Tuesday, March 31, 2009
Mission #2: Dark Knights vs. Space Wolves - Draw
The final game of Mission #2 has finally came to a close. As it is the case with most Space Marine vs. Space Marine battles, there was a lot of shooting and punches thrown by both sides, but the Mark IV Battle suit makes for a tough nut to crack, which lends itself to long and highly contested conflicts.
A perfect example of this was the assault that took place between a Grey Hunter squad and (2) Dark Knight tactical squads that raged on for (4) complete turns! Both Commanders made numerous tactical moves, but neither could get a clear advantage over the other.
Everyone help me congratulate Wolf Lord Lars Morkai and Chapter Master Valandar Rex on their game well played.
Here is your final score:
Dark Knights
Home Objective Secured: No
Enemy Objective Captured: No
Casualty Points: 305
Space Wolves
Home Objective Secured: Yes
Enemy Objective Captured: No
Casualty Points: 284
Victor: Draw
Mission #2: Dark Knights vs. Space Wolves End Game
Space Wolf Movement:
None
Space Wolf Shooting:
None
Space Wolf Assault:
Space Wolf Unit #3; Dark Knight Unit #2a; Combat Continues
Dark Knight Unit #2a: 4x Attacks (SW3), 2 Hits, 2 Wounds, 0 Kills
Space Wolf Unit #3: 2x Power Sword Attacks (DK2a), 2 Hits, 2 Wounds, 2 Kills (Bolter)
3x Attacks, 2 Hits, 0 Wounds
Dark Knight Unit #3: Successfully Disengages from Combat (Combat Tactics); Dark Knight Unit #2a Retreats 7”
Space Wolf Unit #3: Consolidates 1”
**** CASUALTY REPORT ****
Dark Knight Unit #2a: 2x Tactical Marines (Bolters) Killed by Power Weapon
=========================================
UNIT SUMMARY REPORT
Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)
Space Wolf Unit #2: Killed
Space Wolf Unit #3: 0/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #4: Destroyed
Dark Knight Unit #1: Killed
Dark Knight Unit #2a: 0/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon
Dark Knight Unit #2b: Killed
Dark Knight Unit #3: 1/5 Bolters; 4/4 Missile; 1/1 Sergeant
Score Board:
Space Wolf Casualty Points: 284
Dark Knight Casualty Points: 305
Mission #2: Dark Knights vs. Space Wolves Turn 5
Dark Knights Movement:
None
Dark Knights Shooting:
Unit #3: 4x Missile (Krak) shots @ (SW4), 4 Hits (Signum);
1x Penetrating shot, Weapon Destroyed (Assault Cannon)
1x Penetrating shot, Immobilized
1x Penetrating shot, Immobilized; Vehicle Wrecked; Vehicle Destroyed
Dark Knights Assault:
Space Wolf Unit #3; Dark Knight Unit #2a; Combat Continues
Dark Knight Unit #2a: 4x Attacks (SW3), 3 Hits, 1 Wound, 1 Kill (Bolter)
Space Wolf Unit #3: 2x Power Sword Attacks (DK2a), 1 Hit, 0 Wounds
5x Attacks (DK2b), 2 Hits, 1 Wound, 0 Kills
Space Wolf Unit #3: Passed Morale Test; Units Stay Locked in Combat
**** CASUALTY REPORT ****
Unit #4: Land Speeder Tornado Destroyed by Krak Missile fire
=========================================
UNIT SUMMARY REPORT
Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)
Space Wolf Unit #2: Killed
