Showing posts with label Mission 4. Show all posts
Showing posts with label Mission 4. Show all posts

Wednesday, April 22, 2009

Mission #4: Dark Knights Defeat Tau Empire

Commanders,

The final game of Mission #4 has come to a close. This game was a clash of two very shooty armies; both sides with heavy casualties from the sound of the bell. General Ghostknife cleverly used the terrain to deny Chapter Master Valandar Rex line of sight to many of his units, including his unit of Stealthsuits, who managed to wreak havok on Master Valandar's squads without loosing man in return.

However, Master Valandar had a plan of his own, and moved his heavy units forward into better firing positions; a move that paid off very well in the end. In the closing moments of Turn 5, General Ghostknife captures the only unoccupied objective, seemingly securing a draw for the mission, only to have them subsequently forced off the board from taking casualties.

Everyone help me congratulate Chapter Master Valandar Rex on his Victory!


Here is your final score:

Tau Empire
Objectives Captured: 0
Casualty Points: 233

Dark Knights
Objectives Captured: 1
Casualty Points: 300

Victor: Dark Knights

Mission #4: Tau Empire vs. Dark Knights End Game

Results Dark Knights Turn 5

Dark Knights Movement:

None


Dark Knights Shooting:

Unit #3b: 2x Missile (Krak) shots @ (T2), 1 Hit (front armor), Shot does not Glance or Penetrate Target


Unit #3a: 2x Missile (Frag) shots @ (T2A);

1x Direct Hit, 6 Models Hit, 5 Wounds, 3 Kills

1x Direct Hit (Signum), 3 Models Hit, 0 Wounds


Tau Unit #2A: Fails Morale Test; Falls Back 8”; Falls off Board; Unit Destroyed


Dark Knights Assault:

None


**** CASUALTY REPORT ****


Tau Unit #2A: 3x Fire Warriors Killed by Frag Missile fire; 6x Fire Warriors Killed by Falling off Board; Unit Destroyed


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: Killed

Tau Unit #2: Devilfish Transport

Tau Unit #2A: Killed

Tau Unit #3: 3/3 Stealthsuits


Objectives Captured: 0

Causality Points Earned: 233



Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover)

Dark Knight Unit #2a: Killed

Dark Knight Unit #2b: Killed

Dark Knight Unit #3a: 2/2 Bolters; 2/2 Missile; 1/1 Sergeant

Dark Knight Unit #3b: 1/3 Bolters; 2/2 Missile


Objectives Captured: 1

Causality Points Earned: 300


Tuesday, April 21, 2009

Mission #4: Tau Empire vs. Dark Knights Turn 5

Results Tau Empire Turn 5

Tau Empire Movement:

Unit #2: Cruising Speed

Unit #2A: Disembarks Unit #2; Captures Objective

Unit #3: Jumps


Tau Empire Shooting:

Tau Unit #3: 9x Burst Cannon shots @ (DK3b), 2 Hits, 1 Wound, 1 Kill (Bolter)


Dark Knight Unit #3b: Passes Morale Test


Tau Empire Assault:

Unit #3: Jumps


**** CASUALTY REPORT ****


Dark Knight Unit #3b: 1x Heavy Support (Bolter) Killed by Burst Cannon fire


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: Killed

Tau Unit #2: Devilfish Transport (Shaken)

Tau Unit #2A: 9/9 Fire Warriors (Embarked in Unit #2) (cover)

Tau Unit #3: 3/3 Stealthsuits


Objectives Captured: 1

Causality Points Earned: 233



Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover)

Dark Knight Unit #2a: Killed

Dark Knight Unit #2b: Killed

Dark Knight Unit #3a: 2/2 Bolters; 2/2 Missile; 1/1 Sergeant

Dark Knight Unit #3b: 1/3 Bolters; 2/2 Missile


Objectives Captured: 1

Causality Points Earned: 210

Mission #4: Tau Empire vs. Dark Knights Turn 4

Results Dark Knights Turn 4

Dark Knights Movement:

None


Dark Knights Shooting:

Unit #3b: 2x Missile (Krak) shots @ (T2), 2 Hits (side armor);

