Showing posts with label Mission 3. Show all posts
Showing posts with label Mission 3. Show all posts

Saturday, April 11, 2009

Mission #3: Witch Hunter Inquisition Defeats Tau Empire

Commanders,

With her second Total Annihilation victory of the tournament, Mother Miriam is proving that like Texas, you don't mess with nuns with guns! The early turns showed some cat and mouse play, but as the two valiant armies clashed, the Sisters of Battle demonstrated their ability to belch flames and super heated rays of death to squelch any army they face.

Despite throwing everything but the kitchen sink at the Immolator, General Ghostknife's Tau warriors just could not snuff out the Mulimelta nestled on it's cupola; and he would pay dearly for it. In quick succession, the Immolator blew both Tau Transports to smithereens, leaving nothing but craters in their wake.

Everyone help me congratulate Mother Miriam on her victory!


Here is your final score:

Tau Empire
Casualty Points: 163

Witch Hunter Inquisition
Casualty Points: 500

Victor: Witch Hunter Inquisition

Mission #3: Tau Empire vs. Witch Hunter Inquisition End Game

Results Witch Hunter Inquisition Turn 5

Witch Hunter Movement:

Unit #1: Disembarks Building #3


Witch Hunter Shooting:

Unit #1: 1x Heavy Flamer fire @ (T2A), 5 Hits, 5 Wounds, 1 Kill (failed cover)

1x Meltagun shot, 1 Hit, 1 Wound, 1 Kill (failed cover)

12x Bolter (Rapid) shots, 10 Hits, 7 Wounds, 3 Kills

1x Bolt Pistol Shot, 1 Hit, 1 Wound, 0 Kills


Unit #1: 1x Heavy Flamer fire @ (T2A), 3 Hits, 2 Wounds, 2 Kills (failed cover)

1x Meltagun shot, Miss

6x Bolter (Rapid) shots, 2 Hits, 2 Wounds, 0 Kills

1x Bolt Pistol Shot, 1 Hit, 0 Wounds


Unit #3: 1x Multimelta (linked) @ (T2a), 1 Hit, 1 Wound, 1 Kill (failed cover); Unit Destroyed


Witch Hunter Assault:

None


**** CASUALTY REPORT ****


Tau Unit #2A: 3x Fire Warriors Killed by Heavy Flamer fire; 1x Fire Warrior Killed by Meltagun fire, 3x Fire Warrior Killed by Bolter fire; 1x Fire Warrior Killed by Multimelta fire; Unit Destroyed


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: Killed

Tau Unit #2: Destroyed

Tau Unit #2A: Killed

Tau Unit #3: Killed


Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #2: 3/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #3: Immolator (Immobile)

Witch Hunter Unit #3A: Killed


Score Board:

Tau Empire Casualty Points: 163

Witch Hunter Casualty Points: 500


Mission #3: Tau Empire vs. Witch Hunter Inquisition Turn 5

Results Tau Empire Turn 5

Tau Empire Movement:

Unit #2A: Difficult Terrain Test 5”


Tau Empire Shooting:

Tau Unit #2a: 16x Pulse Rifle (Rapid) shots @ (WH2), 5 Hits, 4 Wounds, 1 Kill (Bolter)


Tau Empire Assault:

None


**** CASUALTY REPORT ****


Witch Hunter Unit #2: 1x Sister (Bolter) Killed by Pulse Rifle fire


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: Killed

Tau Unit #2: Destroyed

Tau Unit #2A: 8/9 Fire Warriors (cover)

Tau Unit #3: Killed


Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #2: 3/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #3: Immolator (Immobile)

Witch Hunter Unit #3A: Killed


Score Board:

Tau Empire Casualty Points: 163

Witch Hunter Casualty Points: 420

Mission #3: Space Wolves Defeat Nephilim

Commanders,

Another first victory of the tournament, this time for the tenacious Wolf Lord Lars Morkai. Things started out a little shaky for the Sons of Russ in the early rounds, having one unit nearly forced off the board by a crescendo of heavy fire from Commander Akkon Sek's chemically enhanced Marines.