Space Wolf Unit #3: 0/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #4: Destroyed
Dark Knight Unit #1: Killed
Dark Knight Unit #2a: 2/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon
Dark Knight Unit #2b: Killed
Dark Knight Unit #3: 1/5 Bolters; 4/4 Missile; 1/1 Sergeant
Score Board:
Space Wolf Casualty Points: 252
Dark Knight Casualty Points: 305
Monday, March 30, 2009
Mission #2: Dark Knights vs. Space Wolves Turn 4
Space Wolf Movement:
Unit #4: Combat Speed
Space Wolf Shooting:
Unit #1: 2x Plasma Pistol shots @ (DK3); Passed Gets Hot Test; Out of Range
4x Bolt Pistol shots, Out of Range
Unit #4: 4x Assault Cannon shots @ (DK3), 3 Hits (2x Rend), 3 Wounds (2x Rend), 2 Kills (Bolter)
3x Heavy Bolter shots, 1 Hit, 1 Wound, 0 Kills
Dark Knight Unit #3: Passed Morale Test
Space Wolf Assault:
Space Wolf Unit #3; Dark Knight Unit #2a; Combat Continues
Dark Knight Unit #2a: 4x Attacks (SW3), 2 Hits, 0 Wounds
Space Wolf Unit #3: 2x Power Sword Attacks (DK2a), 1 Hit, 0 Wounds
5x Attacks, 3 Hits, 1 Wound, 0 Kills
Draw; Units Stay Locked in Combat
**** CASUALTY REPORT ****
Dark Knight Unit #3: 2x Heavy Support Marines (Bolters) Killed by Assault Cannon
=========================================
UNIT SUMMARY REPORT
Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)
Space Wolf Unit #2: Killed
Space Wolf Unit #3: 1/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Dark Knight Unit #1: Killed
Dark Knight Unit #2a: 2/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon
Dark Knight Unit #2b: Killed
Dark Knight Unit #3: 1/5 Bolters; 4/4 Missile; 1/1 Sergeant
Score Board:
Space Wolf Casualty Points: 229
Dark Knight Casualty Points: 207
Sunday, March 29, 2009
Mission #2: Hive Fleet Nemesis vs. Witch Hunter Nemesis - Draw
Another Mission #2 is in the proverbial bug trap. Mother Miriam's Witch Hunter Inquisition took a serious beating... err... chewing from the relentless Tyranid horde of The Ancient Hungerer. Despite heavy casualties, the Sisters of Battle rallied behind the metallic skirts of the Dominion Squad, and squeezed out a Draw at the end of the game by destroying the only Nemesis scoring unit within range of their Home Objective.
Everyone help me congratulate The Ancient Hungerer and Mother Miriam on their game well played.
Here is your final score:
Hive Fleet Nemesis
Home Objective Secured: Yes
Enemy Objective Captured: No
Casualty Points: 404
Witch Hunter Inquisition
Home Objective Secured: Yes
Enemy Objective Captured: No
Casualty Points: 284
Victor: Draw
Mission #2: Hive Fleet Nemesis vs. Witch Hunter Inquisition End Game
Witch Hunter Movement:
Witch Hunter #4A: Difficult Terrain 5”
Witch Hunter Shooting:
Unit #4A: 6x Storm Bolter shots @ (N1), 4 Hits, 1 Wound, 0 Kill
1x Bolt Pistol shot, 1 Hit, 0 Wounds
Witch Hunter Assault:
None
**** CASUALTY REPORT ****
None
=========================================
UNIT SUMMARY REPORT
Nemesis Unit #1: 6w/6w 3x Warriors
Nemesis Unit #2: 1w/6w 1x Warriors (Embarked inside Building)
