Saturday, April 11, 2009
Mission #3: Witch Hunter Inquisition Defeats Tau Empire
With her second Total Annihilation victory of the tournament, Mother Miriam is proving that like Texas, you don't mess with nuns with guns! The early turns showed some cat and mouse play, but as the two valiant armies clashed, the Sisters of Battle demonstrated their ability to belch flames and super heated rays of death to squelch any army they face.
Despite throwing everything but the kitchen sink at the Immolator, General Ghostknife's Tau warriors just could not snuff out the Mulimelta nestled on it's cupola; and he would pay dearly for it. In quick succession, the Immolator blew both Tau Transports to smithereens, leaving nothing but craters in their wake.
Everyone help me congratulate Mother Miriam on her victory!
Here is your final score:
Tau Empire
Casualty Points: 163
Witch Hunter Inquisition
Casualty Points: 500
Victor: Witch Hunter Inquisition
Mission #3: Tau Empire vs. Witch Hunter Inquisition End Game
Witch Hunter Movement:
Unit #1: Disembarks Building #3
Witch Hunter Shooting:
Unit #1: 1x Heavy Flamer fire @ (T2A), 5 Hits, 5 Wounds, 1 Kill (failed cover)
1x Meltagun shot, 1 Hit, 1 Wound, 1 Kill (failed cover)
12x Bolter (Rapid) shots, 10 Hits, 7 Wounds, 3 Kills
1x Bolt Pistol Shot, 1 Hit, 1 Wound, 0 Kills
Unit #1: 1x Heavy Flamer fire @ (T2A), 3 Hits, 2 Wounds, 2 Kills (failed cover)
1x Meltagun shot, Miss
6x Bolter (Rapid) shots, 2 Hits, 2 Wounds, 0 Kills
1x Bolt Pistol Shot, 1 Hit, 0 Wounds
Unit #3: 1x Multimelta (linked) @ (T2a), 1 Hit, 1 Wound, 1 Kill (failed cover); Unit Destroyed
Witch Hunter Assault:
None
**** CASUALTY REPORT ****
Tau Unit #2A: 3x Fire Warriors Killed by Heavy Flamer fire; 1x Fire Warrior Killed by Meltagun fire, 3x Fire Warrior Killed by Bolter fire; 1x Fire Warrior Killed by Multimelta fire; Unit Destroyed
=========================================
UNIT SUMMARY REPORT
Tau Unit #1: Destroyed
Tau Unit #1A: Killed
Tau Unit #2: Destroyed
Tau Unit #2A: Killed
Tau Unit #3: Killed
Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #2: 3/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #3: Immolator (Immobile)
Witch Hunter Unit #3A: Killed
Score Board:
Tau Empire Casualty Points: 163
Witch Hunter Casualty Points: 500
Mission #3: Tau Empire vs. Witch Hunter Inquisition Turn 5
Tau Empire Movement:
Unit #2A: Difficult Terrain Test 5”
Tau Empire Shooting:
Tau Unit #2a: 16x Pulse Rifle (Rapid) shots @ (WH2), 5 Hits, 4 Wounds, 1 Kill (Bolter)
Tau Empire Assault:
None
**** CASUALTY REPORT ****
Witch Hunter Unit #2: 1x Sister (Bolter) Killed by Pulse Rifle fire
=========================================
UNIT SUMMARY REPORT
Tau Unit #1: Destroyed
Tau Unit #1A: Killed
Tau Unit #2: Destroyed
Tau Unit #2A: 8/9 Fire Warriors (cover)
Tau Unit #3: Killed
Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #2: 3/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #3: Immolator (Immobile)
Witch Hunter Unit #3A: Killed
Score Board:
Tau Empire Casualty Points: 163
Witch Hunter Casualty Points: 420Mission #3: Space Wolves Defeat Nephilim
Another first victory of the tournament, this time for the tenacious Wolf Lord Lars Morkai. Things started out a little shaky for the Sons of Russ in the early rounds, having one unit nearly forced off the board by a crescendo of heavy fire from Commander Akkon Sek's chemically enhanced Marines.
