Obitus Movement:
Unit #3: Disembarks Bunker #3; Rambles 5”
Obitus Shooting:
None
Morale:
None
Obitus Assault:
Obitus Plague Unit #1: Assaults (WH6) Through Cover, Difficult Terrain Test 4”, Failed Dangerous Terrain Test, 3x Kills; Witch Hunter Unit #6 Reacts
Witch Hunter Unit #6: 3x Power Weapon Attacks (OP1), 3 Hits, 0 Wounds
Obitus Plague Unit #1: 45x Attacks (WH6), 24 Hits, 13 Wounds, 6 Kills (Eviscerator)
Witch Hunter Unit #6: 3x Eviscerator Attacks (OP1), Miss
Witch Hunter Unit #6: Auto Passed Morale Test; Fearless (Righteous Zeal); 6x No Retreat Wounds, 2 Kills (Eviscerators)
Units Stay Locked in Close Combat
Obitus Plague Unit #3: 60x Attacks (O7), 30 Hits, 7 Wounds, 7 Kills (Sluggas)
Ork Horde Unit #7: 48x Attacks (OP3), 38 Hits, 15 Wounds, 5 Kills
Ork Horde Unit #7: 3x Power Klaw Attacks (OP3), 2 Hits, 2 Wounds, 2 Kills
Tactical Draw; Units Stay Locked in Combat
**** CASUALTY REPORT ****
Obitus Plague Unit #1: 3x Plague Zombies Killed by Dangerous Terrain
Obitus Plague Unit #3: 5x Plague Zombies Killed in Close Combat; 2x Plague Zombies Killed by Power Klaw
Ork Unit #7: 7x Boyz (Slugga) Killed in Close Combat
=========================================
UNIT SUMMARY REPORT
Obitus Plague Zombies #1: 15/20 Plague Zombies (Cover, Dangerous Terrain)
Obitus Plague Zombies #2: 20/20 Plague Zombies (Embarked Bunker 2)
Obitus Plague Zombies #3: 13/20 Plague Zombies
Ork Horde Unit #1: 2/2 Kannon; 6/6 Gretchin (3/3 Ammo Runts) (Cover)
Ork Horde Unit #2: 2/2 Kannon; 6/6 Gretchin (1/3 Ammo Runts) (Cover)
Ork Horde Unit #3: Deff Dread (mobile)
Ork Horde Unit #4: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota); 18/22 Boyz (Slugga)
Ork Horde Unit #5: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota); 22/22 Boyz (Slugga)
Ork Horde Unit #6: 2w/2w Nob; 2/2 Boyz (Big Shoota); 22/22 Boyz (Slugga)
Ork Horde Unit #7: 2w/2w Nob; 2/2 Boyz (Big Shoota); 15/22 Boyz (Slugga)
Ork Horde Unit #8: 5/5 Tankbustas (3/3 Bomb Squig)
Ork Horde Unit #9: 2w/2w Deffkopta (Turbo)
Ork Horde Unit #10: 2w/2w Deffkopta (Turbo)
Ork Horde Unit #11: 2w/2w Nob; 14/14 Storm Boyz
Ork Horde Unit #12: 2w/2w Big Mek (Cover)
Objectives Captured: 0
Casualty Points Earned: 63
Witch Hunter Unit #1: 3w/3w Canoness
Witch Hunter Unit #2: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 6/6 Sisters (Bolter)
Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 6/6 Sisters (Bolter)
Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 4/4 Stormtrooper (Hellgun)
Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 4/4 Stormtrooper (Hellgun)
Witch Hunter Unit #6: 1/1 Repentia Mistress; 1/9 Sisters (Eviscerator)
Witch Hunter Unit #7: Immolator (mobile)
Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun);
2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer)
Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol);
Witch Hunter Unit #9: Exorcist (mobile)
Acts of Faith Remaining: 6
Objective Captured: 0
Casualty Points Earned: 63
4 comments:
Mike, I'm screwed six ways to Sunday anyways... but I'd like to point out that the sisters repentia do not fail morale tests when in close combat.
Last line from the Righteous Zeal special rule "In close combat, the squad automatically passes any Morale checks it is required to make."
Doh! Ok, thanks for catching that. I'll fix and resend. :)
~GM
I'm looking forward to the match up between Dryw and myself to have a contest and see who gets screwed by the dice more.
It looks like Dryw has a worse track record... but I think I can take him in a "Losing Roll Off" competition.
Lol, well I'm only continuing the trend my friend. As I recall from the games we used to play, you had notoriously bad luck with dice. :)
Ok fixed.
~GM
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