1x Glancing Hit, Crew Shaken

1x Shot does not Glance or Penetrate


Unit #3a: 2x Missile (Krak) shots @ (T2), 1 Hit (Signum) (front armor); Shot does not Glance or Penetrate


Dark Knights Assault:

None


**** CASUALTY REPORT ****


None


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: Killed

Tau Unit #2: Devilfish Transport (Shaken)

Tau Unit #2A: 9/9 Fire Warriors (Embarked in Unit #2)

Tau Unit #3: 3/3 Stealthsuits


Objectives Captured: 0

Causality Points Earned: 185


Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover)

Dark Knight Unit #2a: Killed

Dark Knight Unit #2b: Killed

Dark Knight Unit #3a: 2/2 Bolters; 2/2 Missile; 1/1 Sergeant

Dark Knight Unit #3b: 2/3 Bolters; 2/2 Missile


Objectives Captured: 1

Causality Points Earned: 210


Mission #4: Tau Empire vs. Dark Knights Turn 4

Results Tau Empire Turn 4

Tau Empire Movement:

Unit #2A: Embarks Unit #2

Unit #2: Combat Speed

Unit #3: Jumps


Tau Empire Shooting:

Tau Unit #3: 9x Burst Cannon shots @ (DK3b), 4 Hits, 1 Wound, 1 Kill (Bolter)


Tau Unit #2: 4x Smart Missile shots @ (DK2b), 3 Hits, 2 Wounds, 1 Kill; Unit Destroyed


Tau Empire Assault:

Unit #3: Jumps


**** CASUALTY REPORT ****


Dark Knight Unit #3b: 1x Heavy Support (Bolter) Killed by Burst Cannon fire


Dark Knight Unit #2b: 1x Tactical Marine (Bolter) Killed by Smart Missile fire; Unit Destroyed


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: Killed

Tau Unit #2: Devilfish Transport (mobile)

Tau Unit #2A: 9/9 Fire Warriors (Embarked in Unit #2)

Tau Unit #3: 3/3 Stealthsuits


Objectives Captured: 0

Causality Points Earned: 185



Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover)

Dark Knight Unit #2a: Killed

Dark Knight Unit #2b: Killed

Dark Knight Unit #3a: 2/2 Bolters; 2/2 Missile; 1/1 Sergeant

Dark Knight Unit #3b: 2/3 Bolters; 2/2 Missile


Objectives Captured: 1

Causality Points Earned: 210


Mission #4: Tau Empire vs. Dark Knights Turn 3

Results Dark Knight Turn 3

Dark Knights Movement:

Unit #2b: Consolidates


Dark Knights Shooting:

Unit #3b: Run! 2”

Unit #3a: Run! 5”


Unit #2b: 2x Bolter (Rapid) shots @ (T2A), 1 Hit, 0 Wounds


Dark Knights Assault:

None


**** CASUALTY REPORT ****


None


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: Killed

Tau Unit #2: Devilfish Transport (mobile)

Tau Unit #2A: 9/9 Fire Warriors

Tau Unit #3: 3/3 Stealthsuits


Objectives Captured: 0

Causality Points Earned: 169



Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover)

Dark Knight Unit #2a: Killed

Dark Knight Unit #2b: 1/4 Bolters; 0/1 Sergeant

Dark Knight Unit #3a: 2/2 Bolters; 2/2 Missile; 1/1 Sergeant

Dark Knight Unit #3b: 3/3 Bolters; 2/2 Missile


Objectives Captured: 1

Causality Points Earned: 210


Sunday, April 19, 2009

Mission #4: Ork Horde Defeats Space Wolves

Commanders,

This battle started out brutal and "wet", with Wolf Lord Morkai's Space Wolves charging headlong into the seeming endless scores of Orks without hesitation, sinking his fangs deep into their ranks, and eventually devouring two full squads.

However, Warboss Grimdakka showed that his Boyz aren't all brawn and dakka; they are kunnin' too, snatching victory away from the would-be Imperial hounds in the waning seconds of the final turn, by rushing his lone Deffkopter forward to contest the final objective. This game was literally decided by a single inch.