However, the dogged Space Wolves never gave up; a timely appearance of the Wolf Scouts in Turn 3 turned the tide. After several turns of brutal hand-to-hand combat, the Wolf Scouts were finally able to dispatch a unit of mulish chaotic Nephilim marines, then like a pack of starved wolves, Wolf Lord's wolf pack descended upon the remaining Nephilim unit and devoured them down to the man.
Everyone help me congratulate Wolf Lord Lars Morkai on his victory!
Here is your final score:
Nephilim
Casualty Points: 213
Space Wolves
Casualty Points: 500
Victor: Space Wolves
Mission #3: Nephilim vs. Space Wolves End Game
Space Wolf Movement:
Unit #2: Difficult Terrain Test 4”; Passed Dangerous Terrain Test
Space Wolf Shooting:
Unit #1: 2x Plasma Pistol shots @ (N2), 2 Hits, 2 Wounds, 1 Kill (Sonic Blaster) (failed cover)
1x Bolt Pistol shot, Miss
Unit #4: 4x Assault Cannon shots @ (N2), 3 Hits (1x Rend), 3 Wounds (1x Rend), 1 Kill (Sonic Blaster (failed cover, rend)
3x Heavy Bolter shots, 1 Hit, 0 Wounds
Unit #2: 1x Meltagun shot @ (N2), 1 Hit, 1 Wound, 0 Kills (cover save)
1x Plasma Pistol shot, 1 Hit, 1 Wound, 1 Kill (Sonic Blaster) (failed cover)
Unit #3: 6x Bolter (Rapid) shots @ (N2), 4 Hits, 1 Wound, 1 Kill; Unit Destroyed
Space Wolf Assault:
None
**** CASUALTY REPORT ****
Nephilim Unit #2: 2x Noise Marines (Sonic Blaster) Killed by Plasma Pistol fire; 1x Noise Marine (Sonic Blaster) Killed by Assault Cannon fire; 1x Noise Marines (Blastermaster) Killed by Bolter fire; Unit Destroyed
=========================================
UNIT SUMMARY REPORT
Nephilim Unit #1: Killed
Nephilim Unit #2: Killed
Space Wolf Unit #1: 0/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)
Space Wolf Unit #2: 0/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 0/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Score Board:
Nephilim Casualty Points: 213
Space Wolf Casualty Points: 500
Mission #3: Dark Knights Defeat Hive Fleet Nemesis
Chapter Master Valandar Rex gets his first victory of the tournament in a sleeper. The Ancient Hungerer realized early on that his Hive was severely out matched; lots of firepower + open terrain does not equal good victory conditions for Tyranid armies. The Ancient Hungerer chose a reverse "hit & run" tequnique to equal the odds; a plan that nearly worked had it not been for a pesky set of ruins occupying a large portion of the middle of the board.
Good shootin' Rex!
Everyone help me congratulate Chapter Master Valandar Rex on his victroy!
