
Dark Knights Movement:
None
Dark Knights Shooting:
Unit #3: 1x Missile (Krak) shot @ (Ork Garage), 1 Hit, 1 Glancing Hit, Crew Shaken (No Effect)
Unit #4: (FP2) 1x Conversion Beamer (Str8) shot @ (O9), Drifts 3” D2, Hits (O9), 5 Models Hit, 4 Wounds, 4 Kills (Sluggas)
(FP2) 1x Missile (Frag) shot, Drifts 2” D3, Hits (O9), 5 Models Hit, 1 Wound, 1 Kill (Slugga)
Morale:
None
Dark Knights Assault:
None
**** CASUALTY REPORT ****
Ork Unit #9: 4x Boyz (Sluggas) Killed by Conversion Beamer; 1x Boyz (Sluggas) Killed by Frag Missile fire
=========================================
UNIT SUMMARY REPORT
Ork Horde Unit #1: 3/3 Kannon; 8/8 Gretchin (3/3 Ammo Runts) (Reserve)
Ork Horde Unit #2: 3/3 Kannon; 8/8 Gretchin (3/3 Ammo Runts) (Reserve)
Ork Horde Unit #3: 2w/2w Big Mek (Embarked Ork HQ Building)
Ork Horde Unit #4: Trukk (mobile) (Reserve)
Ork Horde Unit #4A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)
Ork Horde Unit #5: Trukk (mobile) (Reserve)
Ork Horde Unit #5A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)
Ork Horde Unit #6: Trukk (mobile) (Reserve)
Ork Horde Unit #6A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)
Ork Horde Unit #7: Trukk (mobile) (Reserve)
Ork Horde Unit #7A: 2w/2w Nob; 1/1 Boyz (Rokkit); 10/10 Boyz (Slugga) (Embarked Unit #4) (Reserve)
Ork Horde Unit #8: 2w/2w Nob; 3/3 Boyz (Big Shoota); 26/26 Boyz (Slugga)
Ork Horde Unit #9: 2w/2w Nob; 3/3 Boyz (Big Shoota); 21/26 Boyz (Slugga)
Ork Horde Unit #10: 2w/2w Deffkopta (Mega-Blasta); 2w/2w Deffkopta (Mega-Blasta) (Reserve)
Ork Horde Unit #11: 2w/2w Deffkopta (Rokkit); 2w/2w Deffkopta (Rokkit) (Reserve)
Ork Horde Unit #12: 4w/4w Warboss (Joined Unit #13) (Reserve)
Ork Horde Unit #13: 2w/2w Biker Nob; 9/9 Biker Boyz (Dakkagun) (Reserve)
Objective Captured: No
Casualty Points Earned: 0
Dark Knight Unit #1: 2w/2w Master of the Forge (Joined Unit #4)
Dark Knight Unit #2a: 1/1 Sergeant Telion; 1/1 Scout (Heavy Bolter);
Dark Knight Unit #2b: 5/5 Scout (Bolter) (Embarked Comms Bunker, Sniper Operating Comms)
Dark Knight Unit #3: 1/1 Sergeant; 1/1 Marine (Missile); 1/1 Marine (Meltagun); 8/8 Marine (Bolter)
Dark Knight Unit #4: 1/1 Sergeant; 1/1 Marine (Missile); 1/1 Marine (Meltagun); 8/8 Marine (Bolter) (Embarked DK HQ Building)
Dark Knight Unit #5a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Reserve)
Dark Knight Unit #5b: 1/1 Marine (Missile); 4/4 Marine (Bolter) (Reserve)
Dark Knight Unit #6a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Reserve)
Dark Knight Unit #6b: 1/1 Marine (Missile); 4/4 Marine (Bolter) (Reserve)
Dark Knight Unit #7a: 1/1 Sergeant; 1/1 Marine (Meltagun); 3/3 Marine (Bolter) (Reserve)
Dark Knight Unit #7b: 1/1 Marine (Missile); 4/4 Marine (Bolter) (Reserve)
Dark Knight Unit #8: Dreadnought (mobile) (Reserve)
Dark Knight Unit #9: Dreadnought (mobile) (Reserve)
Dark Knight Unit #10: Dreadnought (mobile) (Reserve)
Dark Knight Unit #11: Whirlwind (mobile) (Reserve)
Dark Knight Unit #12: Whirlwind (mobile) (Reserve)
Dark Knight Unit #13: Whirlwind (mobile) (Reserve)
Dark Knight Unit #14: 2w/2w Attack Bike (Reserve)
Dark Knight Unit #15: 2w/2w Attack Bike (Reserve)
Dark Knight Unit #16: 2w/2w Attack Bike (Reserve)
Objective Captured: No
Casualty Points Earned: 30
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