unit #6: 1x Demolisher Cannon shot @ (N6), Drifts 3” D6, Miss


Unit #2a: 1x Meltagun shot @ (B1), Miss


Unit #2b: 1x Lascannon shot @ (N6), Miss


Unit #10: 4x Assault Cannon shots (B1), 2 Hits;

1x Shot Does Not Glance or Penetrate Target

1x Rending Shot, 1x Penetrating Hit, Building Wrecked

Obitus Plague Unit #1: Auto Passed Pinning Test; Fearless


Unit #3b: 1x Lascannon shot @ (N7), 1 Hit, 1x Penetrating Hit, Crew Stunned; Ignored (Demonic)


Unit #4b: 1x Lascannon shot @ (N6), Miss


Unit #3a: 1x Meltagun shot @ (B2), 1 Hit, 1x Penetrating Hit, Building Explodes 4”; Hits (OP2)

Obitus Plague Unit #2: 20 Models Hit, 10 Wounds, 5 Kills

Obitus Plague Unit #2: Auto Passed Pinning Test; Fearless


Unit #8: 1x Demolisher Cannon shot @ (N7), Drifts 5” D7, Miss


Unit #7: 1x Demolisher Cannon shot @ (N6), Direct Hit, 1x Penetrating Hit, Vehicle Wrecked; Unit Destroyed


Unit #1: Orbital Bombardment shot @ (N2), Direct Hit, 4 Models Hit, 4 Wounds, 3 Kills (1x Terminator Lord, 2x TL-Bolters) (failed invulnerable save)

Nephilim Unit #2: Passed Pinning Test


Unit #5b: 1x Missile (Krak) shot @ (N7), Miss

4x Scout Sniper shots, 1 Hit, Shot Does Not Glance or Penetrate Target


Unit #4a: 1x Meltagun shot @ (B1), Miss


Unit #9: 4x Assault Cannon shots (B3), 4 Hits;

3x Shots Do Not Glance or Penetrate Target

1x Rending Hit, 1x Penetrating Hit, Building Explodes 3”, Hits (OP3);

Obitus Plague Unit #3: 20 Models Hit, 9 Wounds, 5 Kills


Obitus Plague Unit #2: Auto Passed Pinning Test; Fearless


Unit #5a: 1x Sergeant Sniper shot @ (OP3), 1 Wound, 1 Kill

4x Scout Sniper shots, 2 Hits, 1 Wound, 1 Kill


Obitus Plague Unit #3: Auto Passed Pinning Test; Fearless


Morale:

Nephilim Unit #2: Insane Heroism!; Passed Morale Test


Obitus Plague Unit #2: Auto Passed Morale Test; Fearless


Obitus Plague Unit #3: Auto Passed Morale Test; Fearless


Dark Knights Assault:

None


**** CASUALTY REPORT ****


Obitus Plague Unit #2: 5x Plague Zombies Killed by Explosion


Obitus Plague Unit #3: 5x Plague Zombies Killed by Explosion; 2x Plague Zombies Killed by Sniper fire


Nephilim Unit #1: Terminator Lord Killed by Orbital Bombardment fire; Unit Destroyed


Nephilim Unit #2: 2x Terminators (TL-Bolters) Killed by Orbital Bombardment fire


Nephilim Unit #6: Vehicle Destroyed by Demolisher Cannon fire


=========================================


UNIT SUMMARY REPORT


Obitus Plague Zombies #1: 20/20 Plague Zombies (Cover, Dangerous Terrain)

Obitus Plague Zombies #2: 15/20 Plague Zombies (Cover, Dangerous Terrain)

Obitus Plague Zombies #3: 13/20 Plague Zombies (Cover, Dangerous Terrain)



Nephilim Unit #1: Killed

Nephilim Unit #2: 0/2 Terminators (TL-Bolters); 1/1 Terminator (Reaper)

Nephilim Unit #3: 2/2 Chosen (Lightening Claws); 3/3 Chosen (Meltagun)

Nephilim Unit #4: Rhino (mobile)

Nephilim Unit #4A: 1/1 Champion; 9/9 Noise Marines

Nephilim Unit #5: Rhino (mobile)

Nephilim Unit #5A: 1/1 Champion; 9/9 Noise Marines

Nephilim Unit #6: Destroyed

Nephilim Unit #7: Defiler (mobile) (Cover)


Objectives Captured: 0

Casualty Points Earned: 0



Dark Knight Unit #1: 3w/3w Chapter Master

Dark Knight Unit #2a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #2b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #3a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter)

Dark Knight Unit #3b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #4a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Cover)

Dark Knight Unit #4b: 1/1 Marine (Lascannon); 4/4 Marine (Bolter) (Cover)

Dark Knight Unit #5a: 1/1 Sergeant; 4/4 Scout (Sniper) (Cover)

Dark Kngiht Unit #5b: 1/1 Scout (Missile); 4/4 Scout (Sniper) (Cover)

Dark Knight Unit #6: Vindicator (mobile)

Dark Knight Unit #7: Vindicator (mobile)

Dark Knight Unit #8: Vindicator (mobile)

Dark Knight Unit #9: Dreadnought (mobile) (Cover)

Dark Knight Unit #10: Land Speeder (mobile)


Objective Captured: 0

Casualty Points Earned: 503