Nemesis Unit #3: Killed
Nemesis Unit #3a: 8/8 Gaunt Brood
Nemesis Unit #4: 7/10 Gaunt Brood (cover, crater)
Nemesis Unit #5: Killed
Witch Hunter Unit #1: Killed
Witch Hunter Unit #2: Killed
Witch Hunter Unit #3: Killed
Witch Hunter Unit #4: Destroyed
Witch Hunter Unit #4A: 0/1 Dominion Squad (Bolter); 3/4 Dominion Squad (Storm Bolter); 1/1 Veteran Sister Superior (cover)
Score Board:
Nemesis Casualty Points: 404
Witch Hunter Casualty Points: 284
Mission #2: Dark Knights vs. Space Wolves Turn 4
Dark Knights Movement:
Nothing Special
Dark Knights Shooting:
Unit #3: 1x Bolt Pistol shot (SW4), Miss
8x Bolter (Rapid) shots, 5 Hits, No Glancing or Penetrating shots
Dark Knights Assault:
Space Wolf Unit #3; Dark Knight Unit #2a; Combat Continues
Dark Knight Unit #2a: 4x Attacks (SW3), 2 Hits, 0 Wounds
Space Wolf Unit #3: 2x Power Sword Attacks (DK2a), 1 Hit, 0 Wounds
5x Attacks (DK2b), 3 Hits, 1 Wound, 0 Kills
Units Stay Locked in Combat
**** CASUALTY REPORT ****
None
=========================================
UNIT SUMMARY REPORT
Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)
Space Wolf Unit #2: Killed
Space Wolf Unit #3: 1/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Dark Knight Unit #1: Killed
Dark Knight Unit #2a: 2/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon
Dark Knight Unit #2b: Killed
Dark Knight Unit #3: 3/5 Bolters; 4/4 Missile; 1/1 Sergeant
Score Board:
Space Wolf Casualty Points: 197
Dark Knight Casualty Points: 207
Mission #2: Hive Fleet Nemesis vs. Witch Hunter Inquisition Turn 5
Reserve:
Nemesis Unit #3a: Without Number; Comes on Board
Nemesis Movement:
Unit #4: Failed Dangerous Terrain Test; 2x Wounds (N4), 2 Kills
Nemesis Shooting:
Unit #2: 1x Deathspitter shot @ (WH4A) (FP8), Direct Hit, 3 Hits, 2 Wounds, 1 Kill (Bolter)
Unit #4: 7x Spinefist (linked) shots @ (WH4A), Out of Range
Unit #1: 1x Deathspitter shot @ (WH4A), Direct Hit, 3 Hits, 2 Wounds, 1 Kill (Storm Bolter)
1x Deathspitter shot @ (WH4A), Drifts 3” D2, Miss
1x Deathspitter shot @ (WH4A), Drifts 9” D1, Miss
Witch Hunter #4A: Passed Morale Test
Nemesis Assault:
None
**** CASUALTY REPORT ****
Witch Hunter Unit #4A: 2x Dominion Sisters Killed by Deathspitter fire
Nemesis Unit #4: 2x Gaunt Broods Killed by Dangerous Terrain
=========================================
UNIT SUMMARY REPORT
Nemesis Unit #1: 6w/6w 3x Warriors
Nemesis Unit #2: 1w/6w 1x Warriors (Embarked inside Building)
Nemesis Unit #3: Killed
Nemesis Unit #3a: 8/8 Gaunt Brood
Nemesis Unit #4: 7/10 Gaunt Brood (cover, crater)
Nemesis Unit #5: Killed
Witch Hunter Unit #1: Killed
Witch Hunter Unit #2: Killed
Witch Hunter Unit #3: Killed
Witch Hunter Unit #4: Destroyed
Witch Hunter Unit #4A: 0/1 Dominion Squad (Bolter); 3/4 Dominion Squad (Storm Bolter); 1/1 Veteran Sister Superior
Score Board:
Nemesis Casualty Points: 404
Witch Hunter Casualty Points: 284
Mission #2: Dark Knights vs. Space Wolves Turn 3
Reserves: Space Wolf Unit #1; Comes On Board