Everyone help me congratulate Warboss Grimdakka on his Victory!


Here is your final score:

Space Wolves
Objectives Captured: 0
Casualty Points: 357

Ork Horde
Objectives Captured: 1
Casualty Points: 304

Victor: Ork Horde

Mission #4: Space Wolves vs. Ork Horde End Game

Results Ork Horde Turn 5

Ork Movement:

Unit #5: Flat Out!; Contests Objective


Ork Shooting:

Unit #2: 6x Big Shoota shots @ (SW4), 1 Hit, Shot does not Glance or Penetrate Target

6x Slugga shots, 1 Hit, Shot does not Glance or Penetrate Target


Ork Assault:

None


**** CASUALTY REPORT ****


None


=========================================


UNIT SUMMARY REPORT


Space Wolf Unit #1: 1/3 Wolf Scout (Bolt Pistol); 1/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)

Space Wolf Unit #2: Killed

Space Wolf Unit #3: 0/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)

Space Wolf Unit #4: Land Speeder Tornado (mobile)


Objectives Captured: 1

Causality Points Earned: 357



Ork Unit #1: Killed

Ork Unit #2: 5/18 Slugga; 2/2 Big Shoota; 2w/2w Boyz Nob (cover)

Ork Unit #3: Killed

Ork Unit #4: Killed

Ork Unit #5: 2w/2w Deffkopta (turbo)


Objectives Captured: 1

Causality Points Earned: 304


Mission #4: Tau Empire vs. Dark Knights Turn 3

Results Tau Empire Turn 3

Tau Empire Movement:

Unit #2: Combat Speed

Unit #2A: Disembarks

Unit #3: Jumps


Tau Empire Shooting:

Tau Unit #3: 9x Burst Cannon shots @ (DK2a), 5 Hits, 2 Wounds, 1 Kill; Unit Destroyed


Tau Unit #2: 4x Smart Missile shots @ (DK2b), 3 Hits, 2 Wounds, 0 Kills


Tau Unit #2A: 18x Pulse Rifle (Rapid) shots @ (DK2b), 14 Hits, 9 Wounds, 4 Kills (3x Bolters, 1x Sergeant)


Dark Knight Unit #2b: Fails Morale Test; Falls Back 8”


Tau Empire Assault:

Unit #3: Jumps


Special:

Dark Knight Unit #2b: Auto Regroups on Dark Knight Turn 3


**** CASUALTY REPORT ****


Dark Knight Unit #2a: 1x Tactical Marine (Plasma Cannon) Killed by Burst Cannon fire


Dark Knight Unit #2b: 3x Tactical Marines (Bolters) Killed by Pulse Rifle fire; 1x Sergeant Killed by Pulse Rifle fire


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: Killed

Tau Unit #2: Devilfish Transport (mobile)

Tau Unit #2A: 9/9 Fire Warriors

Tau Unit #3: 3/3 Stealthsuits


Objectives Captured: 0

Causality Points Earned: 169



Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover)

Dark Knight Unit #2a: Killed

Dark Knight Unit #2b: 1/4 Bolters; 0/1 Sergeant

Dark Knight Unit #3a: 2/2 Bolters; 2/2 Missile; 1/1 Sergeant (cover)

Dark Knight Unit #3b: 3/3 Bolters; 2/2 Missile


Objectives Captured: 1

Causality Points Earned: 210


Mission #4: Space Wolves vs. Ork Horde Turn 5

Results Space Wolves Turn 5

Space Wolf Movement:

Unit #3: Consolidates; Captures Objective

Unit #4: Combat Speed


Space Wolf Shooting:

Unit #1: 1x Plasma Pistol shot @ (O4), 1 Hit, 1 Wound, 1 Wound Inflicted

2x Bolt Pistol shots, 2 Hit, 0 Wounds


Unit #3: 8x Bolter (Rapid) shots @ (O4), Out of Range

1x Bolt Pistol shot, Out of Range


Unit #4: 4x Assault Cannon shots @ (O2), 3 Hits (1x Rend), 3 Wounds (1x Rend), 3 Kills (Slugga) (failed cover)