Here is your final score:
Dark Knights
Casualty Points: 148
Hive Fleet Nemesis
Casualty Points: 75
Victor: Dark Knights
Mission #3: Dark Knights vs. Hive Fleet Nemesis End Game
Nemesis Movement:
Nothing Special
Nemesis Shooting:
Unit #2: 1x Deathspitter shot @ (DK2a), Direct Hit, 4 Models Hit, 4 Wounds, 1 Kill (Bolter)
1x Deathspitter shot, Drifts 8” D4; No Targets Hit
1x Deathspitter shot, Direct Hit, 3 Models Hit, 3 Wounds, 3 Kills (2x Bolters, 1x Plasmagun)
Dark Knight Unit #2a: Passed Morale Test
Unit #1: 3x Deathspitter shots @ (DK2b); No LoS to Target (more than 6” of area terrain)
Nemesis Assault:
None
**** CASUALTY REPORT ****
Dark Knight Unit #2a: 4x Marines (3x Bolters, 1x Plasmagun) Killed by Deathspitter fire
=========================================
UNIT SUMMARY REPORT
Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant
Dark Knight Unit #2a: 0/3 Bolters; 0/1 Plasmagun; 1/1 Plasma Cannon
Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant
Dark Knight Unit #3: 5/5 Bolters; 4/4 Missile; 1/1 Sergeant
Nemesis Unit #1: 6w/6w (3 models) Warriors
Nemesis Unit #2: 5w/6w (3 models) Warriors
Nemesis Unit #3: 8/8 Gaunt Brood
Nemesis Unit #4: 5/10 Gaunt Brood
Nemesis Unit #5: 1/10 Hormagaunts
Score Board:
Dark Knight Casualty Points: 148
Hive Fleet Nemesis Casualty Points: 75
Friday, April 10, 2009
Mission #3: Nephilim vs. Space Wolves Turn 5
Nephilim Movement:
None
Nephilim Shooting:
Unit #2: 2x Blastermaster (Assault) shots @ (SW2), 2 Hits; 2 Wounds, 0 Kills
9x Sonic Blaster (Heavy) shots, 5 Hits, 3 Wounds, 2 Kills (Bolter)
Space Wolf Unit #2: Passed Morale Test
Nephilim Assault:
Nephilim Unit #1; Space Wolf Unit #1; Pile In!; Close Combat Continues
Nephilim Unit #1: 5x Attacks (SW1), 2 Hits, 2 Wounds, 2 Kills (Bolt Pistol)
Space Wolf Unit #1: 2x Power Weapon Attacks (N1), 1 Hit, 1 Wound, 1 Kill (Blastermaster)
4x Attacks, 4 Hits, 1 Wound, 1 Kill; Unit Destroyed
Space Wolf Unit #1: Consolidates 4”
**** CASUALTY REPORT ****
Space Wolf Unit #2: 2x Grey Hunter (Bolters) Killed by Sonic Blaster fire
Space Wolf Unit #1: 2x Wolf Scouts (Bolt Pistol) Killed in Close Combat
Nephilim Unit #1: 1x Noise Marine (Blastermaster) Killed in Close Combat; 1x Noise Marine Champion Killed in Close Combat
=========================================
UNIT SUMMARY REPORT
Nephilim Unit #1: Killed
Nephilim Unit #2: 3/7 Noise Marines; 1/1 Blastermaster (cover, Dangerous Terrain)
Space Wolf Unit #1: 0/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)
Space Wolf Unit #2: 0/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 0/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Score Board:
Nephilim Casualty Points: 213
Space Wolf Casualty Points: 365
Mission #3: Tau Empire vs. Witch Hunter Inquisition Turn 4
Special:
Witch Hunter Unit #2: Regroups; 3” Regroup Movement
Witch Hunter Movement:
None
Witch Hunter Shooting:
Unit #1 (FP8): 1x Heavy Flamer fire @ (T1A), 3 Hits, 2 Wounds, 2 Kills
1x Meltagun shot, 1 Hit, 1 Wound, 1 Kill; Unit Destroyed