Space Wolf Movement:
Unit #4: Combat Speed
Space Wolf Shooting:
Unit #4: 4x Assault Cannon shots @ (DK3), 2 Hits (1x Rend), 2 Wounds (1x Rend), 2 Kills (Bolter)
3x Heavy Bolter shots, 3 Hits, 2 Wounds, 0 Kills
Space Wolf Assault:
Space Wolf Unit #3; Dark Knight Unit #2a; Dark Knight Unit #2b; Combat Continues
Dark Knight Unit #2a: 5x Attacks (SW3), 2 Hits, 1 Wound, 0 Kills
Dark Knight Unit #2b: 3x Attacks (SW3), 2 Hits, 2 Wounds, 0 Kills
Space Wolf Unit #3: 2x Power Sword Attacks (DK2b), 1 Hit, 1 Wound, 1 Kill (Bolter)
5x Attacks (DK2b), 2 Hits, 2 Wounds, 1 Kill (Sergeant); Unit Destroyed
Dark Knight Unit #2a: Fails to Withdraw From Combat (Combat Tactics); 2x No Fear Wounds (DK2a), 1 Kill (Bolter); Units Stay Locked in Combat
**** CASUALTY REPORT ****
Dark Knight Unit #3: 2x Heavy Support Marines (Bolters) Killed by Assault Cannon
Dark Knight Unit #2b: 1x Tactical Marine (Bolter) Killed by Power Weapon; 1x Tactical Marine (Bolter) Killed by Close Combat; Unit Destroyed
Dark Knight Unit #2a: 1x Tactical Marine (Bolter) Killed by Close Combat (No Retreat)
=========================================
UNIT SUMMARY REPORT
Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)
Space Wolf Unit #2: Killed
Space Wolf Unit #3: 1/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Dark Knight Unit #1: Killed
Dark Knight Unit #2a: 2/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon
Dark Knight Unit #2b: Killed
Dark Knight Unit #3: 3/5 Bolters; 4/4 Missile; 1/1 Sergeant
Score Board:
Space Wolf Casualty Points: 197
Dark Knight Casualty Points: 207
Mission #2: Hive Fleet Nemesis vs. Witch Hunter Inquisition Turn 4
Witch Hunter Movement:
Nothing Special
Witch Hunter Shooting:
Unit #4A: 8x Storm Bolter shots @ (N3), 7 Hits, 5 Wounds, 5 Kills
1x Bolt Pistol shot, Miss
Nemesis Unit #3: Fearless
Witch Hunter Assault:
Witch Hunter Unit #4A: Assaults (N3), Nemesis Unit #3 Reacts
Nemesis Unit #3: 1x Attack (WH4A), Miss
Witch Hunter Unit #4A: 4x Power Weapon Attacks, 2 Hits, 1 Wound, 1 Kill
Witch Hunter Unit #2: Consolidates 4”
**** CASUALTY REPORT ****
Nemesis Unit #3: 5x Gaunt Brood Killed by Storm Bolter fire; 1x Gaunt Brood Killed by Power Weapon; Unit Destroyed
=========================================
UNIT SUMMARY REPORT
Nemesis Unit #1: 6w/6w 3x Warriors
Nemesis Unit #2: 1w/6w 1x Warriors (Embarked inside Building)
Nemesis Unit #3: Killed
Nemesis Unit #4: 9/10 Gaunt Brood (cover, Dangerous Terrain)
Nemesis Unit #5: Killed
Witch Hunter Unit #1: Killed
Witch Hunter Unit #2: Killed
Witch Hunter Unit #3: Killed
Witch Hunter Unit #4: Destroyed
Witch Hunter Unit #4A: 1/1 Dominion Squad (Bolter); 4/4 Dominion Squad (Storm Bolter); 1/1 Veteran Sister Superior
Score Board:
Nemesis Casualty Points: 372
Witch Hunter Casualty Points: 268
Mission #2: Dark Knights vs. Space Wolves Turn 3
Dark Knights Movement:
Unit #2a: Difficult Terrain 6”
Dark Knights Shooting:
Unit #3: 4x Missile (krak) shots @ (SW2), 4 Hits (Signum), 2 Wounds, 2 Kills (1x Bolter, 1x Bolt Pistol) (failed cover save)