However, the dogged Space Wolves never gave up; a timely appearance of the Wolf Scouts in Turn 3 turned the tide. After several turns of brutal hand-to-hand combat, the Wolf Scouts were finally able to dispatch a unit of mulish chaotic Nephilim marines, then like a pack of starved wolves, Wolf Lord's wolf pack descended upon the remaining Nephilim unit and devoured them down to the man.

Everyone help me congratulate Wolf Lord Lars Morkai on his victory!


Here is your final score:

Nephilim
Casualty Points: 213

Space Wolves
Casualty Points: 500

Victor: Space Wolves

Mission #3: Nephilim vs. Space Wolves End Game

Results Space Wolf Turn 5

Space Wolf Movement:

Unit #2: Difficult Terrain Test 4”; Passed Dangerous Terrain Test


Space Wolf Shooting:

Unit #1: 2x Plasma Pistol shots @ (N2), 2 Hits, 2 Wounds, 1 Kill (Sonic Blaster) (failed cover)

1x Bolt Pistol shot, Miss


Unit #4: 4x Assault Cannon shots @ (N2), 3 Hits (1x Rend), 3 Wounds (1x Rend), 1 Kill (Sonic Blaster (failed cover, rend)

3x Heavy Bolter shots, 1 Hit, 0 Wounds


Unit #2: 1x Meltagun shot @ (N2), 1 Hit, 1 Wound, 0 Kills (cover save)

1x Plasma Pistol shot, 1 Hit, 1 Wound, 1 Kill (Sonic Blaster) (failed cover)


Unit #3: 6x Bolter (Rapid) shots @ (N2), 4 Hits, 1 Wound, 1 Kill; Unit Destroyed


Space Wolf Assault:

None


**** CASUALTY REPORT ****


Nephilim Unit #2: 2x Noise Marines (Sonic Blaster) Killed by Plasma Pistol fire; 1x Noise Marine (Sonic Blaster) Killed by Assault Cannon fire; 1x Noise Marines (Blastermaster) Killed by Bolter fire; Unit Destroyed


=========================================


UNIT SUMMARY REPORT


Nephilim Unit #1: Killed

Nephilim Unit #2: Killed


Space Wolf Unit #1: 0/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)

Space Wolf Unit #2: 0/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)

Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 0/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun)

Space Wolf Unit #4: Land Speeder Tornado (mobile)


Score Board:

Nephilim Casualty Points: 213

Space Wolf Casualty Points: 500


Mission #3: Dark Knights Defeat Hive Fleet Nemesis

Commanders,

Chapter Master Valandar Rex gets his first victory of the tournament in a sleeper. The Ancient Hungerer realized early on that his Hive was severely out matched; lots of firepower + open terrain does not equal good victory conditions for Tyranid armies. The Ancient Hungerer chose a reverse "hit & run" tequnique to equal the odds; a plan that nearly worked had it not been for a pesky set of ruins occupying a large portion of the middle of the board.

Good shootin' Rex!

Everyone help me congratulate Chapter Master Valandar Rex on his victroy!


Here is your final score:

Dark Knights
Casualty Points: 148

Hive Fleet Nemesis
Casualty Points: 75

Victor: Dark Knights

Mission #3: Dark Knights vs. Hive Fleet Nemesis End Game

Results Hive Fleet Nemesis Turn 5

Nemesis Movement:

Nothing Special


Nemesis Shooting:

Unit #2: 1x Deathspitter shot @ (DK2a), Direct Hit, 4 Models Hit, 4 Wounds, 1 Kill (Bolter)

1x Deathspitter shot, Drifts 8” D4; No Targets Hit

1x Deathspitter shot, Direct Hit, 3 Models Hit, 3 Wounds, 3 Kills (2x Bolters, 1x Plasmagun)


Dark Knight Unit #2a: Passed Morale Test


Unit #1: 3x Deathspitter shots @ (DK2b); No LoS to Target (more than 6” of area terrain)


Nemesis Assault:

None


**** CASUALTY REPORT ****


Dark Knight Unit #2a: 4x Marines (3x Bolters, 1x Plasmagun) Killed by Deathspitter fire


