
Nephilim Movement:
Unit #1: Embarks Building
Nephilim Shooting:
Unit #1 (FP11): 2x Blastmaster (Assault) shots @ (T5), 2 Hits, 1 Wound, 1 Kill
2x Sonic Blaster (Assault) shot, 2 Hits, 1 Wound, 1 Kill
(FP12): 4x Sonic Blaster (Assault) shots, 1 Hit, 0 Wounds
(FP13): 4x Sonic Blaster (Assault) shots, 1 Hit, 1 Wound, 1 Kill
(FP14): 4x Sonic Blaster (Assault) shots, 4 Hits, 3 Wounds, 3 Kills
Nemesis Unit #5: Auto Passed Morale Test; Auto Passed Pinning Test; Fearless (Synapse)
Unit #2: 1x Doom Siren shot @ (N3), Out of Range
2x Blastmaster (Assault) shots, 1 Hit; 1 Wound, 1 Kill
12x Sonic Blaster (Assault) shots, 9 Hits, 7 Wounds, 7 Kills; Unit Destroyed
Nephilim Assault:
None
**** CASUALTY REPORT ****
Nemesis Unit #5: 1x Hormagaunt Killed by Blastmaster fire; 5x Hormagaunts Killed by Sonic Blaster fire
Nemesis Unit #3: 1x Gaunt Brood Killed by Blastmaster fire; 7x Gaunt Brood Killed by Sonic Blaster fire
Reserves:
Nemesis Unit #3a: Comes on the board Nemesis Turn 1 (Without Number!)
=========================================
UNIT SUMMARY REPORT
Nephilim Unit #1: 6/6 Noise Marines; 1/1 Blastmaster, 1/1 Champion (Embarked in Building)
Nephilim Unit #2: 7/7 Noise Marines; 1/1 Blastmaster
Objectives Captured: 0
Causality Points Earned: 136
Nemesis Unit #1: 6w/6w (3 models) Warriors
Nemesis Unit #2: 6w/6w (3 models) Warriors
Nemesis Unit #3: Killed
Nemesis Unit #3a: 8/8 Gaunt Brood
Nemesis Unit #4: 10/10 Gaunt Brood
Nemesis Unit #5: 4/10 Hormagaunts
Objectives Captured: 0
Causality Points Earned: 0
3 comments:
Why did the Nephilim get 0 casualty points?
Eh...?
Ok... it looks like the Nuns have been hitting the alter wine a little too much this morning. :)
I know you guys are zealous... but jeepers!
~GM
My bad. I scrolled to the bottom and was used to seeing both armies casualty points right next to each other.
So when I scrolled down and saw 0 and 0 I thought it was still casualty points.
You tricked me nasty man.
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