6x Bolter shots, 4 Hits, 3 Wounds, 2 Kills; Unit Destroyed
Dark Knights Assault:
Dark Knight Unit #2a: Assaults (SW3); Space Wolf Unit #3 Already engaged in Close Combat
Dark Knight Unit #2a: 10x Attacks (SW3), 5 Hits, 3 Wounds, 0 Kills
Dark Knight Unit #2b: 4x Attacks (SW3), 1 Hit, 1 Wound, 0 Kills
Space Wolf Unit #3: 2x Power Sword Attacks (DK2b), 2 Hits, 0 Wounds
5x Attacks (DK2b), 4 Hits, 3 Wounds, 1 Kill (Bolter)
Dark Knight Unit #2a: Passed Morale Test; Unit Stays Locked in Combat
Dark Knight Unit #2b: Passed Morale Test; Unit Stays Locked in Combat
**** CASUALTY REPORT ****
Space Wolf Unit #2: 2x Grey Hunters (1x Bolter, 1x Bolt Pistol) Killed by Krak Missile fire; 2x Grey Hunters (1x Plasma Pistol, 1x Meltagun) Killed by Bolter fire; Unit Destroyed
Dark Knight Unit #2b: 1x Tactical Marine (Bolter) Killed in Close Combat
Reserves:
Space Wolf Unit #1: Arrives on Board Space Wolf Turn 3
=========================================
UNIT SUMMARY REPORT
Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon) (Reserve)
Space Wolf Unit #2: Killed
Space Wolf Unit #3: 1/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Dark Knight Unit #1: Killed
Dark Knight Unit #2a: 3/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon
Dark Knight Unit #2b: 1/4 Bolters; 1/1 Sergeant (cover, crater)
Dark Knight Unit #3: 5/5 Bolters; 4/4 Missile; 1/1 Sergeant
Score Board:
Space Wolf Casualty Points: 133
Dark Knight Casualty Points: 207
Saturday, March 28, 2009
Mission #2: Dark Knights vs. Space Wolves Turn 2
Reserves: Space Wolf Unit #1; Does Not Come On Board
Space Wolf Movement:
Unit #3: Difficult Terrain 4”
Unit #4: Combat Speed
Space Wolf Shooting:
Unit #2: 1x Meltagun shot @ (DK1), Miss
1x Plasma Pistol shot, Miss; Gets Hot!, 1 Wound (SW2), 0 Kills
1x Bolt Pistol shot, Miss
Unit #4: 4x Assault Cannon shots @ (DK2b), 4 Hits (1x Rend), 4 Wounds (1x Rend), 1 Kill (Bolter) (Rend, failed cover)
3x Heavy Bolter shots, 1 Hit, 1 Wounds, 0 Kills
Dark Knight Unit #2b: Passed Morale Test
Unit #3: 1x Meltagun shot @ (DK2b), 1 Hit, 0 Wounds
1x Plasma Pistol shot, 1 Hit, 1 Wound, 1 Kill (Bolter) (failed cover)
1x Bolt Pistol shot, 1 Hit, 1 Wound, 0 Kills
Dark Knight Unit #2b: Passed Morale Test
Space Wolf Assault:
Space Wolf Unit #2: Assaults (DK1); Difficult Terrain Test 4”, Failed Dangerous Terrain Test; 1x Grey Hunter Killed (Bolter), Dark Knight Unit 1 Reacts
Dark Knight Unit #1: Sergeant 2x Attacks (SW2), 1 Hit, 1 Wound, 0 Kills
1x Attack, 1 Hit, 0 Wounds
Space Wolf Unit #2: 3x Power Weapon Attacks (DK1), 2 Hits, 2 Wounds, 2 Kills; Unit Destroyed
Space Wolves Unit #2: Consolidates 2”
Space Wolf Unit #3: Assaults (DK2b); Difficult Terrain Test 5”; Dark Knight Unit 2b Reacts
Dark Knight Unit #3: Sergeant 2x Attacks (SW3), 1 Hit, 1 Wound, 0 Kills
2x Attacks, 1 Hit, 1 Wound, 1 Kill (Bolter)
Space Wolf Unit #2: 3x Power Weapon Attacks (DK2b), Miss
8x Attacks, 3 Hits, 0 Wounds
