
Dark Knights Movement:
Unit #2b: Automatically Regroups; 3” Consolidation
Dark Knights Shooting:
Unit #3b: 2x Missile (Krak) shots @ (T1), 1 Hit (side armor), 1 Penetrating Hit, Vehicle Explodes 3”, No Hits
Tau Unit #1A: 10x Explosion Hits, 5 Wounds, 2 Kills; Fails Pinning Test; Unit Goes to Ground (cover +1, Pinned)
Unit #2a: 1x Plasma Cannon shot @ (T1A), Direct Hit, 4 Hits, 4 Wounds, 3 Kills (failed cover)
1x Plasmagun shot, Miss, Passed Gets Hot! Test
1x Bolter shot, Miss
Unit #3a: 2x Missile (Krak) shots @ (Building), 2 Hits (Signum);
1x Penetrating Hit, Immobilized (No Effect)
1x Shot Does Not Glance or Penetrate Target
Unit #1: 1x Sergeant Sniper shot @ (T1A), 1 Hit, 0 Wounds
3x Sniper shots, 1 Hit, 0 Wounds,
3x Heavy Bolters shots, 2 Hits, 2 Wounds, 2 Kills (failed cover)
Dark Knights Assault:
Dark Knight Unit #2b Assaults (Building)
Dark Knight Unit #2b: 6x Krak Grenade Attacks, 6 Hits, 1 Glancing Hit, Crew Shaken (No Effect)
**** CASUALTY REPORT ****
Tau Unit #1: Vehicle Destroyed by Krak Missile fire; Unit Destroyed
Tau Unit #1A: 2x Fire Warriors Killed by Vehicle Explosion; 3x Fire Warriors Killed by Plasma Cannon fire; 2x Fire Warriors Killed by Heavy Bolter fire
=========================================
UNIT SUMMARY REPORT
Tau Unit #1: Destroyed
Tau Unit #1A: 3/10 Fire Warriors (cover +1, Pinned)
Tau Unit #2: Devilfish Transport (mobile)
Tau Unit #2A: 9/9 Fire Warriors (embarked Unit #2)
Tau Unit #3: 3/3 Stealthsuits
Objectives Captured: 0
Causality Points Earned: 32
Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant (cover)
Dark Knight Unit #2a: 1/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon
Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant
Dark Knight Unit #3a: 2/2 Bolters; 2/2 Missile; 1/1 Sergeant (cover)
Dark Knight Unit #3b: 3/3 Bolters; 2/2 Missile
Objectives Captured: 1
Causality Points Earned: 180
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