
Witch Hunter Movement:
Unit #6: Fails Holy Rage Test; Charges Towards (OP1) 12”
Unit #7: Combat Speed
Unit #9: Combat Speed
Witch Hunter Shooting:
Unit #7: 1x Multimelta (linked) shot @ (O3), 1 Hit, Shot Does Not Glance or Penetrate Target
Unit #7A: 1x Meltagun shot @ (O3), Out of Range
2x Storm Bolter shots, Inefficient Weapon Strength to Damage Target
Unit #9: 2x Exorcist Missile shots @ (O4), 1 Hit, 1 Wound, 1 Kill (Slugga)
Unit #1: Run! 1”
Unit #8: Run! 3”
Morale:
None
Witch Hunter Assault:
Unit #6: Assaults (Bunker #1)
Unit #6: 4x Power Weapon Attacks (B1), Inefficient Weapon Strength to Damage Target
18x Eviscerator Attacks (B1), 18 Hits;
1x Penetrating Hit, Building Explodes 3”, Hits (OP1, WH6, O4)
Obitus Plague Unit #1: 20 Models Hit, 9 Wounds, 2 Kills
Witch Hunter Unit #6: 10 Models Hit, 7 Wounds, 0 Kills
Ork Horde Unit #4: 8 Models Hit, 3 Wounds, 2 Kills (Sluggas)
Obitus Plague Unit #1: Auto Passed Pinning Test; Fearless
**** CASUALTY REPORT ****
Obitus Plague Unit #1: 2x Plague Zombies Killed by Explosion
Ork Unit #4: 1x Boyz (Slugga) Killed by Exorcist Missile fire; 2x Boyz (Sluggas) Killed by Explosion
=========================================
UNIT SUMMARY REPORT
Obitus Plague Zombies #1: 18/20 Plague Zombies (Cover, Dangerous Terrain)
Obitus Plague Zombies #2: 20/20 Plague Zombies (Embarked Bunker 2)
Obitus Plague Zombies #3: 20/20 Plague Zombies (Embarked Bunker 3)
Ork Horde Unit #1: 2/2 Kannon; 6/6 Gretchin (3/3 Ammo Runts) (Cover)
Ork Horde Unit #2: 2/2 Kannon; 6/6 Gretchin (1/3 Ammo Runts) (Cover)
Ork Horde Unit #3: Deff Dread (mobile)
Ork Horde Unit #4: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota); 18/22 Boyz (Slugga)
Ork Horde Unit #5: 2w/2w Nob; 1/1 Boyz (Rokkit); 1/1 Boyz (Big Shoota); 22/22 Boyz (Slugga)
Ork Horde Unit #6: 2w/2w Nob; 2/2 Boyz (Big Shoota); 22/22 Boyz (Slugga)
Ork Horde Unit #7: 2w/2w Nob; 2/2 Boyz (Big Shoota); 22/22 Boyz (Slugga)
Ork Horde Unit #8: 5/5 Tankbustas (3/3 Bomb Squig)
Ork Horde Unit #9: 2w/2w Deffkopta (Turbo)
Ork Horde Unit #10: 2w/2w Deffkopta (Turbo)
Ork Horde Unit #11: 2w/2w Nob; 14/14 Storm Boyz
Ork Horde Unit #12: 2w/2w Big Mek (Cover)
Objectives Captured: 0
Casualty Points Earned: 0
Witch Hunter Unit #1: 3w/3w Canoness
Witch Hunter Unit #2: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 6/6 Sisters (Bolter)
Witch Hunter Unit #3: 1/1 Veteran Sister; 1/1 Sister (Meltagun); 1/1 Sister (Hvy Flamer); 1/1 Sister (Imagifer); 6/6 Sisters (Bolter)
Witch Hunter Unit #4: 1/1 Stormtrooper (Plasmagun); 4/4 Stormtrooper (Hellgun)
Witch Hunter Unit #5: 1/1 Stormtrooper (Plasmagun); 4/4 Stormtrooper (Hellgun)
Witch Hunter Unit #6: 1/1 Repentia Mistress; 9/9 Sisters (Eviscerator)
Witch Hunter Unit #7: Immolator (mobile)
Witch Hunter Unit #7A: 1/1 Veteran Sister ; 1/1 Dominion (Meltagun);
2/2 Dominion (Storm Bolter); 1/1 Dominion (Imagifer)
(Embarked in WH Unit #7)
Witch Hunter Unit #8: 1/1 Veteran Sister ; 2/2 Seraphim (TL-Inferno Pistol);
7/7 Seraphim (TL-Bolt Pistol)
Witch Hunter Unit #9: Exorcist (mobile)
Acts of Faith Remaining: 6
Objective Captured: 0
Casualty Points Earned: 36
Wow... that was certainly interesting.
ReplyDeleteSure didn't foresee that one coming. :)
~GM
Okaaaayyyy...
ReplyDeleteMike C... can I get you to move all your troops up next to buildings? It seems to be a flaw in my girls' training that they can only be effective against terrain. k thnkz
::sigh::
Lol! Sorry bud! :(
ReplyDeleteThey apparently do not like Zombies... and for the life of me I can't reason why. :)
~GM