Unit #3: 1x Multamelta (linked) @ (T2), 1 Hit, 1 Glancing Hit (front armor), Crew Stunned
Unit #2: 1x Meltagun shot @ (T2), 1 Hit, 1 Penetrating Hit (side armor), Vehicle Explodes 2”; No Hits; Unit Destroyed
Witch Hunter Assault:
None
**** CASUALTY REPORT ****
Tau Unit #1A: 2x Fire Warriors Killed by Heavy Flamer fire; 1x Fire Warrior Killed by Meltagun fire, Unit Destroyed
Tau Unit #2: Destroyed by Meltagun fire
=========================================
UNIT SUMMARY REPORT
Tau Unit #1: Destroyed
Tau Unit #1A: Killed
Tau Unit #2: Destroyed
Tau Unit #2A: 8/9 Fire Warriors
Tau Unit #3: Killed
Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #2: 4/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #3: Immolator (Immobile)
Witch Hunter Unit #3A: Killed
Score Board:
Tau Empire Casualty Points: 152
Witch Hunter Casualty Points: 420
Mission #3: Tau Empire vs. Witch Hunter Inquisition Turn 4
Tau Empire Movement:
Unit #1A: Difficult Terrain Test 5”
Tau Empire Shooting:
Tau Unit #1a: 6x Pulse Rifle (Rapid) shots @ (WH2), 4 Hits, 4 Wounds, 1 Kill (Bolter)
Tau Unit #1a: 8x Pulse Rifle shots @ (WH2), 4 Hits, 3 Wounds, 2 Kills (Bolters)
Witch Hunter Unit #2: Failed Morale Test, Falls Back 5”, Regroups
Tau Empire Assault:
None
**** CASUALTY REPORT ****
Witch Hunter Unit #2: 3x Sisters (Bolter) Killed by Pulse Rifle fire
=========================================
UNIT SUMMARY REPORT
Tau Unit #1: Destroyed
Tau Unit #1A: 3/10 Fire Warriors
Tau Unit #2: Devilfish Transport (stun)
Tau Unit #2A: 8/9 Fire Warriors
Tau Unit #3: Killed
Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #2: 4/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior (Falling back, Regroups)
Witch Hunter Unit #3: Immolator (Immobile)
Witch Hunter Unit #3A: Killed
Score Board:
Tau Empire Casualty Points: 152
Witch Hunter Casualty Points: 280
Mission #3: Nephilim vs. Space Wolf Turn 4
Space Wolf Movement:
Unit #3: Disembarks Building #2
Unit #4: Combat Speed
Space Wolf Shooting:
Unit #2: 1x Meltagun shot @ (N2), Miss
1x Plasma Pistol shot, Miss
Unit #3: Target Out of Range
Unit #4: 4x Assault Cannon shots @ (N2), 2 Hits, 2 Wounds, 0 Kills
3x Heavy Bolter shots, 3 Hits, 3 Wounds, 1 Kill (Sonic Blaster)
Space Wolf Assault:
Nephilim Unit #1; Space Wolf Unit #1; Pile In!; Close Combat Continues
Nephilim Unit #1: 5x Attacks (SW1), 1 Hit, 1 Wounds, 0 Kills
Space Wolf Unit #1: 3x Power Weapon Attacks (N1), Miss
8x Attacks, 3 Hits, 1 Wound, 0 Kills
Units Stay Locked in Combat
Space Wolf Unit #2: Assaults (N2); Out of Range
**** CASUALTY REPORT ****
Nephilim Unit #2: 1x Noise Marine (Sonic Blaster) Killed by Heavy Bolter fire
=========================================
UNIT SUMMARY REPORT
Nephilim Unit #1: 0/6 Noise Marines; 1/1 Blastermaster, 1/1 Champion (cover)
Nephilim Unit #2: 3/7 Noise Marines; 1/1 Blastermaster (cover, Dangerous Terrain)
Space Wolf Unit #1: 2/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon) (Reserve)
