
Witch Hunter Movement:
Unit #1: Act of Faith (Light of the Emperor) Test Passed; Unit Becomes Fearless for 1 Turn; Auto Regroups; Consolidates 3”
Unit #3: Combat Speed
Unit #3A: Disembarks
Witch Hunter Shooting:
Unit #1: 1x Heavy Flamer shot @ (DK2b), 3 Hits, 3 Wounds, 0 Kills
Unit #3A: 6x Storm Bolter shots @ (DK3b), 3 Hits, 3 Wounds, 1 Kill (Missile)
1x Meltagun shot, Out of Range
1x Bolt Pistol shot, Out of Range
Dark Knights Unit #3b: Passed Morale Test
Witch Hunter Assault:
None
**** CASUALTY REPORT ****
Dark Knight Unit #3b: 1x Heavy Marine (Missile) Killed by Storm Bolter fire
=========================================
UNIT SUMMARY REPORT
Witch Hunter Unit #1: 0/7 Battle Sisters (Bolter); 0/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 0/1 Veteran Sister Superior (Fearless)
Witch Hunter Unit #2: Killed
Witch Hunter Unit #3: Immolator (mobile)
Witch Hunter Unit #3A: 1/1 Dominion Squad (Meltagun); 3/3 Dominion Squad (Storm Bolter); 1/1 Veteran Sister Superior
Acts of Faith Remaining: 0
Causality Points Earned: 96
Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant
Dark Knight Unit #2a: 3/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon (cover)
Dark Knight Unit #2b: 2/4 Bolters; 1/1 Sergeant
Dark Knight Unit #3a: 2/2 Bolters; 2/2 Missile; 1/1 Sergeant (cover)
Dark Knight Unit #3b: 1/3 Bolters; 1/2 Missile
Causality Points Earned: 269
No comments:
Post a Comment