Tau Empire Movement:
Unit #3: Jumps 6” D7
Unit #1: Combat Speed
Unit #2: Combat Speed
Tau Empire Shooting:
Tau Unit #3: No Line of Sight to Target
Tau Unit #1: 4x Smart Missile System shots (WH3), 3x Hits (rear armor);
1x Hit, Does not Glance or Penetrate
1x Hit, 1x Penetrating Hit, Crew Shaken (failed cover) (Extra Armor)
1x Hit, 1x Penetrating Hit, (cover save)
Tau Unit #2: 4x Smart Missile System shots (WH3), 4x Hits (front armor);
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
1x Hit, Does not Glance or Penetrate
Tau Empire Assault:
None
**** CASUALTY REPORT ****
N/A
=========================================
UNIT SUMMARY REPORT
Tau Unit #1: Devilfish Transport (mobile)
Tau Unit #1A: 10/10 Fire Warriors (embarked Unit #1)
Tau Unit #2: Devilfish Transport (mobile)
Tau Unit #2A: 9/9 Fire Warriors (embarked Unit #2)
Tau Unit #3: 3/3 Stealthsuits
Witch Hunter Unit #1: 7/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #2: 7/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #3: Immolator (Crew Stunned)
Witch Hunter Unit #3A: 1/1 Dominion Squad (Meltagun); 3/3 Dominion Squad (Storm Bolter); 1/1 Veteran Sister Superior (embarked in WH Unit #3)
Score Board:
Tau Empire Casualty Points: 0
Witch Hunter Casualty Points: 0
5 comments:
Wow, those Tau sure do look green!
Ya. and my witchunters... man, get rid of the Inquisitor and they go CHAOS all over the place. just goes to show you that you can trust women when left to their own devices. :P
Mike, could be get an updated map please? :)
Doh! LOL! Sorry guys, I'll have to update when I get home from work around 11-ish tonight.
~GM-Needs-Better-Glasses
Mike, am I missing something? I have extra armor on the Immolator that should make all Stunned results Shaken instead.
Doh! An oversight on my part. Fixed now. :)
~GM
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