
Tau Empire Movement:
Unit #1: Combat Speed
Unit #2: Combat Speed
Unit #3: Jumps
Tau Empire Shooting:
Tau Unit #3: 9x Burst Cannon shots @ (DK2a), 3 Hits, 2 Wounds, 0 Kills
Tau Unit #1: 4x Smart Missile shots @ (DK2a), 2 Hits, 1 Wound, 1 Kill (Bolter)
Tau Unit #2: 4x Smart Missile shots @ (DK2a), 3 Hits, 3 Wounds, 1 Kill (Bolter)
Dark Knight Unit #2a: Fails Morale Test, Falls back 7”
Tau Empire Assault:
Unit #3: Jumps
Special:
Dark Knight Unit #2a: Automatically Regroups on Dark Knight Turn 1; 3” Consolidation
**** CASUALTY REPORT ****
Dark Knight Unit #2a: 2x Tactical Marines (Bolter) Killed by Smart Missile fire
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UNIT SUMMARY REPORT
Tau Unit #1: Devilfish Transport (mobile)
Tau Unit #1A: 10/10 Fire Warriors (embarked Unit #1)
Tau Unit #2: Devilfish Transport (mobile)
Tau Unit #2A: 9/9 Fire Warriors (embarked Unit #2)
Tau Unit #3: 3/3 Stealthsuits
Objectives Captured: 0
Causality Points Earned: 32
Dark Knight Unit #1: 3/3 Sniper Rifles; 1/1 Heavy Bolter; 1/1 Sergeant
Dark Knight Unit #2a: 1/3 Bolters; 1/1 Plasmagun; 1/1 Plasma Cannon (Falling Back)
Dark Knight Unit #2b: 4/4 Bolters; 1/1 Sergeant
Dark Knight Unit #3a: 2/5 Bolters; 2/4 Missile; 1/1 Sergeant
Dark Knight Unit #3b: 3/5 Bolters; 2/4 Missile
Objectives Captured: 1
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