
Thousand Sons Movement:
Unit #2: Slow and Purposeful 2”
Thousand Sons Shooting:
Unit #1 (FP7): 4x Inferno Bolter (Rapid) shots @ (WH1), 2 Hits, 2 Wounds, 1 Kill (Bolter) (failed cover save)
(FP8): 4x Inferno Bolter (Rapid) shots, 2 Hits, 2 Wounds, 1 Kill (Bolter) (failed cover save)
(FP9): 4x Inferno Bolter (Rapid) shots, 3 Hits, 3 Wounds, 1 Kill (Bolter) (failed cover save)
(FP10): 1x Bolt Pistol shot, 1 Hit, 1 Wound, 0 Kills
Witch Hunter Unit #1: Failed Morale Test; Falls Back 9”; Unit Can't Regroup
Unit #2: 7x Inferno Bolter shots (WH1, WH2, WH3), No LoS to Targets
Thousand Sons Assault:
None
**** CASUALTY REPORT ****
Witch Hunter Unit #1: 3x Sisters (Bolters) Killed by Inferno Bolter fire
=========================================
UNIT SUMMARY REPORT
Thousand Son Unit #1: 6/7 Thousand Sons; 1/1 Aspiring Sorcerer (Embarked in Building)
Thousand Son Unit #2: 7/7 Thousand Sons; 1/1 Aspiring Sorcerer
Objectives Captured: 1
Causality Points Earned: 77
Witch Hunter Unit #1: 0/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior (Falling Back, Can’t Regroup)
Witch Hunter Unit #2: 7/7 Battle Sisters (Bolter); 1/1 Battle Sisters (Meltagun); 1/1 Battle Sisters (Heavy Flamer); 1/1 Veteran Sister Superior
Witch Hunter Unit #3: Immolator (mobile)
Witch Hunter Unit #3A: 1/1 Dominion Squad (Meltagun); 3/3 Dominion Squad (Storm Bolter); 1/1 Veteran Sister Superior (embarked in WH Unit #3)
Objectives Captured: 1
Causality Points Earned: 23
Disregard first posting of TS Turn 2.
ReplyDeleteI had the wrong map attached. :)
~GM