3x Heavy Bolter shots, 2 Hits, 2 Wounds, 2 Kills (Slugga) (failed cover)


Ork Unit #2: Passed Morale Test


Space Wolf Assault:

Space Wolf Unit #1: Assaults (O4), Ork Unit #4 Reacts


Space Wolf Unit #1: 3x Power Weapon Attacks, 2 Hits, 1 Wound, 1 Wound Inflicted; Unit Destroyed


Space Wolf Unit #1: Consolidates 6”


**** CASUALTY REPORT ****


Ork Unit #4: 1x Deffkopta Killed by Power Weapon; Unit Destroyed


Ork Horde Unit #2: 3x Boyz (Slugga) Killed by Assault Cannon fire; 2x Boyz (Slugga) Killed by Heavy Bolter fire


=========================================


UNIT SUMMARY REPORT


Space Wolf Unit #1: 1/3 Wolf Scout (Bolt Pistol); 1/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)

Space Wolf Unit #2: Killed

Space Wolf Unit #3: 0/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)

Space Wolf Unit #4: Land Speeder Tornado (mobile)


Objectives Captured: 1

Causality Points Earned: 357



Ork Unit #1: Killed

Ork Unit #2: 5/18 Slugga; 2/2 Big Shoota; 2w/2w Boyz Nob (cover)

Ork Unit #3: Killed

Ork Unit #4: Killed

Ork Unit #5: 2w/2w Deffkopta


Objectives Captured: 1

Causality Points Earned: 304


Saturday, April 18, 2009

Mission #4: Tau Empire vs. Dark Knights Turn 2

Results Dark Knight Turn 2

Dark Knights Movement:

Nothing Special


Dark Knights Shooting:

Unit #2a: 1x Plasma Cannon shot @ (T1A), Direct Hit, 2 Hits, 2 Wounds, 1 Kill (failed cover)


Unit #3b: 2x Missile (Krak) shots @ (Building), Miss


Unit #3a: 2x Missile (Krak) shots @ (Building), 1 Hit (Signum), Shot does not Glance or Penetrate


Unit #1: 1x Sergeant Sniper shot @ (T1A), 1 Hit, 0 Wounds

3x Sniper shots, 2 Hits, 1 Wound, 0 Kills

3x Heavy Bolters shots, 2 Hits, 2 Wounds, 1 Kill (failed cover)


Tau Unit #1A: Fails Morale Test; Falls Back 11”; Falls of Board; Unit Destroyed


Dark Knights Assault:

Dark Knight Unit #2b Assaults (Building)


Dark Knight Unit #2b: 6x Krak Grenade Attacks, 6 Hits, Hits do not Glance or Penetrate Target


**** CASUALTY REPORT ****


Tau Unit #1A: 1x Fire Warrior Killed by Plasma Cannon fire; 1x Fire Warriors Killed by Heavy Bolter fire; 1x Fire Warrior Killed by Falling off Board; Unit Destroyed


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: Killed

Tau Unit #2: Devilfish Transport (mobile)

Tau Unit #2A: 9/9 Fire Warriors (embarked Unit #2)

Tau Unit #3: 3/3 Stealthsuits


Objectives Captured: 0

Causality Points Earned: 75



Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover)

Dark Knight Unit #2a: 0/3 Bolters; 0/1 Plasmagun; 1/1 Plasma Cannon

Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant

Dark Knight Unit #3a: 2/2 Bolters; 2/2 Missile; 1/1 Sergeant (cover)

Dark Knight Unit #3b: 3/3 Bolters; 2/2 Missile


Objectives Captured: 1

Causality Points Earned: 210


Mission #4: Tau Empire vs. Dark Knights Turn 2

Results Tau Empire Turn 2

Tau Empire Movement:

Unit #2: Combat Speed

Unit #3: Jumps


Tau Empire Shooting:

Tau Unit #3: 9x Burst Cannon shots @ (DK2a), 5 Hits, 5 Wounds, 2 Kills (1x Bolter, 1x Plasmagun)


Tau Unit #2: 4x Smart Missile shots @ (DK2a), 2 Hits, 1 Wound, 0 Kills


Dark Knight Unit #2a: Passes Morale Test


Tau Empire Assault:

Unit #3: Jumps


**** CASUALTY REPORT ****


Dark Knight Unit #2a: 2x Tactical Marines (1x Bolter, 1x Plasmagun) Killed by Burst Cannon fire


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: 3/10 Fire Warriors (cover +1, Pinned)

Tau Unit #2: Devilfish Transport (mobile)

Tau Unit #2A: 9/9 Fire Warriors (embarked Unit #2)

Tau Unit #3: 3/3 Stealthsuits


Objectives Captured: 0

Causality Points Earned: 75



Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover)

Dark Knight Unit #2a: 0/3 Bolters; 0/1 Plasmagun; 1/1 Plasma Cannon

Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant

Dark Knight Unit #3a: 2/2 Bolters; 2/2 Missile; 1/1 Sergeant (cover)

Dark Knight Unit #3b: 3/3 Bolters; 2/2 Missile


Objectives Captured: 1

Causality Points Earned: 180


Mission #4: Nephilim vs. Hive Fleet Nemesis - Draw

Commanders.

Another very close game decided in the final turn. Commander Akkon Sek seemed to control the game from the very start. Things started to go down hill for The Ancient Hungerer and his ferocious brood after his Warriors successfully brought down the building in a mass explosion that splattered several hive-brothers.

Relentlessly, the Nemesis Hive pursued the juiced up Marine warriors of Nephilim, and in return, they relentlessly mowed them down in succession. Despite scoring more CP’s in a single game than anyone in the tournament thus far, catapulting him to the #1 CP earner spot, Commander Akkon just couldn’t keep the endless streams of Tyranids from claiming the final objective.

Everyone help me congratulate Commander Akkon Sek and The Ancient Hungerer on a game well played!


Here is your final score:

Nephilim
Objectives Captured: 1
Casualty Points: 620

Hive Fleet Nemesis
Objectives Captured: 1
Casualty Points: 175

Victor: Draw

Mission #4: Thousand Sons vs. Witch Hunter Inquisition - Draw

Commanders,


Lieutenant Colonel Malus’ ruinous Rubric warriors pull out a draw in the final turn of the game. Things were looking grim for Tzeench’s chosen, as Mother Miriam cleverly drew a unit of Thousand Sons out from their Objective and tied them up in mortal combat for a few turns, but even with his Force Weapon dulled by the presence of the Adepta Sororitas, the Aspiring Sorcerer made short work of the Emperors pious lady warriors.


As the last of the Dominion squad crumbled under the foot of the Thousand Sons, the Aspiring Sorcerer led his spirit warriors to the objective just in time to hold out defeat.


Everyone help me congratulate Lieutenant Colonel Malus’ and Mother Miriam on a game well played!



Here is your final score:


Thousand Sons

Objectives Captured: 1

Casualty Points: 306


Witch Hunter Inquisition

Objectives Captured: 1

Casualty Points: 274


Victor: Draw


Mission #4: Nephilim vs. Hive Fleet Nemesis End Game

Results Hive Fleet Nemesis Turn 5

Nemesis Movement:

Unit #4: Falls Back 6”; Falls off Board; Unit Destroyed

Unit #3c: Comes on Board


Nemesis Shooting:

Unit #3c: Run! 3”; Captures Objective


Nemesis Assault:

None


**** CASUALTY REPORT ****


Nemesis Unit #4: 1x Gaunt Brood Killed by Falling off Board; Unit Destroyed


=========================================


UNIT SUMMARY REPORT


Nephilim Unit #1: 4/6 Noise Marines; 1/1 Blastmaster, 1/1 Champion (cover, Dangerous Terrain)

Nephilim Unit #2: 2/7 Noise Marines; 1/1 Blastmaster


Objectives Captured: 1

Causality Points Earned: 620



Nemesis Unit #1: Killed

Nemesis Unit #2: Killed

Nemesis Unit #3: Killed

Nemesis Unit #3a: Killed

Nemesis Unit #3b: Killed

Nemesis Unit #3c: 8/8 Gaunt Brood

Nemesis Unit #4: Killed

Nemesis Unit #5: Killed


Objectives Captured: 1

Causality Points Earned: 175


Mission #4: Thousand Sons vs. Witch Hunter Inquisition End Game

Results Witch Hunter Inquisition Turn 5

Witch Hunter Movement:

Unit #1: Difficult Terrain Test 3”


Witch Hunter Shooting:

Unit #1: 1x Heavy Flamer shot @ (TS1), Out of Range

1x Bolt Pistol shot, Out of Range


Unit #2: 1x Heavy Flamer shot @ (TS1), 3 Hits, 3 Wounds, 1 Kill (Thousand Son)

1x Meltagun shot, 1 Hit, 1 Wound, 1 Kill (Thousand Son) (failed Invulnerable)

14x Bolter (Rapid) shots, 9 Hits, 5 Wounds, 1 Kill; Unit Destroyed


Witch Hunter Assault:

None


**** CASUALTY REPORT ****


Thousand Sons Unit #1: 1x Thousand Son Killed by Heavy Flamer fire; 1x Thousand Son Killed by Meltagun fire; 1x Aspiring Sorcerer Killed by Bolter fire; Unit Destroyed


=========================================


UNIT SUMMARY REPORT


Thousand Son Unit #1: Killed

Thousand Son Unit #2: 6/7 Thousand Sons; 1/1 Aspiring Sorcerer


Objectives Captured: 1

Causality Points Earned: 306



Witch Hunter Unit #1: 0/7 Battle Sisters (Bolter); 0/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior (cover)

Witch Hunter Unit #2: 7/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #3: Destroyed

Witch Hunter Unit #3A: Killed


Acts of Faith Remaining: 0


Objectives Captured: 1

Causality Points Earned: 274

Mission #4: Thousand Sons vs. Witch Hunter Inquisition Turn 5

Results Thousand Sons Turn 5

Thousand Sons Movement:

Unit #1: Slow and Purposeful 6”


Thousand Sons Shooting:

Unit #1: 2x Inferno Bolt shots @ (WH1), 1 Hit, 0 Wounds

1x Bolt of Change shot, Passed Psych Test, Passed Shield of Faith Test, 1 Hit, 1 Wound, 1 Kill (Meltagun) (failed cover)


Witch Hunter Unit #1: Passed Morale Test


Thousand Sons Assault:

Witch Hunter Unit #3A: Acts Of Faith Attempt (The Passion) Passed; Unit Gains +2 Initiative)


Witch Hunter Unit #3A; Thousand Son Unit #2 Continues Close Combat


Witch Hunter Unit #3A: 6x Attacks (TS2), 4 Hits, 1 Wound, 1 Kill (Thousand Son)

Thousand Sons Unit #2: 3x Power Weapon Attacks, 3 Hits, 3 Wounds, 3 Kills (2x Storm Bolters, 1x Meltagun)

6x Attacks, 3 Hits, 3 Wounds, 1 Kill; Unit Destroyed


Thousand Sons Unit #2: Consolidates 3”; Captures Objective


**** CASUALTY REPORT ****

Unit #1: 1x Sister (Meltagun) Killed by Bolt of Change fire


Unit #3A: 3x Dominion Squad (2x Bolters, 1x Meltagun) Killed by Power Weapon; 1x Veteran Sister Superior Killed in Close Combat; Unit Destroyed


=========================================


UNIT SUMMARY REPORT


Thousand Son Unit #1: 2/7 Thousand Sons; 1/1 Aspiring Sorcerer

Thousand Son Unit #2: 6/7 Thousand Sons; 1/1 Aspiring Sorcerer


Objectives Captured: 1

Causality Points Earned: 306



Witch Hunter Unit #1: 0/7 Battle Sisters (Bolter); 0/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #2: 7/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #3: Destroyed

Witch Hunter Unit #3A: Killed


Acts of Faith Remaining: 0


Objectives Captured: 1

Causality Points Earned: 138


Mission #4: Space Wolves vs. Ork Horde Turn 4

Results Ork Horde Turn 4

Ork Movement:

Unit #2: Difficult Terrain 5”

Unit #4: Combat Speed

Unit #5: Combat Speed


Ork Shooting:

Unit #2: 6x Big Shoota shots @ (SW4), 4 Hits, Shots do not Glance or Penetrate Target

12x Slugga shots, Out of Range (cuz it's Mo' Dakka! and da boyz like the sound)


Unit #4: 1x Rokkit (linked) shot @ (SW3), 1 Hit, 0 Wounds


Unit #5: 1x Rokkit (linked) shot @ (SW3), 1 Hit, 1 Wound, 1 Kill (Power Weapon)


Space Wolf Unit #3: Failed Morale Test; Falls Back 11”


Ork Assault:

None


Special:

Space Wolf Unit #3: Automatically Regroups on Space Wolf Turn #5; 3” Consolidation


**** CASUALTY REPORT ****


Space Wolf Unit #3: 1x Grey Hunter (Power Weapon) Killed by Rokkit fire


=========================================


UNIT SUMMARY REPORT


Space Wolf Unit #1: 1/3 Wolf Scout (Bolt Pistol); 1/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)

Space Wolf Unit #2: Killed

Space Wolf Unit #3: 0/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)

Space Wolf Unit #4: Land Speeder Tornado (mobile)


Objectives Captured: 0

Causality Points Earned: 282



Ork Unit #1: Killed

Ork Unit #2: 10/18 Slugga; 2/2 Big Shoota; 2w/2w Boyz Nob (cover)

Ork Unit #3: Killed

Ork Unit #4: 2w/2w Deffkopta

Ork Unit #5: 2w/2w Deffkopta


Objectives Captured: 1

Causality Points Earned: 304


Friday, April 17, 2009

Mission #4: Tau Empire vs. Dark Knights Turn 1

Results Dark Knight Turn 1

Dark Knights Movement:

Unit #2b: Automatically Regroups; 3” Consolidation


Dark Knights Shooting:

Unit #3b: 2x Missile (Krak) shots @ (T1), 1 Hit (side armor), 1 Penetrating Hit, Vehicle Explodes 3”, No Hits

Tau Unit #1A: 10x Explosion Hits, 5 Wounds, 2 Kills; Fails Pinning Test; Unit Goes to Ground (cover +1, Pinned)


Unit #2a: 1x Plasma Cannon shot @ (T1A), Direct Hit, 4 Hits, 4 Wounds, 3 Kills (failed cover)

1x Plasmagun shot, Miss, Passed Gets Hot! Test

1x Bolter shot, Miss


Unit #3a: 2x Missile (Krak) shots @ (Building), 2 Hits (Signum);

1x Penetrating Hit, Immobilized (No Effect)

1x Shot Does Not Glance or Penetrate Target


Unit #1: 1x Sergeant Sniper shot @ (T1A), 1 Hit, 0 Wounds

3x Sniper shots, 1 Hit, 0 Wounds,

3x Heavy Bolters shots, 2 Hits, 2 Wounds, 2 Kills (failed cover)


Dark Knights Assault:

Dark Knight Unit #2b Assaults (Building)


Dark Knight Unit #2b: 6x Krak Grenade Attacks, 6 Hits, 1 Glancing Hit, Crew Shaken (No Effect)


**** CASUALTY REPORT ****


Tau Unit #1: Vehicle Destroyed by Krak Missile fire; Unit Destroyed


Tau Unit #1A: 2x Fire Warriors Killed by Vehicle Explosion; 3x Fire Warriors Killed by Plasma Cannon fire; 2x Fire Warriors Killed by Heavy Bolter fire


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: 3/10 Fire Warriors (cover +1, Pinned)

Tau Unit #2: Devilfish Transport (mobile)

Tau Unit #2A: 9/9 Fire Warriors (embarked Unit #2)

Tau Unit #3: 3/3 Stealthsuits


Objectives Captured: 0

Causality Points Earned: 32



Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover)

Dark Knight Unit #2a: 1/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon

Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant

Dark Knight Unit #3a: 2/2 Bolters; 2/2 Missile; 1/1 Sergeant (cover)

Dark Knight Unit #3b: 3/3 Bolters; 2/2 Missile


Objectives Captured: 1

Causality Points Earned: 180