Space Wolf Unit #3: Fails Morale Test, Fails Sweeping Advance Test; 1x No Retreat Wound (SW3), 0 Kills; Units Stay Locked in Combat
**** CASUALTY REPORT ****
Dark Knight Unit #1: 1x Scout (Sniper) Killed by Power Weapon; 1x Scout Sergeant Killed by Power Weapon; Unit Destroyed
Dark Knight Unit #2b: 1x Tactical Marine (Bolter) Killed by Assault Cannon; 1x Tactical Marine (Bolter) Killed by Plasma Pistol
Space Wolf Unit #2: 1x Grey Hunter (Bolter) Killed by Dangerous Terrain Test
Space Wolf Unit #3: 1x Grey Hunter (Bolter) Killed by Close Combat
=========================================
UNIT SUMMARY REPORT
Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon) (Reserve)
Space Wolf Unit #2: 1/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun) (cover, Dangerous Terrain)
Space Wolf Unit #3: 1/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Dark Knight Unit #1: Killed
Dark Knight Unit #2a: 3/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon (cover)
Dark Knight Unit #2b: 2/4 Bolters; 1/1 Sergeant (cover, crater)
Dark Knight Unit #3: 5/5 Bolters; 4/4 Missile; 1/1 Sergeant (cover)
Score Board:
Space Wolf Casualty Points: 117
Dark Knight Casualty Points: 108
Mission #2: Hive Fleet Nemesis vs. Witch Hunter Inquisition Turn 4
Nemesis Movement:
Unit #4: Failed Dangerous Terrain Test; 1x Wound (N4), 1 Kill (N4)
Nemesis Shooting:
Unit #1: 1x Deathspitter shot @ (WH4), Direct Hit, 1 Penetrating Hit, Weapon Destroyed (Multamelta)
1x Deathspitter shot @ (WH4), Drifts 1” D8, Hits (Building) & (WH4);
Building: Shot does not Glance or Penetrate
Witch Hunter Unit #4; 1 Penetrating Hit,
Nemesis Unit #3: 2 Hits, 2 Wounds, 1 Kill (cover save)
1x Deathspitter shot @ (WH4), Drifts 5” D6, Miss
Witch Hunter Unit #4A: Forced Disembark D7; Passes Pinning Test
Unit #4: 6x Spinefist (linked) shots @ (WH2), 4 Hits, 2 Wounds, 1 Wound Inflicted
(Rest of models do not have LoS to target)
Unit# 3: 6x Fleshborers (living ammo) shots @ (WH2), 5 Hits, 3 Wounds, 1 Wound Inflicted; Unit Destroyed
Unit #2: 1x Deathspitter shot @ (WH4A) (FP8), Drifts 5” D1, Hits (Building); Shot does not Glance or Penetrate
Nemesis Assault:
None
**** CASUALTY REPORT ****
Nemesis Unit #4: 1x Gaunt Brood Killed by Dangerous Terrain Test
Witch Hunter Unit #2: Callidus Assassin Killed by Fleshborer fire; Unit Destroyed
Witch Hunter Unit #4: Immolater Destroyed by Deathspitter fire
=========================================
UNIT SUMMARY REPORT
Nemesis Unit #1: 6w/6w 3x Warriors
Nemesis Unit #2: 1w/6w 1x Warriors (Embarked inside Building)
Nemesis Unit #3: 6/8 Gaunt Brood
Nemesis Unit #4: 9/10 Gaunt Brood (cover, Dangerous Terrain)
Nemesis Unit #5: Killed
Witch Hunter Unit #1: Killed
Witch Hunter Unit #2: Killed
Witch Hunter Unit #3: Killed
Witch Hunter Unit #4: Destroyed
Witch Hunter Unit #4A: 1/1 Dominion Squad (Bolter); 4/4 Dominion Squad (Storm Bolter); 1/1 Veteran Sister Superior
Score Board:
Nemesis Casualty Points: 372
Witch Hunter Casualty Points: 220
Mission #2: Hive Fleet Nemesis vs. Witch Hunter Inquisition Turn 3