Space Wolf Unit #2: 2/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 0/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun) (Embarked in Building #2)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Score Board:
Nephilim Casualty Points: 149
Space Wolf Casualty Points: 250
Mission #3: Dark Knights vs. Hive Fleet Nemesis Turn 5
Dark Knights Movement:
None
Dark Knights Shooting:
None
Dark Knights Assault:
None
**** CASUALTY REPORT ****
None
=========================================
UNIT SUMMARY REPORT
Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant
Dark Knight Unit #2a: 3/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon
Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant
Dark Knight Unit #3: 5/5 Bolters; 4/4 Missile; 1/1 Sergeant
Nemesis Unit #1: 6w/6w (3 models) Warriors
Nemesis Unit #2: 5w/6w (3 models) Warriors
Nemesis Unit #3: 8/8 Gaunt Brood
Nemesis Unit #4: 5/10 Gaunt Brood
Nemesis Unit #5: 1/10 Hormagaunts
Score Board:
Dark Knight Casualty Points: 148
Hive Fleet Nemesis Casualty Points: 0
Mission #3: Dark Knights vs. Hive Fleet Nemesis Turn 4
Nemesis Movement:
Nothing Special
Nemesis Shooting:
None
Nemesis Assault:
None
**** CASUALTY REPORT ****
None
=========================================
UNIT SUMMARY REPORT
Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant
Dark Knight Unit #2a: 3/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon
Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant
Dark Knight Unit #3: 5/5 Bolters; 4/4 Missile; 1/1 Sergeant
Nemesis Unit #1: 6w/6w (3 models) Warriors
Nemesis Unit #2: 5w/6w (3 models) Warriors
Nemesis Unit #3: 8/8 Gaunt Brood
Nemesis Unit #4: 5/10 Gaunt Brood
Nemesis Unit #5: 1/10 Hormagaunts
Score Board:
Dark Knight Casualty Points: 148
Hive Fleet Nemesis Casualty Points: 0
Mission #3: Tau Empire vs. Witch Hunter Inquisition Turn 4
Witch Hunter Movement:
Witch Hunter #1: Embarks in Building #3
Witch Hunter Shooting:
Unit #1 (FP7): 1x Heavy Flamer fire @ (T1A), 5 Hits, 4 Wounds, 4 Kills
(FP7) 1x Meltagun shot, 1 Hit, 1 Wound, 1 Kill
(FP6) 4x Bolter (Rapid) shots, 2 Hits, 2 Wounds, 1 Kill
(FP8) 4x Bolter (Rapid) shots, 4 Hits, 1 Wound, 0 Kills
Tau Unit #1A: Passed Morale Test
Unit #2: 1x Meltagun shot @ (T2), 1 Hit, 1 Penetrating Hit (side armor), Crew Stunned
1x Heavy Flamer shot, 1 Hit, Does not Glance or Penetrate
14x Bolter shots, Inefficient weapon strength to cause damage to target
1x Bolt Pistol shot, Inefficient weapon strength to cause damage to target
Unit #3: 1x Multamelta (linked) shot @ (T1), 1 Hit, 1 Penetrating Hit, Vehicle Explodes 4”; Hits (T2A), (T2), (WH3);
Tau Unit #2A: 3 Hits, 1 Wound, 1 Kill
Tau Unit #2: 1 Hit, Inefficient weapon strength to cause damage to target
Witch Hunter Unit #3: 1 Hit, Inefficient weapon strength to cause damage to target
Witch Hunter Assault:
None
**** CASUALTY REPORT ****
Tau Unit #1A: 4x Fire Warriors Killed by Heavy Flamer fire; 1x Fire Warrior Killed by Meltagun fire, 1x Fire Warrior Killed by Bolter fire
Tau Unit #1: Destroyed by Multimelta fire
Tau Unit #2A: 1x Fire Warrior Killed by Explosion!