=========================================


UNIT SUMMARY REPORT


Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant

Dark Knight Unit #2a: 0/3 Bolters; 0/1 Plasmagun; 1/1 Plasma Cannon

Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant

Dark Knight Unit #3: 5/5 Bolters; 4/4 Missile; 1/1 Sergeant


Nemesis Unit #1: 6w/6w (3 models) Warriors

Nemesis Unit #2: 5w/6w (3 models) Warriors

Nemesis Unit #3: 8/8 Gaunt Brood

Nemesis Unit #4: 5/10 Gaunt Brood

Nemesis Unit #5: 1/10 Hormagaunts


Score Board:

Dark Knight Casualty Points: 148

Hive Fleet Nemesis Casualty Points: 75


Friday, April 10, 2009

Mission #3: Nephilim vs. Space Wolves Turn 5

Results Nephilim Turn 5

Nephilim Movement:

None


Nephilim Shooting:

Unit #2: 2x Blastermaster (Assault) shots @ (SW2), 2 Hits; 2 Wounds, 0 Kills

9x Sonic Blaster (Heavy) shots, 5 Hits, 3 Wounds, 2 Kills (Bolter)


Space Wolf Unit #2: Passed Morale Test


Nephilim Assault:

Nephilim Unit #1; Space Wolf Unit #1; Pile In!; Close Combat Continues


Nephilim Unit #1: 5x Attacks (SW1), 2 Hits, 2 Wounds, 2 Kills (Bolt Pistol)

Space Wolf Unit #1: 2x Power Weapon Attacks (N1), 1 Hit, 1 Wound, 1 Kill (Blastermaster)

4x Attacks, 4 Hits, 1 Wound, 1 Kill; Unit Destroyed


Space Wolf Unit #1: Consolidates 4”


**** CASUALTY REPORT ****


Space Wolf Unit #2: 2x Grey Hunter (Bolters) Killed by Sonic Blaster fire


Space Wolf Unit #1: 2x Wolf Scouts (Bolt Pistol) Killed in Close Combat


Nephilim Unit #1: 1x Noise Marine (Blastermaster) Killed in Close Combat; 1x Noise Marine Champion Killed in Close Combat


=========================================


UNIT SUMMARY REPORT


Nephilim Unit #1: Killed

Nephilim Unit #2: 3/7 Noise Marines; 1/1 Blastermaster (cover, Dangerous Terrain)


Space Wolf Unit #1: 0/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)

Space Wolf Unit #2: 0/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)

Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 0/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun)

Space Wolf Unit #4: Land Speeder Tornado (mobile)


Score Board:

Nephilim Casualty Points: 213

Space Wolf Casualty Points: 365


Mission #3: Tau Empire vs. Witch Hunter Inquisition Turn 4

Results Witch Hunter Turn 4

Special:

Witch Hunter Unit #2: Regroups; 3” Regroup Movement


Witch Hunter Movement:

None


Witch Hunter Shooting:

Unit #1 (FP8): 1x Heavy Flamer fire @ (T1A), 3 Hits, 2 Wounds, 2 Kills

1x Meltagun shot, 1 Hit, 1 Wound, 1 Kill; Unit Destroyed


Unit #3: 1x Multamelta (linked) @ (T2), 1 Hit, 1 Glancing Hit (front armor), Crew Stunned


Unit #2: 1x Meltagun shot @ (T2), 1 Hit, 1 Penetrating Hit (side armor), Vehicle Explodes 2”; No Hits; Unit Destroyed


Witch Hunter Assault:

None


**** CASUALTY REPORT ****


Tau Unit #1A: 2x Fire Warriors Killed by Heavy Flamer fire; 1x Fire Warrior Killed by Meltagun fire, Unit Destroyed


Tau Unit #2: Destroyed by Meltagun fire


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: Killed

Tau Unit #2: Destroyed

Tau Unit #2A: 8/9 Fire Warriors

Tau Unit #3: Killed


Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #2: 4/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #3: Immolator (Immobile)

Witch Hunter Unit #3A: Killed


Score Board:

Tau Empire Casualty Points: 152

Witch Hunter Casualty Points: 420


Mission #3: Tau Empire vs. Witch Hunter Inquisition Turn 4

Results Tau Empire Turn 4

Tau Empire Movement:

Unit #1A: Difficult Terrain Test 5”


Tau Empire Shooting:

Tau Unit #1a: 6x Pulse Rifle (Rapid) shots @ (WH2), 4 Hits, 4 Wounds, 1 Kill (Bolter)


Tau Unit #1a: 8x Pulse Rifle shots @ (WH2), 4 Hits, 3 Wounds, 2 Kills (Bolters)


Witch Hunter Unit #2: Failed Morale Test, Falls Back 5”, Regroups


Tau Empire Assault:

None


**** CASUALTY REPORT ****


Witch Hunter Unit #2: 3x Sisters (Bolter) Killed by Pulse Rifle fire


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: 3/10 Fire Warriors

Tau Unit #2: Devilfish Transport (stun)

Tau Unit #2A: 8/9 Fire Warriors

Tau Unit #3: Killed


Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #2: 4/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior (Falling back, Regroups)

Witch Hunter Unit #3: Immolator (Immobile)

Witch Hunter Unit #3A: Killed


Score Board:

Tau Empire Casualty Points: 152

Witch Hunter Casualty Points: 280


Mission #3: Nephilim vs. Space Wolf Turn 4

Results Space Wolf Turn 4

Space Wolf Movement:

Unit #3: Disembarks Building #2

Unit #4: Combat Speed


Space Wolf Shooting:

Unit #2: 1x Meltagun shot @ (N2), Miss

1x Plasma Pistol shot, Miss


Unit #3: Target Out of Range


Unit #4: 4x Assault Cannon shots @ (N2), 2 Hits, 2 Wounds, 0 Kills

3x Heavy Bolter shots, 3 Hits, 3 Wounds, 1 Kill (Sonic Blaster)


Space Wolf Assault:

Nephilim Unit #1; Space Wolf Unit #1; Pile In!; Close Combat Continues


Nephilim Unit #1: 5x Attacks (SW1), 1 Hit, 1 Wounds, 0 Kills

Space Wolf Unit #1: 3x Power Weapon Attacks (N1), Miss

8x Attacks, 3 Hits, 1 Wound, 0 Kills


Units Stay Locked in Combat


Space Wolf Unit #2: Assaults (N2); Out of Range


**** CASUALTY REPORT ****


Nephilim Unit #2: 1x Noise Marine (Sonic Blaster) Killed by Heavy Bolter fire


=========================================


UNIT SUMMARY REPORT


Nephilim Unit #1: 0/6 Noise Marines; 1/1 Blastermaster, 1/1 Champion (cover)

Nephilim Unit #2: 3/7 Noise Marines; 1/1 Blastermaster (cover, Dangerous Terrain)


Space Wolf Unit #1: 2/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon) (Reserve)

Space Wolf Unit #2: 2/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)

Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 0/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun) (Embarked in Building #2)

Space Wolf Unit #4: Land Speeder Tornado (mobile)


Score Board:

Nephilim Casualty Points: 149

Space Wolf Casualty Points: 250


Mission #3: Dark Knights vs. Hive Fleet Nemesis Turn 5

Results Dark Knights Turn 5

Dark Knights Movement:

None


Dark Knights Shooting:

None


Dark Knights Assault:

None


**** CASUALTY REPORT ****


None


=========================================


UNIT SUMMARY REPORT


Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant

Dark Knight Unit #2a: 3/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon

Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant

Dark Knight Unit #3: 5/5 Bolters; 4/4 Missile; 1/1 Sergeant


Nemesis Unit #1: 6w/6w (3 models) Warriors

Nemesis Unit #2: 5w/6w (3 models) Warriors

Nemesis Unit #3: 8/8 Gaunt Brood

Nemesis Unit #4: 5/10 Gaunt Brood

Nemesis Unit #5: 1/10 Hormagaunts


Score Board:

Dark Knight Casualty Points: 148

Hive Fleet Nemesis Casualty Points: 0


Mission #3: Dark Knights vs. Hive Fleet Nemesis Turn 4

Results Hive Fleet Nemesis Turn 4

Nemesis Movement:

Nothing Special


Nemesis Shooting:

None


Nemesis Assault:

None


**** CASUALTY REPORT ****


None


=========================================


UNIT SUMMARY REPORT


Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant

Dark Knight Unit #2a: 3/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon

Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant

Dark Knight Unit #3: 5/5 Bolters; 4/4 Missile; 1/1 Sergeant


Nemesis Unit #1: 6w/6w (3 models) Warriors

Nemesis Unit #2: 5w/6w (3 models) Warriors

Nemesis Unit #3: 8/8 Gaunt Brood

Nemesis Unit #4: 5/10 Gaunt Brood

Nemesis Unit #5: 1/10 Hormagaunts


Score Board:

Dark Knight Casualty Points: 148

Hive Fleet Nemesis Casualty Points: 0


Mission #3: Tau Empire vs. Witch Hunter Inquisition Turn 4

Results Witch Hunter Inquisition Turn 3

Witch Hunter Movement:

Witch Hunter #1: Embarks in Building #3


Witch Hunter Shooting:

Unit #1 (FP7): 1x Heavy Flamer fire @ (T1A), 5 Hits, 4 Wounds, 4 Kills

(FP7) 1x Meltagun shot, 1 Hit, 1 Wound, 1 Kill

(FP6) 4x Bolter (Rapid) shots, 2 Hits, 2 Wounds, 1 Kill

(FP8) 4x Bolter (Rapid) shots, 4 Hits, 1 Wound, 0 Kills


Tau Unit #1A: Passed Morale Test


Unit #2: 1x Meltagun shot @ (T2), 1 Hit, 1 Penetrating Hit (side armor), Crew Stunned

1x Heavy Flamer shot, 1 Hit, Does not Glance or Penetrate

14x Bolter shots, Inefficient weapon strength to cause damage to target

1x Bolt Pistol shot, Inefficient weapon strength to cause damage to target


Unit #3: 1x Multamelta (linked) shot @ (T1), 1 Hit, 1 Penetrating Hit, Vehicle Explodes 4”; Hits (T2A), (T2), (WH3);

Tau Unit #2A: 3 Hits, 1 Wound, 1 Kill

Tau Unit #2: 1 Hit, Inefficient weapon strength to cause damage to target

Witch Hunter Unit #3: 1 Hit, Inefficient weapon strength to cause damage to target


Witch Hunter Assault:

None


**** CASUALTY REPORT ****


Tau Unit #1A: 4x Fire Warriors Killed by Heavy Flamer fire; 1x Fire Warrior Killed by Meltagun fire, 1x Fire Warrior Killed by Bolter fire


Tau Unit #1: Destroyed by Multimelta fire


Tau Unit #2A: 1x Fire Warrior Killed by Explosion!


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Destroyed

Tau Unit #1A: 3/10 Fire Warriors

Tau Unit #2: Devilfish Transport (stun)

Tau Unit #2A: 8/9 Fire Warriors

Tau Unit #3: Killed


Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #2: 7/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #3: Immolator (Immobile)

Witch Hunter Unit #3A: Killed


Score Board:

Tau Empire Casualty Points: 119

Witch Hunter Casualty Points: 280


Thursday, April 9, 2009

Mission #3: Tau Empire vs. Witch Hunter Inquisition Turn 3

Results Tau Empire Turn 3

Tau Empire Movement:

Unit #1: Combat Speed

Unit #2: Combat Speed

Unit 1A: Difficult Terrain Test 5”

Unit 2A: Difficult Terrain Test 2”


Tau Empire Shooting:

Tau Unit #1: 4x Smart Missile System shots (WH3), 3x Hits (side armor);

1x Hit, Does not Glance or Penetrate

1x Hit, Does not Glance or Penetrate

1x Glancing Hit, Immobilized


Tau Unit #1a: 18x Pulse Rifle shots @ (WH3A), 10 Hits, 9 Wounds, 5 Kills; Unit Destroyed


Tau Unit #2: 4x Smart Missile System shots (WH3), 3x Hits (side armor);

1x Hit, Does not Glance or Penetrate

1x Hit, Does not Glance or Penetrate

1x Hit, Does not Glance or Penetrate


Tau Unit #2a: 18x Pulse Rifle shots @ (WH3), 8x Hits (front armor)