Reserves:
Witch Hunter Unit #2 Comes On Board
Witch Hunter Movement:
Unit #4: Combat Speed
Witch Hunter Shooting:
Unit #4: 1x Multamelta (linked) shot @ (Building), Miss
Unit #4A (FP): 4x Storm Bolter shots @ (N3), 3 Hits, 2 Wounds, 0 Kills (cover save)
Unit #2: 1x Neural Shredder shot @ (N5), 6 Hits, 6 Wounds, 4 Kills (failed cover)
Nemesis Unit #5: Fearless
Witch Hunter Assault:
Witch Hunter Unit #2: Assaults (N5), Difficult Terrain Test 6”; Nemesis Unit #5 Reacts
Nemesis Unit #5: 4x Attacks (WH2), 2 Hits, 0 Wounds
Witch Hunter Unit #2: 4x C’Tan Phase Sword Attacks (N5), 3 Hits, 2 Wounds, 2 Kills; Unit Destroyed
Witch Hunter Unit #2: Consolidates 4”
**** CASUALTY REPORT ****
Nemesis Unit #5: 4x Hormagaunts Killed by Neural Shredder fire; 2x Hormagaunts Killed by C’Tan Phase Sword; Unit Destroyed
=========================================
UNIT SUMMARY REPORT
Nemesis Unit #1: 6w/6w 3x Warriors
Nemesis Unit #2: 1w/6w 1x Warriors (Embarked inside Building)
Nemesis Unit #3: 6/8 Gaunt Brood (cover)
Nemesis Unit #4: 10/10 Gaunt Brood
Nemesis Unit #5: Killed
Witch Hunter Unit #1: Killed
Witch Hunter Unit #2: 2w/2w Callidus Assassin
Witch Hunter Unit #3: Killed
Witch Hunter Unit #4: Immolator (mobile)
Witch Hunter Unit #4A: 1/1 Dominion Squad (Bolter); 4/4 Dominion Squad (Storm Bolter); 1/1 Veteran Sister Superior (embarked in WH Unit #4)
Score Board:
Nemesis Casualty Points: 152
Witch Hunter Casualty Points: 212
Friday, March 27, 2009
Mission #2: Thousand Sons Defeats Tau Empire
Wow, what a hailstorm of fire and death in such a short period of time (3 turns). We have our first winner for Mission #2. Lieutenant Colonel Malus Interfectum lead his slow marching Thousand Sons across the board and took it to the Tau Empire, despite taking heavy casualties himself early on. The Aspiring Champions used their Bolts of Change to perfection, taking out both of General Ghostknife's troop transports in quick succession, then proceeded to slaughter his forces down to the last man.
Everyone help me congradulate Lieutenant Colonel Malus Interfectum on his Total Anhililation Victory.
Here is your final score:
Tau Empire
Home Objective Secured: Yes
Enemy Objective Captured: No
Thousand Sons
Home Objective Secured: Yes
Enemy Objective Captured: No
Victor: Thousand Sons
Mission #2: Tau Empire vs. Thousand Sons End Game
Thousand Sons Movement:
Unit #1: Slow and Purposeful 6”
Unit #2: Slow and Purposeful 5”
Thousand Sons Shooting:
Unit #1: 1x Bolt of Change shot @ (T2a), Passed Psych test, 1 Hit, 1 Wound, 1 Kill
14x Inferno Bolter shots, 9 Hits, 5 Wounds, 5 Kills
Unit #2: 1x Bolt of Change shot @ (T1a), Passed Psych test, 1 Hit, 0 Wounds
2x Inferno Bolter shots, 2 Hits, 2 Wounds, 2 Kills
Thousand Sons Assault:
Thousand Sons Unit #1: Assaults (T2a); Difficult Terrain Test 6"; Tau Empire Unit #2a Reacts
Thousand Sons Unit#1: 4x Force Weapons Attacks, 2 Hits, 2 Wounds, 2 Kills
14x Attacks, 10 Hits, 9 Wounds, 1 Kill; Unit Destroyed