=========================================
UNIT SUMMARY REPORT
Tau Unit #1: Destroyed
Tau Unit #1A: 3/10 Fire Warriors
Tau Unit #2: Devilfish Transport (stun)
Tau Unit #2A: 8/9 Fire Warriors
Tau Unit #3: Killed
Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #2: 7/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #3: Immolator (Immobile)
Witch Hunter Unit #3A: Killed
Score Board:
Tau Empire Casualty Points: 119
Witch Hunter Casualty Points: 280
Thursday, April 9, 2009
Mission #3: Tau Empire vs. Witch Hunter Inquisition Turn 3
Tau Empire Movement:
Unit #1: Combat Speed
Unit #2: Combat Speed
Unit 1A: Difficult Terrain Test 5”
Unit 2A: Difficult Terrain Test 2”
Tau Empire Shooting:
Tau Unit #1: 4x Smart Missile System shots (WH3), 3x Hits (side armor);
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
1x Glancing Hit, Immobilized
Tau Unit #1a: 18x Pulse Rifle shots @ (WH3A), 10 Hits, 9 Wounds, 5 Kills; Unit Destroyed
Tau Unit #2: 4x Smart Missile System shots (WH3), 3x Hits (side armor);
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
Tau Unit #2a: 18x Pulse Rifle shots @ (WH3), 8x Hits (front armor)
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
Tau Empire Assault:
None
**** CASUALTY REPORT ****
Witch Hunter Unit #3a: 4x Dominion Sisters (3x Storm Bolters, 1x Meltagun) Killed by Pulse Rifle fire; 1x Veteran Sister Superior Killed by Pulse Rifle fire; Unit Destroyed
=========================================
UNIT SUMMARY REPORT
Tau Unit #1: Devilfish Transport (mobile)
Tau Unit #1A: 9/10 Fire Warriors
Tau Unit #2: Devilfish Transport (mobile)
Tau Unit #2A: 9/9 Fire Warriors
Tau Unit #3: Killed
Witch Hunter Unit #1: 6/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #2: 7/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #3: Immolator (Immobile)
Witch Hunter Unit #3A: Killed
Score Board:
Tau Empire Casualty Points: 119
Witch Hunter Casualty Points: 100
Mission #3: Nephilim vs. Space Wolf Turn 4
Nephilim Movement:
None
Nephilim Shooting:
Unit #2: 2x Blastermaster (Assault) shots @ (SW2), 2 Hits; 2 Wounds, 0 Kills
12x Sonic Blaster (Heavy) shots, 6 Hits, 3 Wounds, 1 Kill (Bolter)
Nephilim Assault:
Nephilim Unit #1; Space Wolf Unit #1; Pile In!; Close Combat Continues
Nephilim Unit #1: 7x Attacks (SW1), 4 Hits, 2 Wounds, 0 Kills
Space Wolf Unit #1: 2x Power Weapon Attacks (N1), 0 Hits
8x Attacks, 4 Hits, 2 Wounds, 1 Kills (Sonic Blaster)
Nephilim Unit #1: Automatically Passed Morale Test; 1x No Retreat Wound, 0 Kills
**** CASUALTY REPORT ****
Space Wolf Unit #2: 1x Grey Hunter (Bolter) Killed by Sonic Blaster fire
Nephilim Unit #1: 1x Noise Marine (Sonic Blaster) Killed in Close Combat
=========================================
UNIT SUMMARY REPORT
Nephilim Unit #1: 0/6 Noise Marines; 1/1 Blastermaster, 1/1 Champion (cover)
Nephilim Unit #2: 4/7 Noise Marines; 1/1 Blastermaster (cover, Dangerous Terrain)
Space Wolf Unit #1: 2/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon) (Reserve)
Space Wolf Unit #2: 2/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 0/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun) (Embarked in Building #2)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Score Board:
Nephilim Casualty Points: 149
Space Wolf Casualty Points: 225
Wednesday, April 8, 2009
Mission #3: Nephilim vs. Space Wolves Turn 3
Reserve:
Unit #1: Comes on board
Space Wolf Movement:
Unit #4: Combat Speed
Space Wolf Shooting:
Unit #2: Run! 3”
Unit #4: 4x Assault Cannon shots @ (N2), 2 Hits (1x Rend), 2 Wounds (1x Rend), 0 Kills (cover save)
3x Heavy Bolter shots, 2 Hits, 2 Wounds, 0 Kills
Unit #3 (FP3): 2x Bolter shots @ (N2), 2 Hits, 1 Wound, 0 Kills
(FP2) 1x Bolter shot @ (N2), Miss
1x Plasma Pistol shot @ (N2), Out of Range, Failed Gets Hot Test, 1 Kill (Plasma Pistol)
