Saturday, March 14, 2009

Mission #1: Space Wolves vs. Witch Hunter Inquisition Turn 3

Results Witch Hunter Inquisition Turn 3

Witch Hunter Movement:

Unit #2: Difficult Terrain (5”)

Unit #4: Combat Speed


Witch Hunter Shooting:

Unit#2: Run! (6”)


Unit #4: 1x Multimelta shot @ (SW4), 1 Hit, Penetrating Hit, Vehicle Wrecked (Destroyed)


Unit 4a: 4x Storm Bolter shots @ (SW3), 4 Hit, 2 Wound, 2 Kills


Witch Hunter Assault:

Space Wolf Unit #1: 2x Power Weapon Attacks, 1 Hit, 1 Wound, 1 Kill (Melta)

8x Attacks, 1 Hit, 1 Wound, 0 Kills

Witch Hunter Unit #1: 2x Inquisitor Attacks, 2 Hit, 1 Wound, 1 Kill (Bolt Pistol)

1x Sister Superior Attack, 1 Hit, 1 Wound, 1 Kill (Bolt Pistol)


Space Wolf Unit #1: Passes Morale Test; Units Stay Locked in Combat


**** CASUALTY REPORT ****

Space Wolf Unit #4: Land Speeder Destroyed by Multamelta fire


Space Wolf Unit #3: 2x Grey Hunters (Bolters) Killed by Storm Bolter fire


Space Wolf Unit #1: 2x Wolf Scouts (Bolt Pistol) Killed in Close Combat


Witch Hunter Unit #1: 1x Sister (Melta) Killed by Power Weapon


Space Wolf Morale:

Space Wolf Unit #3: Passed Morale Test (shooting phase)

Space Wolf Unit #1: Passed Morale Test (assault phase); Units Stay Locked in Combat


=========================================


UNIT SUMMARY REPORT


WH Unit #1: 0/7 Battle Sisters (Bolter); 0/2 Battle Sisters (Meltagun); 1/1 Sister Superior

WH Unit #2: 2/2 Callidus Assassin

WH Unit #3: 2/2 Inquisitor (joined Unit #1)

WH Unit #4: Immolator (mobile)

WH Unit #4A: 1/1 Dominion Squad (Bolter); 4/4 Dominion Squad (Storm Bolter); 1/1 Veteran Sister Superior (embarked in WH Unit #4)


SW Unit #1: 0/3 Wolf Scout (Bolt Pistol); 2/2 Wolf Scout (Plasma Pistol); Wolf Scout (Power Weapon)

SW Unit #2: Killed

SW Unit #3: 2/4 Grey Hunter (Bolter); 1/1 Grey Hunter (Bolt Pistol); 1/1 Grey Hunter (Plasma Pistol); 1/1 Grey Hunter (Meltagun)

SW Unit #4: Destroyed


Score Board:

Space Wolf Casualty Points: 170

Witch Hunter Casualty Points: 314


4 comments:

Mother Miriam (Keith) said...

Well, that teaches me to not put my one and only scoring unit off by themselves. :)

Now all I can try and do is to deny the objective to Josh. :)

Make it a draw with zero objectives claimed. :)

Ancient Hungerer said...

Guess that's the strategy part of it huh? ;)

V4B GM said...

As kewl as the Assassin is, you may want to trade her in for another scoring unit.

Mother Miriam (Keith) said...

Maybe.

Maybe not. :)

I've never gotten to field an assassin before and I'm still exploring its use.

That's the nice thing about your virtual games... while not exactly 40k, it does allow you to explore tactics and game mechanics. Try things out that you can't on a table top for what ever reason.

This is really making me want to break out my wife's Sisters of Battle (painted by Tidwell) and play them against one of my boys (using my Thousand Sons army... minus the daemons... since the new codex screwed me where daemons were concerned).