Thousand Sons Unit #1: Consolidates 3”
Thousand Sons Unit #2: Assaults (T1a): Difficult Terrain Test 3"; Tau Empire Unit #1a Reacts
Tau Empire Unit #1a: 8x Attacks, 6 Hits, 3 Wounds, 1 Kill (Thousand Son)
Thousand Sons Unit#1: 4x Force Weapons Attacks, 3 Hits, 2 Wounds, 2 Kills
Tau Unit #1a: Failed Morale Test; Failed Sweeping Advance Test; Unit Destroyed
Thousand Sons Unit #2: Consolidates 5”
**** CASUALTY REPORT ****
Tau Empire Unit# 2a: 1x Fire Warrior Killed by Bolt of Change fire; 5x Fire Warriors Killed by Inferno Bolter fire; 2x Fire Warriors Killed by Force Weapon; 1x Fire Warrior Killed by Close Combat; Unit Destroyed
Tau Empire Unit# 1a: 2x Fire Warriors Killed by Inferno Bolter fire; 2x Fire Warriors Killed by Force Weapon; Failed Sweeping Advance Test; Unit Destroyed
Thousand Sons Unit #2: 1x Thousand Son Killed in Close Combat
Tau Empire Morale:
Tau Unit #2a: Passed Morale Test (shooting)
Tau Unit #1a: Failed Morale Test; Failed Sweeping Advance Test; Unit Destroyed
=========================================
UNIT SUMMARY REPORT
Thousand Son Unit #1: 77 Thousand Sons; 1/1 Aspiring Sorcerer
Thousand Son Unit #2: 07 Thousand Sons; 1/1 Aspiring Sorcerer
Tau Unit #1: Destroyed
Tau Unit #1A: Killed
Tau Unit #2: Destroyed
Tau Unit #2A: Killed
Tau Unit #3: Killed
Score Board:
Thousand Sons Casualty Points: 500
Tau Empire Casualty Points: 161
Mission #2: Dark Knights vs. Space Wolves Turn 2
Dark Knights Movement:
Unit #3: Difficult Terrain 5”
Dark Knights Shooting:
Unit #3: Run! 4”
Unit 2b: 10x Bolter (Rapid) shots @ (SW3), 8 Hits, 2 Wounds, 0 Kills
Unit #2a: 1x Plasma Cannon shot @ (SW3), Miss
1x Plasmagun shot, 1 Hit, 1 Wound, 1 Kill (Bolter) (failed cover)
3x Bolter shots, 3 Hits, 1 Wound, 1 Kill (Bolter)
Unit #1: 3x Heavy Bolter shots @ (SW2), 2 Hits, 2 Wounds, 1 Kill (Bolter)
3x Sniper Rifle shots, 1 Hit, 1 Wound, 0 Kills
1x Sniper Rifle (Sergeant) shot, Miss
Dark Knights Assault:
None
**** CASUALTY REPORT ****
Space Wolf Unit #2: 1x Grey Hunter (Bolter) Killed by Heavy Bolter fire
Space Wolf Unit #3: 1x Grey Hunters (Bolter) Killed by Bolter fire; 1x Grey Hunters (Bolter) Killed by Plasmagun fire
Space Wolf Morale:
Space Wolf Unit #3: Passed Morale Test
=========================================
UNIT SUMMARY REPORT
Space Wolf Unit #1: 3/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); 1/1 Wolf Scout (Power Weapon)
Space Wolf Unit #2: 2/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #3: 2/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)
Space Wolf Unit #4: Land Speeder Tornado (mobile)
Dark Knight Unit #1: 0/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover, Dangerous Terrain)
Dark Knight Unit #2a: 3/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon (cover)
Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant (cover, crater)
Dark Knight Unit #3: 5/5 Bolters; 4/4 Missile; 1/1 Sergeant (cover)
Score Board:
Space Wolf Casualty Points: 45
Dark Knight Casualty Points: 72