1x Hit, Does not Glance or Penetrate

1x Hit, Does not Glance or Penetrate

1x Hit, Does not Glance or Penetrate

1x Hit, Does not Glance or Penetrate

1x Hit, Does not Glance or Penetrate

1x Hit, Does not Glance or Penetrate

1x Hit, Does not Glance or Penetrate

1x Hit, Does not Glance or Penetrate


Tau Empire Assault:

None


**** CASUALTY REPORT ****


Witch Hunter Unit #3a: 4x Dominion Sisters (3x Storm Bolters, 1x Meltagun) Killed by Pulse Rifle fire; 1x Veteran Sister Superior Killed by Pulse Rifle fire; Unit Destroyed


=========================================


UNIT SUMMARY REPORT


Tau Unit #1: Devilfish Transport (mobile)

Tau Unit #1A: 9/10 Fire Warriors

Tau Unit #2: Devilfish Transport (mobile)

Tau Unit #2A: 9/9 Fire Warriors

Tau Unit #3: Killed


Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #2: 7/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior

Witch Hunter Unit #3: Immolator (Immobile)

Witch Hunter Unit #3A: Killed


Score Board:

Tau Empire Casualty Points: 119

Witch Hunter Casualty Points: 100

Mission #3: Nephilim vs. Space Wolf Turn 4

Results Nephilim Turn 4

Nephilim Movement:

None


Nephilim Shooting:

Unit #2: 2x Blastermaster (Assault) shots @ (SW2), 2 Hits; 2 Wounds, 0 Kills

12x Sonic Blaster (Heavy) shots, 6 Hits, 3 Wounds, 1 Kill (Bolter)


Nephilim Assault:

Nephilim Unit #1; Space Wolf Unit #1; Pile In!; Close Combat Continues


Nephilim Unit #1: 7x Attacks (SW1), 4 Hits, 2 Wounds, 0 Kills

Space Wolf Unit #1: 2x Power Weapon Attacks (N1), 0 Hits

8x Attacks, 4 Hits, 2 Wounds, 1 Kills (Sonic Blaster)


Nephilim Unit #1: Automatically Passed Morale Test; 1x No Retreat Wound, 0 Kills


**** CASUALTY REPORT ****


Space Wolf Unit #2: 1x Grey Hunter (Bolter) Killed by Sonic Blaster fire


Nephilim Unit #1: 1x Noise Marine (Sonic Blaster) Killed in Close Combat


=========================================


UNIT SUMMARY REPORT


Nephilim Unit #1: 0/6 Noise Marines; 1/1 Blastermaster, 1/1 Champion (cover)

Nephilim Unit #2: 4/7 Noise Marines; 1/1 Blastermaster (cover, Dangerous Terrain)


Space Wolf Unit #1: 2/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon) (Reserve)

Space Wolf Unit #2: 2/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)

Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 0/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun) (Embarked in Building #2)

Space Wolf Unit #4: Land Speeder Tornado (mobile)


Score Board:

Nephilim Casualty Points: 149

Space Wolf Casualty Points: 225

Wednesday, April 8, 2009

Mission #3: Nephilim vs. Space Wolves Turn 3

Results Space Wolf Turn 3

Reserve:

Unit #1: Comes on board


Space Wolf Movement:

Unit #4: Combat Speed


Space Wolf Shooting:

Unit #2: Run! 3”


Unit #4: 4x Assault Cannon shots @ (N2), 2 Hits (1x Rend), 2 Wounds (1x Rend), 0 Kills (cover save)

3x Heavy Bolter shots, 2 Hits, 2 Wounds, 0 Kills


Unit #3 (FP3): 2x Bolter shots @ (N2), 2 Hits, 1 Wound, 0 Kills

(FP2) 1x Bolter shot @ (N2), Miss

1x Plasma Pistol shot @ (N2), Out of Range, Failed Gets Hot Test, 1 Kill (Plasma Pistol)


Unit #1: 2x Plasma Pistol shots @ (N1), 2 Hits, 2 Wounds, 2 Kills (failed cover) (Sonic Blaster)

4x Bolt Pistol shots, 2 Hits, 1 Wound, 0 Kills


Space Wolf Assault:

Space Wolf Unit #1: Assaults (N1); Difficult Terrain Test 6”; Nephilim Unit #1 Reacts


Nephilim Unit #1: 13x Attacks (SW1), 6 Hits, 2 Wounds, 1 Kill (Bolt Pistol)

Space Wolf Unit #1: 3x Power Weapon Attacks (N1), 2 Hits, 1 Wound, 1 Kill (Sonic Blaster)

12x Attacks, 8 Hits, 4 Wounds, 2 Kills (Sonic Blaster)


Nephilim Unit #1: Automatically Passed Morale Test; Fearless; 2x No Retreat Wounds, 0 Kills; Units Stay Locked in Combat


**** CASUALTY REPORT ****


Space Wolf Unit #3: 1x Grey Hunter (Plasma Pistol) Killed by Gets Hot test


Nephilim Unit #1: 2x Noise Marines (Sonic Blaster) Killed by Plasma Pistol fire; 1x Noise Marine (Sonic Blaster) Killed by Power Weapon; 2x Noise Marines (Sonic Blaster) Killed by Close Combat


=========================================


UNIT SUMMARY REPORT


Nephilim Unit #1: 1/6 Noise Marines; 1/1 Blastermaster, 1/1 Champion (cover)

Nephilim Unit #2: 4/7 Noise Marines; 1/1 Blastermaster (cover, Dangerous Terrain)


Space Wolf Unit #1: 2/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon) (Reserve)

Space Wolf Unit #2: 3/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)

Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 0/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun) (Embarked in Building #2)

Space Wolf Unit #4: Land Speeder Tornado (mobile)


Score Board:

Nephilim Casualty Points: 131

Space Wolf Casualty Points: 200

Mission #3: Nephilim vs. Space Wolves Turn 3

Results Nephilim Turn 3

Nephilim Movement:

None


Nephilim Shooting:

Unit #1: 1x Blastermaster (Heavy) shot @ (Building #2), Direct Hit, Glancing Hit, Crew Shaken (No Effect)


Unit #2 (FP4): 2x Blastermaster (Assault) shots @ (SW4), 2 Hits;

1 Hit, Shot does not Glance or Penetrate Target

1 Hit, Shot does not Glance or Penetrate Target

10x Sonic Blaster (Heavy) shots, 5 Hits, No shots Glance or Penetrate Target


Nephilim Assault:

None


**** CASUALTY REPORT ****


None


Reserve:

Space Wolf Unit #1: Comes on board on Space Wolf Turn 3.


=========================================


UNIT SUMMARY REPORT


Nephilim Unit #1: 6/6 Noise Marines; 1/1 Blastermaster, 1/1 Champion (cover)

Nephilim Unit #2: 4/7 Noise Marines; 1/1 Blastermaster (cover, Dangerous Terrain)


Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon) (Reserve)

Space Wolf Unit #2: 3/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)

Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun) (Embarked in Building #2)

Space Wolf Unit #4: Land Speeder Tornado (mobile)


Score Board:

Nephilim Casualty Points: 90

Space Wolf Casualty Points: 75


Tuesday, April 7, 2009

Mission #3: Ork Horde Defeats Thousand Sons

Commanders,

Warboss Grimdakka scores his first victory of the tournament in a blood thirsty frenzy that would make any Ork proud. The stage was set for a challenging battle for the Rubric warriors of Tzeentch from the onset. Severely outnumbered, Lieutenant Colonel Malus' Thousand Sons took to the battlefield undaugnted; fearless.

Inferno Bolts cut down the advancing Ork Horde true, but in short succession the Rubric warriors were left leaderless, as both Aspring Sorcerers met their death unceremoniously; the first claimed by the Perils of the Warp, and the other pierced through the heart by a stray pipe traveling at super sonic speeds, caused by a Power Klaw from a Nob that caused a water generator to explode.


Despite their incapacity to surrender or die, the Thousand Sons were simply no match for Warboss Grimdakka and his Horde this day.


Everyone help me congratulate Warboss Grimdakka on his Victory.


Here is your final score:

Ork Horde
Casualty Points: 405

Thousand Sons
Casualty Points: 99

Victor: Ork Horde