Unit #1: 2x Plasma Pistol shots @ (N1), 2 Hits, 2 Wounds, 2 Kills (failed cover) (Sonic Blaster)
4x Bolt Pistol shots, 2 Hits, 1 Wound, 0 Kills
Space Wolf Assault:
Space Wolf Unit #1: Assaults (N1); Difficult Terrain Test 6”; Nephilim Unit #1 Reacts
Nephilim Unit #1: 13x Attacks (SW1), 6 Hits, 2 Wounds, 1 Kill (Bolt Pistol)
Space Wolf Unit #1: 3x Power Weapon Attacks (N1), 2 Hits, 1 Wound, 1 Kill (Sonic Blaster)
12x Attacks, 8 Hits, 4 Wounds, 2 Kills (Sonic Blaster)
Nephilim Unit #1: Automatically Passed Morale Test; Fearless; 2x No Retreat Wounds, 0 Kills; Units Stay Locked in Combat
**** CASUALTY REPORT ****
Space Wolf Unit #3: 1x Grey Hunter (Plasma Pistol) Killed by Gets Hot test
Nephilim Unit #1: 2x Noise Marines (Sonic Blaster) Killed by Plasma Pistol fire; 1x Noise Marine (Sonic Blaster) Killed by Power Weapon; 2x Noise Marines (Sonic Blaster) Killed by Close Combat
=========================================
UNIT SUMMARY REPORT
Nephilim Unit #1: 1/6 Noise Marines; 1/1 Blastermaster, 1/1 Champion (cover)
Nephilim Unit #2: 4/7 Noise Marines; 1/1 Blastermaster (cover, Dangerous Terrain)
Space Wolf Unit #1: 2/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon) (Reserve)
Space Wolf Unit #2: 3/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 0/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun) (Embarked in Building #2)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Score Board:
Nephilim Casualty Points: 131
Space Wolf Casualty Points: 200
Mission #3: Nephilim vs. Space Wolves Turn 3
Nephilim Movement:
None
Nephilim Shooting:
Unit #1: 1x Blastermaster (Heavy) shot @ (Building #2), Direct Hit, Glancing Hit, Crew Shaken (No Effect)
Unit #2 (FP4): 2x Blastermaster (Assault) shots @ (SW4), 2 Hits;
1 Hit, Shot does not Glance or Penetrate Target
1 Hit, Shot does not Glance or Penetrate Target
10x Sonic Blaster (Heavy) shots, 5 Hits, No shots Glance or Penetrate Target
Nephilim Assault:
None
**** CASUALTY REPORT ****
None
Reserve:
Space Wolf Unit #1: Comes on board on Space Wolf Turn 3.
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UNIT SUMMARY REPORT
Nephilim Unit #1: 6/6 Noise Marines; 1/1 Blastermaster, 1/1 Champion (cover)
Nephilim Unit #2: 4/7 Noise Marines; 1/1 Blastermaster (cover, Dangerous Terrain)
Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon) (Reserve)
Space Wolf Unit #2: 3/4 Grey Hunter (Bolter); 0/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #3: 3/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 0/1 Grey Hunter (Meltagun) (Embarked in Building #2)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Score Board:
Nephilim Casualty Points: 90
Space Wolf Casualty Points: 75
Tuesday, April 7, 2009
Mission #3: Ork Horde Defeats Thousand Sons
Warboss Grimdakka scores his first victory of the tournament in a blood thirsty frenzy that would make any Ork proud. The stage was set for a challenging battle for the Rubric warriors of Tzeentch from the onset. Severely outnumbered, Lieutenant Colonel Malus' Thousand Sons took to the battlefield undaugnted; fearless.
Inferno Bolts cut down the advancing Ork Horde true, but in short succession the Rubric warriors were left leaderless, as both Aspring Sorcerers met their death unceremoniously; the first claimed by the Perils of the Warp, and the other pierced through the heart by a stray pipe traveling at super sonic speeds, caused by a Power Klaw from a Nob that caused a water generator to explode.
Despite their incapacity to surrender or die, the Thousand Sons were simply no match for Warboss Grimdakka and his Horde this day.
Everyone help me congratulate Warboss Grimdakka on his Victory.
Here is your final score:
Ork Horde
Casualty Points: 405
Thousand Sons
Casualty Points: 99
Victor: Ork Horde